Search found 36 matches

by bleen
Wed Oct 12, 2005 10:03 am
Forum: Interactive 3d
Topic: compress runtime
Replies: 2
Views: 2493

compress runtime

hello folks! any month ago i asked the same question, but i imagine why i can´t do this...so what about? i created a blender-runtime (on windows xp) and after that, i compressed it with UPX. when i tried to start it, the console-window pops-up and shut down immediately. i had compress other executab...
by bleen
Mon Jul 18, 2005 6:42 am
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/07/16)
Replies: 17
Views: 10768

very cool!
i like the new edge-features! i hope there will be a edge-remove-feature like in the old tuhopuu-versions...
keep it up, thx!!!
by bleen
Tue Jul 05, 2005 6:30 pm
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 41290

@ lucky3:
seems that you have to hug "your" blender-coder before an update will performed ;)
keep your patient, young samurai!
by bleen
Sun May 22, 2005 4:02 am
Forum: Interface & Tools
Topic: [Interface Request] Interface Design Contest
Replies: 10
Views: 5264

i don´t know what´s wrong with blenders ui..?! you should take a lttle bit more time to examine blenders abilities...maybe you´re right in some case, but YOU want a workaround like your old applications... you can costumise blender a lot... take a look to my ui, it looks similar to your requested on...
by bleen
Sun May 08, 2005 5:16 am
Forum: Interactive 3d
Topic: Blender Demo Scene
Replies: 9
Views: 7853

blender is a very good ARTIST tool, for non-coders, in my view! blender can do a lot of stuff with the GE, especially the tuhopuu-builds. but the fact is that the GE works in openGL and don´t use direct-x, like most of the demos for windows! the GE is/can be less coding-technical for non-coders but ...
by bleen
Sun Apr 24, 2005 12:35 am
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/04/23)
Replies: 19
Views: 11491

a slow drawing in opengl while panels "transform properties", "view properties" (, "background image"?) are open!
by bleen
Fri Apr 08, 2005 11:34 pm
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/04/07)
Replies: 34
Views: 18131

hey gabio...a very cool build!!!
i like the "new" way of the turntable rotation, it´s now like normal apps ;)
keep the work up!

bleen

btw: widgets: i miss a centerpoint for "free" grab!
by bleen
Tue Nov 23, 2004 10:04 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/11/22)
Replies: 20
Views: 10162

by bleen
Tue Nov 02, 2004 11:54 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/29)
Replies: 32
Views: 16055

bug:
blender crashs (sometimes) when you will loop subdivide fgon faces!

http://home.arcor.de/crazydesign/probs/ ... de_bug.avi


____
bleen
by bleen
Wed Oct 20, 2004 6:13 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/18)
Replies: 34
Views: 15414

bug?:
i tríed to subdivide vertical edges, like the wings3d connect-tool, but the result looks very different:

http://www.genosite.net.tc/probs/subdivide_edges1.png

bleen
by bleen
Fri Oct 08, 2004 11:33 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/06)
Replies: 38
Views: 14866

the new outliner rocks, of course! it´s really comfortable!! so once again a little bug report! i can only reproduce the bug with my .b.blend userprefs. a "diagonal line" distort the mesh edit menu from the header. (maybe it´s a ati-problem?!) take a look on that: (not the yellow line, nearby the ye...
by bleen
Mon Oct 04, 2004 1:19 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/01)
Replies: 36
Views: 14200

great build!!!! i noticed that there are some problems with the new selection, dunno if that was mentioned, but i´ll try to explain... when zbuffer option is selected in edit mode it isn´t abled to select vertexloops via lmb+alt. another "problem" i noticed is that when you subdivide a edge of a f-g...
by bleen
Sun Sep 26, 2004 7:58 pm
Forum: Interactive 3d
Topic: compress executables
Replies: 9
Views: 3251

@ ideasman: i tried your settings, but it only works with the blender.exe, blenderdynplayer.exe and the blenderplayer.exe BUT NOT IN MY RUNTIMES ("GAMES")! i see you are on a linux-machine (i´m on a w2k-machine), maybe thats a difference. my game crashs when i run it! any comments to get my "compres...
by bleen
Thu Sep 23, 2004 9:56 pm
Forum: Interactive 3d
Topic: compress executables
Replies: 9
Views: 3251

hello once again... so, as i explained, i try to compress the dynruntime or the standalone-runtime and it shutdown the .exe file immediately or windows output an error message when i had compressed the file with upx. of course, i can compress the blenderplayer.exe (oki, i hadn´t mentioned that i mea...
by bleen
Wed Sep 22, 2004 5:41 pm
Forum: Interactive 3d
Topic: compress executables
Replies: 9
Views: 3251

compress executables

hi there, last time i try playing on the gameengine... but when i saved my "game" the files became really huge of bytes.... so i try to pack the executable with exe-packer like upx and so on, but after i compressed the file the executable is broken... the exe-packer compressed my file about 50% of i...