Search found 187 matches

by JA-forreal
Fri Jan 14, 2005 12:04 am
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/01/08)
Replies: 12
Views: 7073

It'seems that some of the softbody code is making it's way into the new BF sources. Or so it seems.
by JA-forreal
Wed Jan 12, 2005 9:11 pm
Forum: Interface & Tools
Topic: Feature Idea:Snap vertexes to Spline Curve
Replies: 3
Views: 2114

We need Snaps. However, for the Curve feature I was pointing to the need for faster and more fexible ways of shaping a mesh. Other 3d apps have similar features and these really speed up the modeling process.
by JA-forreal
Sun Jan 09, 2005 11:52 pm
Forum: Interface & Tools
Topic: Feature Idea:Snap vertexes to Spline Curve
Replies: 3
Views: 2114

Feature Idea:Snap vertexes to Spline Curve

I was thinking up some more ideas along the lines of the features that we already have in Blender. I was using the Curve Deform feature and wondered if this concept could be used in other interactive ways in Edit mode to help us to quickly conform selected groups of vertexes or a "patch" of vertexes...
by JA-forreal
Sat Jan 01, 2005 8:11 pm
Forum: Testing Builds
Topic: bf-Blender / Windows (2004/12/27)
Replies: 19
Views: 10868

I could swear this button wasn't there until you've said it. :D With HT I've redered a frame in 1:48 without in 2:13 it's a littel faster but it's faster :) Not too bad. I'm curious if it will give a true proportional speedup on a SMP machine. I guess that would depend on the number of threads laun...
by JA-forreal
Sat Jan 01, 2005 12:18 am
Forum: Testing Builds
Topic: bf-Blender / Windows (2004/12/27)
Replies: 19
Views: 10868

I was trying to get the new cvs to build with Cygwin the other day. My install of Cygwin needed to be updated but the install keeps crashing in Windows 2k. So I wanted to try out Scons. I haven't been able to get Scons to run at the Windows command prompt or the Python command prompt. Anyway, Until ...
by JA-forreal
Wed Dec 29, 2004 6:51 am
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2004/12/30) *update*
Replies: 30
Views: 9938

I don't see the Tuhopuu interactive edgeloop cutting features anymore. I only use Tuhopuu for my character modeling and modeling details with the interactive loop cutting features. I must be able to rotate my models while I cut details across the mesh faces. Well, I hope to see these features back i...
by JA-forreal
Sat Nov 20, 2004 5:06 am
Forum: News & Chat
Topic: My First Blender Software Problem
Replies: 15
Views: 5428

Although kindda out of topic, JA-forreal, you can install linux on your system without touching one bit of your hard drive by simply installing a slave hard drive. They are quite affordable nowadays. Then simply tell lilo or grub to look for the Windows on one drive and linux on the other. Even eas...
by JA-forreal
Wed Nov 10, 2004 10:31 pm
Forum: News & Chat
Topic: Okay who wants to try making these in blender
Replies: 51
Views: 20956

Re: not questioning the art, but the tools to make the art.

Well I understand the "artist" point , I am one, I'm also a programmer.. I know enough about 3D packages to recount the history of 3D graphics, attend SIGGRAPH four times. Anyhow.. What I'm saying is, is this so untoucheable that you have to use 3DsMax or Maya to do, or is it the capability of the ...
by JA-forreal
Tue Oct 19, 2004 5:56 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/18)
Replies: 34
Views: 15152

"Extrude Region" "Extrude Faces"

Sick. Sicker than the sickest. How can a few little common 3d modeling features be so sick? Maybe because Blender has it now.

I can hardly wait to see Tuhopuu reborn with these new features.

Blend on!
by JA-forreal
Tue Oct 19, 2004 5:48 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/18)
Replies: 34
Views: 15152

Thanks Gabio!

Thanks Ton!

Thanks coders!


Is it just me or is the raytracer getting freaking faster with every build?
by JA-forreal
Wed Oct 06, 2004 9:39 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/01)
Replies: 36
Views: 13893

Wow! The new Outliner feature in todays CVS is amazing! I needed more scene management tools and I take a peek at the CVS and I find them in there. Thanks Ton! Thanks coders!
by JA-forreal
Tue Sep 28, 2004 4:24 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/27)
Replies: 18
Views: 6854

Oh man! What does Ton eat and drink? I need that kind of fuel. The blender coders are developing things that are so good at a rate that is phenomenal. You guys are great. Thanks Gabio for this build.
by JA-forreal
Sun Sep 26, 2004 9:10 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/24) Update *fgons*
Replies: 25
Views: 8328

I looked in the build for the Zbuffer clipped selection Icon in the header but I don't see it. It's not there yet. That's why I've been pushing for a new build. Hopefully, Gabio will find time to make one. Just compiled it. You just click the little grey box and wow hidden vertices! You will love i...
by JA-forreal
Sun Sep 26, 2004 1:00 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/24) Update *fgons*
Replies: 25
Views: 8328

Ton and the other magnificent coders are rolling out the good stuff. I have been so busy with my web work that I haven't had the time to checkout this build. One feature that interests me is the "Zbuffer clipped selection" option. I looked in the build for the Zbuffer clipped selection Icon in the h...
by JA-forreal
Fri Sep 17, 2004 4:37 am
Forum: Interface & Tools
Topic: Playing with the new Hooks
Replies: 0
Views: 1236

Playing with the new Hooks

As I play with the new hooks features I am wondering if it would be possible for theses hooks to have controllers attached to them. For example maybe these controllers could have behaviors like roll x/y/z, scale x/y/z, move x/y/z, lock x/y/z etc. Then these behaviors could be activated at a certain ...