Search found 60 matches

by iluvblender
Fri Jul 09, 2004 6:20 pm
Forum: Coding Blender
Topic: problem compiling on cygwin
Replies: 0
Views: 1426

problem compiling on cygwin

Hi. i get this error towards the end of the build. any suggestions please. /home/sgoda/opensource/blender/source/tools/cygwin/cl_wrapper.pl - rc /fo/home/s goda/opensource/blender/obj/windows/blender/icons/wincreator.res wincreator.rc /home/sgoda/opensource/blender/source/tools/cygwin/cl_wrapper.pl ...
by iluvblender
Thu Jul 08, 2004 2:23 pm
Forum: Interface & Tools
Topic: Feature request: Save and shutdown after finished rendering
Replies: 5
Views: 3607

bart wrote a small program that does what you want. check out the bf-commiters mailing list.
by iluvblender
Thu Jul 08, 2004 2:07 pm
Forum: Coding Blender
Topic: build failure with cygwin, gcc
Replies: 3
Views: 1591

i had the same problem too. cl.exe should be in \\Microsoft Visual Studio\VC98\Bin i just put the full path in the environment variable PATH. also had to put this in the path: \\Microsoft Visual Studio\Common\MSDev98\Bin remember put the full path. in my case it was. C:\Program Files\Microsoft Visua...
by iluvblender
Fri Jul 02, 2004 2:06 pm
Forum: Coding Blender
Topic: How on earth do you read Blenders code !
Replies: 13
Views: 3987

in addition to having advanced knowledge of structs and pointers in C, having
sourcenavigator ( http://sourcenav.sourceforge.net/ ) at hand proved very useful to me.
by iluvblender
Sun Jun 20, 2004 8:38 am
Forum: Documentation & Education
Topic: Video tutorials needed
Replies: 28
Views: 18094

Thanks myamee and olblue.

myamee, here is the link to the page where i have listed the hot-keys i have used. if i forgot any, i will update that page.

http://www.satishgoda.sitehostings.com/ ... owave.html

- Satish.
by iluvblender
Fri Jun 18, 2004 10:47 pm
Forum: Documentation & Education
Topic: Video tutorials needed
Replies: 28
Views: 18094

I am trying my hand at makign video tutorials. here are some links. I use bz2 compression. The zip file includes the bz2'd video, bz2.exe [72kb], and a expandit.bat file which decompresses the video. There is no audio though, and they are not so basic tutorials. http://heineken.cs.stevens-tech.edu/~...
by iluvblender
Tue Apr 13, 2004 9:38 pm
Forum: Documentation & Education
Topic: The Birth of Blender T.I. (Tutorial Integration)
Replies: 6
Views: 4230

The only problem with that is that tutorial writers would need to know how to use Python to create the tutorial, so what we would then need is an interface inside blender that could be used to create the tutorials and output the python script. Just think you could show transformations etc.. properl...
by iluvblender
Fri Mar 05, 2004 5:59 pm
Forum: Coding Blender
Topic: doxygen rendered docs
Replies: 15
Views: 5337

jesterking. Thank you very much for putting the docs online.

Regarding the render time of the docs [ :lol: ]
I think most time is spent in generating the call-graphs, collaboration graphs [when using graphviz.]


- Satish.
by iluvblender
Tue Feb 10, 2004 2:57 am
Forum: News & Chat
Topic: MASSIVE Clone redux
Replies: 36
Views: 11488

mr_rob wrote:Whoa I love it!

Lord of the Opensource 1 - The Fellowship of the Blender
:shock: neat name.
by iluvblender
Mon Feb 09, 2004 9:34 am
Forum: News & Chat
Topic: MASSIVE Clone redux
Replies: 36
Views: 11488

Hi Harkyman.

with the pace at which things are going, " LOTR 4, The Emergence of Blender" seems to be around the corner. :D

keep up the good work.

- Satish.
by iluvblender
Wed Jan 07, 2004 1:51 am
Forum: News & Chat
Topic: MASSIVE like AI program
Replies: 65
Views: 22467

Hi.

I haven't looked at the article yet. Regarding the scripting language, give Lua [ http://www.lua.org ] a glance. Its an extensible language.


- Satish.
by iluvblender
Fri Dec 19, 2003 9:37 pm
Forum: Coding Blender
Topic: Taking the next step on coding Blender
Replies: 6
Views: 2907

Also, try reading something on different software architecture models. Like
Layered models, Blackboard models etc.,

Understanding the architecture of the application is very important before one can contribute to the codebase.

my 2 cents... :D

have fun coding and blending...
by iluvblender
Tue Dec 16, 2003 10:57 pm
Forum: News & Chat
Topic: More tracing, now with refraction!
Replies: 81
Views: 33684

ton wrote: After that i'll check on some caustic hacking... :)
:shock: :shock:

Yay. Bring it on Ton.
by iluvblender
Wed Nov 05, 2003 6:14 pm
Forum: News & Chat
Topic: Magnet thingy
Replies: 3
Views: 2791

Hi.

also you can press 'o' key while in edit mode.
by iluvblender
Fri Oct 17, 2003 9:35 pm
Forum: News & Chat
Topic: Blender early 2.3 snapshot
Replies: 79
Views: 27641

:shock: :shock: :shock: :shock: :shock: :shock:

just magnificient.

:D