Search found 90 matches

by MadMesh
Fri Mar 05, 2010 11:57 am
Forum: Interface & Tools
Topic: plane with feathered edges?
Replies: 2
Views: 3437

Re: plane with feathered edges?

I am attempting to replace a wall sign with an updated version with my client's new logo. I have a plane with a texture of the wall to act as the wall surface and cover up the old sign in the live-action footage. I'm having some trouble making my plane blend into the live-action wall. I think I can...
by MadMesh
Sat Feb 20, 2010 7:35 pm
Forum: News & Chat
Topic: How to model human hair *without* using particle effects
Replies: 4
Views: 5874

If you are going to export the model into another program why did you import it into Blender in the first place? Why not import the MakeHuman model directly into the "other program"? To awnser your question: The best solution (non-particle solution that is) is to UV-map layers of polygon planes over...
by MadMesh
Sat Feb 13, 2010 3:17 pm
Forum: News & Chat
Topic: Looking for Blender user!
Replies: 2
Views: 1633

I'm willing to help you out, you can contact me at n.philipsen(at)gmail(dot)com

(at) == @
(dot) == .

P.S. For some reason PM's are disabled for me.
by MadMesh
Sat Sep 12, 2009 11:26 pm
Forum: News & Chat
Topic: Idea for 2.5 - Time Statistics
Replies: 4
Views: 2631

Not exactly Blenders job to do in my opinion, keeping track of how much time you spend on your project. I think its important to keep track of how much time you spend on what, Its just not the kind of thing I want to see in a 3D app.

just my 2 cents.
by MadMesh
Thu Aug 27, 2009 2:59 pm
Forum: Interface & Tools
Topic: How do you turn off the endless notifications?
Replies: 3
Views: 2014

As far as I know you cant turn those notifications of in Blender, maybe 2.5 has this option.
by MadMesh
Thu Aug 27, 2009 2:41 pm
Forum: Interface & Tools
Topic: A7 FULL support
Replies: 3
Views: 1349

by MadMesh
Thu Aug 06, 2009 10:38 pm
Forum: Interface & Tools
Topic: Is there a hotkey to save by increment?
Replies: 1
Views: 5676

Its a setting in you preferences, not a hotkey. You can increase your "save version" numbers, default is 1 I believe. By increasing the "save version" number Blender basicly moves the second last saved version down the line. So your most recently saved version wil have the normal filename and extens...
by MadMesh
Sat May 09, 2009 12:15 am
Forum: Interface & Tools
Topic: i cant find a obj file model in blender
Replies: 10
Views: 3835

Make sure you have the right Python installation for your Blender version. For import and export functionality in Blender you need a Python installation on your system.
by MadMesh
Tue May 05, 2009 6:01 pm
Forum: Interface & Tools
Topic: Feature Request: Camera display options
Replies: 0
Views: 1960

Feature Request: Camera display options

I'd like to see more display option in the camera panel (see MockUp ) These options would be: - Show Camera Center - Show Grid (the divisions X and Y can be set) - Show Diagonals This would make it a lot easier to apply the "Rule of Thirds" or the "Golden Section" , getting a good composition would ...
by MadMesh
Tue May 05, 2009 4:51 pm
Forum: Interface & Tools
Topic: how do I... create objects that reflect lamps/lights
Replies: 3
Views: 3127

Sounds like you need caustics. Blender's internal renderer doesn't support this feature, you'll need Yaf(a)Ray for this.
by MadMesh
Mon Apr 27, 2009 10:53 pm
Forum: News & Chat
Topic: Is anyone going to fix the broken .3DS importer?!?!?!
Replies: 6
Views: 4011

I used an existing .3DS file I had, I don't have access to a full 3DS Max version.

I used Blender 2.48 32bit and Python 2.52 32bit. Make sure you don't mix 32bit or 64bit installations with each other. Blender 2.48 64bit wont work with Python 2.52 32bit.
by MadMesh
Mon Apr 27, 2009 9:01 pm
Forum: News & Chat
Topic: Is anyone going to fix the broken .3DS importer?!?!?!
Replies: 6
Views: 4011

I tested the 3DS importer on my system and it works fine. Models import fine so do basic material settings and UV coordinates. Chances are that animation is not supported by Blender's importer, personally I didn't know .3DS supported animation. If you plan to use Blender in your pipeline with 3D Max...
by MadMesh
Mon Apr 27, 2009 10:22 am
Forum: Interface & Tools
Topic: Can you make a Layer "Reference" like you do Maya
Replies: 4
Views: 3119

The closest would be to model your reference setup first in a seperate .blend in one layer, and then link to that .blend from your main .blend (not append, but link). Linked objects cannot be edited (transformed, etc.) /Nathan There is a difference in Maya between a referenced object (external libr...
by MadMesh
Mon Apr 27, 2009 9:55 am
Forum: News & Chat
Topic: Is anyone going to fix the broken .3DS importer?!?!?!
Replies: 6
Views: 4011

From my experience with exporting .obj is the most reliable format, I've never had any issues with it. When it comes to animation I'm afraid you are out of luck, there are not many file formats that support animation. Unfortunately Blender only has an .FBX exporter but not an importer. P.S. Make sur...
by MadMesh
Sun Apr 26, 2009 8:43 pm
Forum: Interface & Tools
Topic: Can you make a Layer "Reference" like you do Maya
Replies: 4
Views: 3119

In the outliner you can set an object to be unselectable and unrenderable. But this is done on a per object basis not on a layer basis.

I think this is as close as you can get to what Maya does with "reference" layers.