Search found 415 matches

by levon
Wed Jun 29, 2005 5:31 pm
Forum: Python
Topic: Beast Plug In
Replies: 8
Views: 4263

what is the error that is given? it might be just a name of a function changed, or where it is, if you can wait till next week i could try to help you fix it.
by levon
Wed Jun 29, 2005 5:52 am
Forum: Python
Topic: Beast Plug In
Replies: 8
Views: 4263

i would guess it does not work in 2.37a because the python API has changed, you would probably be better off asking this in the elysiun forums, as the coders of beast are on those forums
by levon
Sun Jun 26, 2005 4:17 pm
Forum: Animation
Topic: Mix of Compositing and Live Action
Replies: 2
Views: 3083

yes it is possible with blender, on the modeling and animating side, but as far as camera tracking, you would have to use another program, such as the freeware, icarus. a tutorial is at http://boards.theforce.net/Fan_Films/b10015/17604478/p1 but finding a download it a bit hard these days because it...
by levon
Sun Jun 26, 2005 6:24 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 102024

hey simon hows this all going? i know its not the 30th yet, but its such a cool project :D
by levon
Sun Jun 26, 2005 4:58 am
Forum: News & Chat
Topic: virus
Replies: 11
Views: 5795

first of alll, you are using IE?????


try clearing all your cache, cookies, files etc.... and running a adaware detector on your computer, its more then likley that you have a browser hijacker.
by levon
Sun Jun 26, 2005 4:56 am
Forum: Animation
Topic: Problem: IPOs for multiple textures on material
Replies: 2
Views: 2761

this is a user question, so you might want to try it in the user forums

in the ipo window when you are in material mode there is a little number next to it which chooses the texture block
by levon
Sun Jun 19, 2005 2:23 pm
Forum: Python
Topic: One frame, one vertex
Replies: 4
Views: 1934

oh, you can set the frame with
Blender.Set('curframe', 26)
so you can just use a loop to do everyframe
by levon
Sun Jun 19, 2005 4:49 am
Forum: Python
Topic: One frame, one vertex
Replies: 4
Views: 1934

yes this is possible. you might want to check out the online documentation at http://www.blender.org/modules/documentation/237PythonDoc/index.html more specificaly http://www.blender.org/modules/documentation/237PythonDoc/NMesh.NMVert-class.html which is how you can access the vertex data. you might...
by levon
Sat Jun 18, 2005 5:27 am
Forum: Rendering
Topic: Future of Blender's internal renderer, alternatives
Replies: 23
Views: 16885

well what about use people who dont like to use an external renderer, and want to use blenders internal one, which is still being worked on. if you want ti intergrate renderman into blender, go and do it, but making demands like this , of which this topic has been brought up before and has not event...
by levon
Sat Jun 18, 2005 5:12 am
Forum: Interface & Tools
Topic: Windows no longer function please help
Replies: 5
Views: 2644

try pressing the home key all the buttons might be out ove view.
by levon
Tue Jun 14, 2005 11:43 am
Forum: Python
Topic: Constraints in API... anyone ?
Replies: 5
Views: 2314

hey, could someone write a tutorial on adding new python stuff, similar to the adding ipo tutorial? it might help some people to write there own. i know i would like to add python functions to the sequencer window, though it would take me along time :P
by levon
Tue Jun 14, 2005 11:41 am
Forum: Python
Topic: links to older Blender Python API docs
Replies: 10
Views: 15378

afaik all the online documentation is generated from the inbuilt python docs in each function

so it is already there, you just have to do the following to read it

eg
this = insertipokey
print this.__doc__

and that should work on any function
by levon
Tue Jun 14, 2005 11:36 am
Forum: Interface & Tools
Topic: blender on ps3?
Replies: 9
Views: 3504

ok, thanks for the answer! but i think if sony really makes the ps3 a nice platform for developers it wouldn't be unlikely to see renderers which take advantage of the cell in the future. blender maybe could make use of those. yes sony will more than likley make a nice platform for GAME developers....
by levon
Sun Jun 12, 2005 6:07 am
Forum: Testing Builds
Topic: nightly windows BF and tuhopuu3 builds
Replies: 3
Views: 4179

nightly windows BF and tuhopuu3 builds

i have been building BF nightly for the past few weeks, and ill now be doing tuhopuu3 as well. both are compiled with Cygwin, and i also strip them. they will be a bit slower then the official release. you can get BF here and tuhopuu3 here EDIT: forgot to say, tuhoppu3 doesnt always run, and i dont ...
by levon
Sat Jun 11, 2005 4:54 am
Forum: News & Chat
Topic: Apple moves to intel
Replies: 10
Views: 4457

guys also apple will not allow os x to run on other intel pcs. i guess a rom will do that again. Thats only a crack waiting to happen. The harder Apple will say it is the soner it will be cracked. Strange,... cracking an opensource OS.... and if mac are gonna stop osx being run on normal computers,...