Search found 187 matches

by JA-forreal
Wed Sep 15, 2004 6:52 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/15)
Replies: 12
Views: 5235

The blender coders have done it again bringing us the good stuff. Thanks for posting this new build Gabio.
by JA-forreal
Fri Sep 03, 2004 5:55 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/09/02)
Replies: 13
Views: 7514

Nice Gabio! When I built this cvs release with Cygwin the Global undo is not working. Did you have to manually include this feature when you compiled this new release? Enabled trial for 'global undo'. This now only has undo steps for - transform (grab, rot, scale, etc) - all button commands, includi...
by JA-forreal
Thu Sep 02, 2004 8:32 pm
Forum: Coding Blender
Topic: Blender architecture overview
Replies: 11
Views: 42080

Thanks Ton for this great information!
by JA-forreal
Thu Sep 02, 2004 3:15 am
Forum: Coding Blender
Topic: Trouble Compiling BFBlender with Cygwin
Replies: 10
Views: 3209

When you download the Tuhopuu source files you need to be in the directory above the tuhopuu2 directory, or, the same directory that you are in when you download the blender source files. The lib files will be shared by both trees. Your directory stucture should look something like: cygwin -home --...
by JA-forreal
Thu Sep 02, 2004 12:34 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/08/31) rendering speed improvment
Replies: 23
Views: 9536

gabio wrote:it's working well here. The yafray and blender build must be done on the same conpiler. btw. don't know the compiler of Xand thought.
Yafray 0.0.7 was compiled with msvc according to Luis so it won't work with Cygwin, oh well.
by JA-forreal
Wed Sep 01, 2004 10:29 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/08/31) rendering speed improvment
Replies: 23
Views: 9536

it's working well here. The yafray and blender build must be done on the same conpiler. btw. don't know the compiler of Xand thought. So on to compiling a Yafray build. Hum even though I never compiled Yafray before I know that it can be done. When I get around to it. Hehehe. I will just stick with...
by JA-forreal
Wed Sep 01, 2004 9:20 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/08/31) rendering speed improvment
Replies: 23
Views: 9536

@ner wrote:it's very nice but there seems to be a runtime error when using yafray plug-in.
I'm getting same Yafray runtime error in my compile too.
by JA-forreal
Wed Sep 01, 2004 8:25 pm
Forum: Coding Blender
Topic: Trouble Compiling BFBlender with Cygwin
Replies: 10
Views: 3209

Use the same user-def file in Tuhopuu that you use in blender. Just copy the .mk file to the new directory. I use the windows applications that I have to do the dirty work, Linux is still a bit of a foreign language. If your blender build worked than your Tuhopuu build should work. Same setup, diff...
by JA-forreal
Wed Sep 01, 2004 7:21 pm
Forum: Coding Blender
Topic: Trouble Compiling BFBlender with Cygwin
Replies: 10
Views: 3209

Great! Glad to hear you're up and running. For Tuhopuu these should work. cvs -d:pserver:anonymous@cvs.blender.org:/cvsroot/tuhopuu login (login is anonymous (only the first time I think, linux will remember the password for below (works on this machine anyway (I don't know)))) cvs -z3 -d:pserver:a...
by JA-forreal
Wed Sep 01, 2004 6:50 pm
Forum: Coding Blender
Topic: Trouble Compiling BFBlender with Cygwin
Replies: 10
Views: 3209

Well thanks for your help folks. I uninstalled everything and reinstalled the Cygwin packages. I got it to Build! This is great. Now I'm working on getting Tuhopuu to build with Cygwin. How do I access the cvs to get it to build? I have looked all over the place and have not found anything that has ...
by JA-forreal
Wed Sep 01, 2004 4:33 am
Forum: Coding Blender
Topic: Trouble Compiling BFBlender with Cygwin
Replies: 10
Views: 3209

You need to be in the /blender directory when you issue that make command. Most likely, you'll issue it from: /Administrator/bf-blender/blender Thanks for your reply harkyman. I was in the Blender dir when I typed this command. I tried another tip that I got over at www.elysiun.com and I'm getting ...
by JA-forreal
Tue Aug 31, 2004 8:42 pm
Forum: Coding Blender
Topic: Trouble Compiling BFBlender with Cygwin
Replies: 10
Views: 3209

Trouble Compiling BFBlender with Cygwin

Hello. I'm learning to build BF Blender with Cygwin tools. I used the tutorial by Hos and I got up to the part of actually compiling the code. I made the user-def.mk file with the line 'export FREE_WINDOWS=true'. Then I entered the command in Cygwin, echo 'export FREE_WINDOWS=true' > user-def.mk. FI...
by JA-forreal
Fri Aug 20, 2004 2:10 am
Forum: News & Chat
Topic: working with weights-skinning - new script(edited)
Replies: 13
Views: 8206

Thanks pildanovak!
by JA-forreal
Tue Aug 17, 2004 4:21 am
Forum: Interface & Tools
Topic: Material Setting Value Slider_Traceable and Shadow
Replies: 2
Views: 1099

You could put your limp on the same layer as your grass. And use layer option with all your lamps. Then you could manualy control the shadow detail for the grass. - Cam I use the layer option too. But I was focusing my idea on the materials for controling the lamps shadow here. Who knows maybe some...
by JA-forreal
Sun Aug 15, 2004 10:48 pm
Forum: Interface & Tools
Topic: Material Setting Value Slider_Traceable and Shadow
Replies: 2
Views: 1099

Material Setting Value Slider_Traceable and Shadow

I was working with RipStings Fiber Script recently doing some hair test. We know that rendering dense mesh objects groups without shadows is a lot faster than with shadows enabled in object material settings. Would it be possible to add a slider that controls the amount of shadow or softness of a sh...