Search found 187 matches
- Sun Aug 15, 2004 3:00 am
- Forum: Interface & Tools
- Topic: Crazy Scanline AO ideas
- Replies: 2
- Views: 1198
I'm taking this idea from how negative lights are used to limit the amount of light that is shot from a spotlight. This effect can create lighting that is similar to GI lighting. Or you can do fake area lighting effects with negative lights. I was just thinking that you can duplicate this effect ove...
- Sat Aug 14, 2004 10:54 pm
- Forum: Interface & Tools
- Topic: Crazy Scanline AO ideas
- Replies: 2
- Views: 1198
Crazy Scanline AO ideas
I was thinking of a way to create an effect of diffused light shadows similar to AO for the raytracing but specifically for non raytraced spot lights. I have done test in which I parented grids of low power negative lights to the surfaces of objects. Then I set up either spotlights or a hemilight sy...
- Tue Aug 10, 2004 3:26 am
- Forum: Interface & Tools
- Topic: New Array/Treemaker GUI
- Replies: 1
- Views: 1135
- Sat Aug 07, 2004 9:02 pm
- Forum: News & Chat
- Topic: Blender demo loop
- Replies: 13
- Views: 8034
- Fri Aug 06, 2004 2:25 am
- Forum: News & Chat
- Topic: Congratulations developers!
- Replies: 8
- Views: 3816
- Fri Aug 06, 2004 2:21 am
- Forum: Interface & Tools
- Topic: File Path_Project Path
- Replies: 3
- Views: 1162
This would really be good for appending data from files. You coule just link to the project files. I like to load up DVD's with project data. If this setup were in place then I could just assign a database to a DVD and set a link to the DVD drive. I like to work this way when I work on other compute...
- Thu Aug 05, 2004 11:57 pm
- Forum: Interface & Tools
- Topic: File Path_Project Path
- Replies: 3
- Views: 1162
File Path_Project Path
I was thinking that it would be nice to be able to set a path for your Blender project files within the Blender File Path settings. It could be named something like "Project Path". When ever we opened a file for saved a file then this path would be one of the drop down save to options.
- Thu Aug 05, 2004 3:08 am
- Forum: Animation
- Topic: Making the NLA useful
- Replies: 87
- Views: 30815
- Mon Aug 02, 2004 8:33 am
- Forum: Interface & Tools
- Topic: Hide vertices, but not mesh
- Replies: 9
- Views: 4939
- Mon Aug 02, 2004 8:25 am
- Forum: Interface & Tools
- Topic: I have some time to code, pick what I should implement
- Replies: 8
- Views: 2032
- Sun Aug 01, 2004 10:44 pm
- Forum: Interface & Tools
- Topic: Send Object to a Position in Scene.
- Replies: 5
- Views: 1793
Hm, I see what you mean. What about this approach: Create a placeholder object, like a cube in a separate .blend file. Then go into your street file, and append (library link) in the placeholder at all the places that you want it to exist. You can adjust the rotation etc with the placeholder object...
- Sun Aug 01, 2004 5:55 am
- Forum: Interface & Tools
- Topic: Send Object to a Position in Scene.
- Replies: 5
- Views: 1793
Select your two objects, Object -> Copy Attributes -> Location (Ctrl C) I know, but that's not exactly what I'm talking about. I work with city sets and various scenes. I would like to arrange objects in these scenes without opening scene to do so. If this feature was in place I would prepare my sc...
- Sun Aug 01, 2004 2:58 am
- Forum: Interface & Tools
- Topic: Send Object to a Position in Scene.
- Replies: 5
- Views: 1793
Send Object to a Position in Scene.
I was thinking of more ways to improve the Blender workflow speed. I came up with an idea to place Empties or another object at specific points in your scene. Then these points would be saved as points of positional reference. Later on we could model an object and select it them Crtl+L and link the ...
- Sun Jul 25, 2004 9:39 pm
- Forum: Testing Builds
- Topic: Bf-Blender/window(2004/07/30) Tuhopuu2Aqsis (2004/07/05)
- Replies: 11
- Views: 5132
Thanks jms! This is a great build. I have been playing with it and since I'm not a big fan of raytracing I love it already. I have not been able to get good shadows out of it though. I looked at the results shown here- http://www.warpax.com/temp/shadows-aqsis.png at - http://www.warpax.com/temp/ Thi...
- Wed Jul 21, 2004 3:54 am
- Forum: Testing Builds
- Topic: bf-blender / Windows (2004/07/13) Updated (LSCM)
- Replies: 46
- Views: 34741