Search found 123 matches

by jd-multi
Wed Mar 24, 2004 11:41 pm
Forum: Interactive 3d
Topic: Solid physics back in BF-Blender
Replies: 4
Views: 2829

Finally the thing we game engine users have waiten for, to see it comming back in blender 2.3x :P I hope it will actually done this time. :D
by jd-multi
Sun Mar 21, 2004 10:44 am
Forum: News & Chat
Topic: Happy Birthday ton
Replies: 37
Views: 16253

:D Happy Birthday Ton, Thanks for all the good work in the past years you developed Blender. I hope you will do the same in the upcomming years.

Great t hear the books are underway, I can't wait to read one of them. :P
by jd-multi
Fri Mar 19, 2004 7:42 pm
Forum: Interactive 3d
Topic: Game Engine Status Thread
Replies: 96
Views: 33049

It's a miracle, it works, it's comming back, and it sound like it has a future :P. please keep going on with this, I really wanna see blender 2.3X with game engine, so I can finally use just 1 blender version. :P Btw, does the save as runtime feature also come back? because it's really usefull and m...
by jd-multi
Thu Mar 11, 2004 5:41 pm
Forum: News & Chat
Topic: Blender 3!
Replies: 25
Views: 9033

First of all, if the foundation is going to develope a new interface, first ask people whow it should look like. I used 3Ds Max over 2 years, and I quit with it because of it's awefull interface, and when I wanted to searhc around for a plugin or feature, it was like searching for a nail in a huge f...
by jd-multi
Mon Mar 08, 2004 12:40 am
Forum: News & Chat
Topic: OpenAL support.
Replies: 6
Views: 2619

But will it ever be done? I mean it's still a feature that is missing in blender. If it would work, we could use blender as video/sounds editor instead of using each time something else to combine them. :?
by jd-multi
Sat Mar 06, 2004 11:57 pm
Forum: News & Chat
Topic: OpenAL support.
Replies: 6
Views: 2619

OpenAL support.

I checked the last Blender CVS build with OpenAL and it seam I still can't render audio combinated with video from the sequencer. I saw this problem in all blender releases, and I was thinking if this problem could be fixed. There are soo many people that want a openAL render support combinated with...
by jd-multi
Sat Mar 06, 2004 11:44 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/03/05)
Replies: 9
Views: 6787

Well I saw there is a openAL support, but it still doesn't render with video and audio combinated. When will that be fixed? I mean openal render support would be awesome when you can render video with it too. :shock:
by jd-multi
Fri Mar 05, 2004 7:34 pm
Forum: Testing Builds
Topic: Tuhopuu / Windows (2004/03/05)
Replies: 3
Views: 6583

:shock: :shock: :shock: Ooh my freaking Tupohuu, that ctrl+I function to add IK bones, = awesome, I mean, really easy and saves soo much time making Ik's. and awesome to see some game engine functions back. :D Btw, this tupohuu buidl has got some refresh bugs, like when making a animation and play i...
by jd-multi
Thu Feb 26, 2004 5:57 pm
Forum: News & Chat
Topic: Blender 3!
Replies: 25
Views: 9033

Well I even don't think about Blender 3, because I really don't want to miss the awesome things that will be in blender 2.35 or 2.37 :shock: Well so stop thinking about blender 3.0 unless you're in the blender 3.0 project to think about what must be in it when it's done. The rest just think about bl...
by jd-multi
Sat Feb 21, 2004 6:04 pm
Forum: News & Chat
Topic: Fall From Good Manners
Replies: 20
Views: 7043

Yep indeed, and that's why I'm working hard on a resource website, I've already got some designs on my pc, little html code, and someone will donate a monitor, and a pentium 1 to me for a webserver. Next to that, I received some hubs, and network cables to get started. All I need now, is making a we...
by jd-multi
Sat Feb 21, 2004 5:58 pm
Forum: Interactive 3d
Topic: Game Engine Status Thread
Replies: 96
Views: 33049

Yeah joeedh, I hope we see it soon in full power like blender 2.25, but then without bugs, and new features. :D Well that's what I hope, nd maybe we see a release soon. 8)
by jd-multi
Fri Feb 20, 2004 6:00 pm
Forum: Interface & Tools
Topic: More than just layers (mockup), 2004-01-30
Replies: 27
Views: 8047

thorwil: Well I can only post, great, awesome and so on, because I really tryed myself to learn c++ and how to code on blender, but I really don't understand what C++ does, how to code or anything else. If there where people that had online classes for this, I would join. At this moment I'm trying t...
by jd-multi
Fri Feb 20, 2004 5:55 pm
Forum: News & Chat
Topic: Fall From Good Manners
Replies: 20
Views: 7043

Well I saw the first topic closed by Ztonzy, well great, that means we have someone now tkaing some real action on nonsens topics, or topics that has been misposted. Well we need now a Sticky topic on top, with the rulezz, and updated, so make one before we get actions why topics are closed, and als...
by jd-multi
Thu Feb 19, 2004 5:52 pm
Forum: Documentation & Education
Topic: Blender Basics classroom tutorial
Replies: 77
Views: 25322

Cool to see that your teahcing some guys blender, well I did that too. I used a main computer with beamer, and printed out some blender tutorials I tweaked from the internet. Then give a workshop, and there where so much students saying that 3Ds Max sucks and they wanted to sue blender for there 3D ...
by jd-multi
Thu Feb 19, 2004 5:48 pm
Forum: Interface & Tools
Topic: Request: Subsurf per window
Replies: 4
Views: 1322

Well that would be great indeed, because I use 3 viewports, a front big viewport and 2 small ones at the right, the side smal viewport and a 3D view on model viewport. And sometimes I have to click subsurf and so on to see a subsurf result, so enable subsurf to a specified viewport would be very use...