Search found 64 matches

by LukeW
Mon Mar 03, 2003 4:37 pm
Forum: Interface & Tools
Topic: Misc. interface bugs/misfeatures
Replies: 1
Views: 4359

Re: Misc. interface bugs/misfeatures

-- There are layer buttons in each subwindow, all locked together. Is there a reason for having duplicate buttons? That window real estate could be better used to display all the per-window buttons. That is because the padlock icon, to the left of the layer buttons is on. It is on by default - you ...
by LukeW
Mon Mar 03, 2003 3:17 pm
Forum: Interface & Tools
Topic: A few recommendations
Replies: 1
Views: 4635

Criticisms of floater window idea

About floating windows: You can use Ctrl-LeftArrow or Ctrl-RightArrow to instantly switch to other screens plus you can add as many extra screens as you want. You can also use + and - to zoom in and out from some things, like the button view. If there is any significant wasted space anywhere you can...
by LukeW
Mon Mar 03, 2003 2:53 pm
Forum: Interface & Tools
Topic: Interface project stage 1: colour scheme
Replies: 41
Views: 11953

Thumbs down for the colour scheme & inset number boxes

I think the text basically has less contrast in your version - so it is harder to read... The darker colours look more sophisticated - but they're harder on the eyes. I think the reason why discreet has a dark grey interface is partly because they're trying to avoid the colour of the interface inter...
by LukeW
Mon Mar 03, 2003 1:58 pm
Forum: Rendering
Topic: What's going to become of the renderer?
Replies: 30
Views: 20080

Final renders with OpenGL cards

What about also an OpenGL renderer? Many people would have new GeForce/ATI/etc cards that can render many thousands of bump-mapped anti-aliased polygons at a time - at 30 frames per second - or even 50 or 100 frames per second. Yet at the moment it would take at least a second or a few seconds to re...