Search found 129 matches

by Sutabi
Thu Apr 21, 2005 5:01 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/18)
Replies: 58
Views: 19446

did something break? I was encoding softbodies with jpg avi and either its the encoder or blender isn't playing nice.

http://www.sutabi.tk/images/Animations/0002_0250.avi
by Sutabi
Sun Apr 17, 2005 7:47 pm
Forum: Coding Blender
Topic: blender's file format
Replies: 8
Views: 4940

I really dont know where to ask this, but the the Face's vertex index in .blends are not be the same as if you where making an export in Blender Python API. I.E the first face may be the 3rd face in the list. Since that is true and the order is switched, then that also should mean the vertices are s...
by Sutabi
Sun Apr 17, 2005 7:04 pm
Forum: Coding Blender
Topic: compiling GamePlayer
Replies: 7
Views: 3126

The gameblender in built into the .exe... there is an option you can set in userdef.mk but I forgot the option =_= sorry. but search the source for any text of GamePlayer you might find the definition in there
by Sutabi
Wed Apr 13, 2005 9:23 pm
Forum: Coding Blender
Topic: blender's file format
Replies: 8
Views: 4940

um... I dont know your email, but that would be great! email:

owner @ sutabi.tk
by Sutabi
Wed Apr 13, 2005 5:50 pm
Forum: Coding Blender
Topic: blender's file format
Replies: 8
Views: 4940

From what I've been reading the in read/write files is that All the UI structures are @ top, then it lists all the structures after UI so then after the list the binary is sorted in the same order as the list. Write(file,encode type,"Header Name", Size?, data?) read: If each header is a multiple of ...
by Sutabi
Wed Apr 13, 2005 3:37 am
Forum: Coding Blender
Topic: blender's file format
Replies: 8
Views: 4940

blender's file format

I am looking in readfile.c and writefile.c and I am just lost... I am currently using python and struct lib to read the binary data, but I am having troble connect data types. Is all the data 'signed char' ? I went ahead and split the file up from the text DATA and unpacked as 'signed char' to get a...
by Sutabi
Tue Apr 12, 2005 4:16 pm
Forum: Interactive 3d
Topic: Can I make a Nintendo DS game using the Blender game engine?
Replies: 10
Views: 5868

For an easier way, you'll need to intergrate you own lil converter with the logic bricks. Which is a lot easier the intergrating the engine into blender. Problem a lot of the code will be hacking until someone developes a solid base code of ogre,cystalspace etc. I've used ogre and I know that it wou...
by Sutabi
Tue Apr 12, 2005 1:49 pm
Forum: Interactive 3d
Topic: Can I make a Nintendo DS game using the Blender game engine?
Replies: 10
Views: 5868

Never? Everything is a possibilty, hell there was plans to make PS1 games with blender GE.

Sadly Nintendo DS is far too new for any free GNU projects to come out with a solid lib. Till then you'll need to purchase an SDK from Nintendo, and they are picky, very picky & priced for what they hand out.
by Sutabi
Tue Apr 12, 2005 1:19 pm
Forum: Coding Blender
Topic: a lil GE question
Replies: 3
Views: 2787

a lil GE question

Wish windows had grep...grrr stupid search, um... The opengl render falls into 3 renders Primative Primative_Ex -Armature Primative_3d_text - Face with [text] flag If you can get flags its own render, then I was thinking of just tracing where it defines the flags and where the [text] flag is thrown ...
by Sutabi
Tue Apr 12, 2005 11:00 am
Forum: Interactive 3d
Topic: Can I make a Nintendo DS game using the Blender game engine?
Replies: 10
Views: 5868

Blender GE is developed in C++. Exporting to a C file it not possible. It is possible to export to a c++ file and compile, but it would require a direct disconnection of the GE source, which was fully intended to be intergrated into blender.
by Sutabi
Fri Apr 08, 2005 11:19 am
Forum: Coding Blender
Topic: Not fair for gamedevs
Replies: 0
Views: 1419

Not fair for gamedevs

Hos spent a good time with me figuring out the files in the game engine, and I dont want it to go away. Seems I remeber everything I learned plus more though more exp with python. How come you can comment out the engine, but not get a bear min to compile without much fo blender for the GE??? I remeb...
by Sutabi
Thu Apr 07, 2005 11:43 am
Forum: Documentation & Education
Topic: error in GE python api docs
Replies: 0
Views: 1441

error in GE python api docs

import GameLogic co = GameLogic.getcurrentController() obj = co.getOwner() m_i = 0 mesh = obj.getMesh(m_i) # There can be more than one mesh... while mesh != None: for mat in range(mesh.getNumMaterials()): for v_index in range(mesh.getVertexArrayLength(mat)): vertex = mesh.getVertex(mat, v_index) #...
by Sutabi
Tue Mar 29, 2005 6:09 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/28)
Replies: 41
Views: 14540

is it me or did the lighting function in blender GE stop working
by Sutabi
Tue Mar 22, 2005 5:58 am
Forum: Python
Topic: Python script ERROR : check Console ????? Help me
Replies: 7
Views: 2478

well since I am a windows/linux user Ill try in linux. I hate windows when it comes to c code (mainly due the fact if you dont have msvc++ 7, your gonna have a lot of troble compling it)

*huges linux and gcc*
by Sutabi
Sun Mar 20, 2005 4:47 am
Forum: Python
Topic: Python script ERROR : check Console ????? Help me
Replies: 7
Views: 2478

its the using of python 2.4, Blender 2.36 uses python 2.3.

I got a question... will blender 2.37 support python 2.4?