Search found 90 matches

by MadMesh
Wed Nov 03, 2010 9:25 am
Forum: News & Chat
Topic: Blender + Browser Game Capability
Replies: 2
Views: 6849

Youre lucky.

http://blenderartists.org/forum/showthr ... eb-Browser

http://geta3d.com/

brand new web plugin for Blender, just in. :D
by MadMesh
Mon Nov 01, 2010 8:25 am
Forum: News & Chat
Topic: Blender + Browser Game Capability
Replies: 2
Views: 6849

The game engine can only be used for stand alone games, as far as I know. There used to be a web plugin but that was abadoned before Blender went open source.

I have no idea if there are any plans to pick up the web player again.
by MadMesh
Mon Nov 01, 2010 8:21 am
Forum: News & Chat
Topic: 2d animation in blender
Replies: 2
Views: 6171

You can do 2D animation in Blender, but if you want to save time there are probably better options. Even so, you can still fit Blender in the production process. Belgian studio "Digital Graphics" used Blender for creating parts of their Oscar nominated short "Secret of the Kells" http://www.blendern...
by MadMesh
Wed Sep 29, 2010 8:22 am
Forum: News & Chat
Topic: Actor in Blender 2.5 beta?
Replies: 5
Views: 5449

There is no game engine yet in 2.5
by MadMesh
Mon Aug 16, 2010 9:19 pm
Forum: News & Chat
Topic: 1st time user, should I learn 2.49b or 2.5?
Replies: 8
Views: 4664

Learn 2.5

2.49 is the production stable version but the interface wil be abadoned for future versions. 2.5 is the future, and if your just getting started in 3D the 2.5 beta will have enough to keep you busy until the stable version arives.
by MadMesh
Sun Aug 15, 2010 11:02 pm
Forum: News & Chat
Topic: Blender slow in editmode
Replies: 1
Views: 2649

Blender slow in editmode

The last 2 days Blender is sluggish in editmode, no problems in object mode. I'm not even pushing the limits when it comes to polycount, the problem is present even with older scenes that never gave me any trouble. In editmode (shaded) the problem is the worst, in wireframe its not to bad just a few...
by MadMesh
Mon Jul 19, 2010 1:32 pm
Forum: Interface & Tools
Topic: Remove datablocks in blender 2.52?
Replies: 4
Views: 2499

Currently, in Blender 2.49b and older, getting rid of datablocks means saving your file under a different name. Usually you need to restart Blender and save again. This does the trick, I havent tested this with newer Blender version.
by MadMesh
Sat Jun 05, 2010 3:41 pm
Forum: News & Chat
Topic: GPU rendering and composition?
Replies: 2
Views: 3374

There is a GSoC Raytracing optimization project but its not GPU related. However the new Blender 2.5 architecture should make it easier to write/script exporters to external renderes that do support GPU rendering.
by MadMesh
Wed May 19, 2010 8:33 pm
Forum: News & Chat
Topic: layers are not ANDed in render layers as manual claims
Replies: 6
Views: 2722

You need a minimum of 2 scenes, in your case the original scene you want to render and a newly created empty scene. This new empty scene wil serve as a placeholder for you original scene where you can change the scene layes. Step 1. Create a second "empty" scene. Step 2. Select the new empty scene a...
by MadMesh
Wed May 19, 2010 3:52 pm
Forum: News & Chat
Topic: layers are not ANDed in render layers as manual claims
Replies: 6
Views: 2722

In the buttons window press f10 to go to the render options and find the "output" tab. In the output tab there is a pulldown menu where you can select a scene to use as a "set".
by MadMesh
Wed May 19, 2010 8:45 am
Forum: News & Chat
Topic: layers are not ANDed in render layers as manual claims
Replies: 6
Views: 2722

I hope I understand you problem correctly. You want different scene layers settings for each render layer, but when you change the scene layers it affects all render layers. The way around: Create an empy new scene and use the scene you want to render as a "set" in the render panel, now you can use ...
by MadMesh
Sat Mar 20, 2010 11:13 pm
Forum: Testing Builds
Topic: Blender 2.5 Alpha 2 Crash
Replies: 1
Views: 4121

Blender 2.5 Alpha 2 Crash

I'm trying the new indirect lighting feature in the new Blender version. Unfortunately, if I change one parameter in the indirect lighting settings then every following render crashes Blender. The first render always works fine. This pretty much makes tweaking and experimenting impossible. I find th...
by MadMesh
Tue Mar 16, 2010 9:30 pm
Forum: News & Chat
Topic: maya animation files into blender for fur
Replies: 10
Views: 22297

I dont know if Blender is better for fur or rendering. I would love to have Mental Ray in Blender the way it is in Maya.

Anyway, getting a fully rigged and animated model from Maya to Blender is damn near impossible. FBX comes to mind, but Blender can only export to that format.
by MadMesh
Mon Mar 08, 2010 10:23 pm
Forum: News & Chat
Topic: Compatability with SolidWorks
Replies: 1
Views: 2842

Blender doesnt directly support many CAD formats. My best experiences importing files into Blender are with the OBJ format. So you can export OBJ from Solidedge, if Solidedge doesnt have this feature you need a third party 3d converter to transfer your files to Blender.
by MadMesh
Sun Mar 07, 2010 8:10 pm
Forum: Interface & Tools
Topic: Align object to camera
Replies: 6
Views: 9421

eyal wrote:Tnak you for answering me.

when I press Ctrl+Alt+0 (zero) I fond myself in the last layer..... but nothing happens with the camera...
CTR+0 will do. And it needs to be the zero on the numpad, the one with "insert" on it.