Search found 61 matches

by Landis
Sat Jul 26, 2003 9:15 pm
Forum: News & Chat
Topic: 3D Labs Graphic card
Replies: 17
Views: 6198

3D Labs Graphic card

Hello all! Well, heres the deal. I previously was running Blender on the same machine (dual PIII 1 GHZ w/ 1 GB PC133) as I do now, only I was using a 3DFX Voodoo 5500. I now run Blender on the new card and it seems to struggle on the same tasks in the same manner. I should see some difference in wor...
by Landis
Fri Jul 25, 2003 6:51 am
Forum: News & Chat
Topic: Graphics card compatibility
Replies: 4
Views: 2152

Hello all! I have a 3D Labs Oxygen card. The model is GVX420. I am concerned that Blender is not fully utilizing this card. Here are the specs: http://www.3dlabs.com/product/oxygen/oxygen_gvx420_index.htm Any information would be very appreciated belive me. I have been fretting over this ever since ...
by Landis
Thu Jul 24, 2003 9:30 pm
Forum: Interface & Tools
Topic: New button styles (With mockup images)
Replies: 125
Views: 37680

celeriac, I agree completely...in my experience the best interfaces are the ones you dont notice. A more grayscaled version of the current one is exactly what I have been trying to get at in my mock-ups. Having said that, Broken has hit the nail on the head. I absolutley love his interface proposal ...
by Landis
Wed Jul 23, 2003 7:51 pm
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5651

Thank you for your prompt response! Excellent points. However, unless something was done incorrectly to begin with, I never request for a replacement. What do I mean by this? What I am saying is that there are always a number solutions to every problem, none of which are neccessarily "wrong or right...
by Landis
Fri Jun 27, 2003 5:38 am
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5651

Here is another version I created (click link at end of post) based of off a request from an individual by the name of dpvtank over at Elysiun...his idea was to have the name of the buttons appear inside of the menu somewhere....I think that this would be an even greater idea for the learning curve ...
by Landis
Mon Jun 16, 2003 12:44 am
Forum: Documentation & Education
Topic: How can I help
Replies: 1
Views: 4290

How can I help

Hello, First...I am not sure if this is how I contact individuals who are heading the documentation or upcoming manual for Blender, but if you are I was wondering if there was anything I could do to help. My name is Landis...I am the creator of the Airman: http://www.elysiun.com/forum/viewtopic.php?...
by Landis
Mon Jun 09, 2003 12:41 am
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5651

And here is the resizable un-docked version...keep in mind that I did not bother filling in the box with the apllicable lamp info but I'm sire you all get the idea: Click image below for larger version (to scale). http://www.landisfields.com/undockable-small.gif Again this window could be pulled to ...
by Landis
Sun Jun 08, 2003 11:01 pm
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5651

Here are my ideas for a "vertical friendly" buttons window version of Blender : Click image below for larger version (to scale). http://www.landisfields.com/vertical-friendly-small.gif If you look at the bottom of the Lamp window you will see a little button labeled "vertical friendly". I thought th...
by Landis
Sun Jun 08, 2003 9:23 pm
Forum: Interface & Tools
Topic: another idea for gui...
Replies: 8
Views: 2528

Ztonzy,

Whats up buddy?!?! I have a similar view as you on this. I posted comments at both Elysiun and here at Blender.org located at the following address:

http://www.blender.org/modules.php?op=m ... =8787#8787

Cheers,
Landis
by Landis
Sun Jun 08, 2003 9:16 pm
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5651

Dockable and Un-Dockable pallets window

Now, this is what I came up with last nite...maybe an option to change the current "docked" version of the buttons window (or any other window for that matter) to a floating version containing tabs as I stated before (similar to that of Adobes floating palletes where you can drag and drop various ta...
by Landis
Sun Jun 08, 2003 8:36 pm
Forum: Interface & Tools
Topic: Y.A.I.D.
Replies: 11
Views: 5651

Y.A.I.D.

Y.A.I.D. Yet Another Interface Discussion I origianally posted this at Elysiun under the following thread: http://www.elysiun.com/forum/viewtopic.php?t=12310 I am currently working on some changes to this post according to the feedback that I have recieved from various members of the community but ...
by Landis
Fri May 23, 2003 11:25 am
Forum: Documentation & Education
Topic: The Unofficial Tutorial Thread
Replies: 3
Views: 5296

The Unofficial Tutorial Thread

SirDude,

I appoligise....it was an accident :oops: ...I was missunderstood....I saw the words tutorials as titles for threads.....again man I am sorry....it will never happen again.
Thanks for all of the hard work you guys are doing.

Cheers,
Landis
by Landis
Mon May 12, 2003 6:32 am
Forum: Animation
Topic: Nice to adjust character animations
Replies: 26
Views: 16908

Words cannot express how helpful a feature like this would be. That is all I have to say.

Cheers,
Landis
by Landis
Mon May 12, 2003 5:44 am
Forum: Rendering
Topic: Problem solved- for radiosity and uvmapping/textures?
Replies: 6
Views: 6176

eeshlo, Was this a stand alone app? It sounds like a good idea but as you were saying about the gamma adjust capabilities in other apps such as the gimp and photoshop make it less competitive (not that you were aiming to compete with those guys) , although, it still sounds like you got something. It...
by Landis
Mon May 12, 2003 12:50 am
Forum: Rendering
Topic: Problem solved- for radiosity and uvmapping/textures?
Replies: 6
Views: 6176

Funny...I have been experimenting with this very same method of post processing for both stills and animation and have recieved very good results. The multiply method of layering would be a better choice for the shadows of a radiosity calculation although I think what you are considering is "light" ...