Search found 30 matches
- Sun Apr 03, 2005 9:02 am
- Forum: Coding Blender
- Topic: the pluging fault or a bug found
- Replies: 2
- Views: 1981
[root@localhost root]# firefox LoadPlugin: failed to initialize shared library /usr/share/firefox/plugins/Blender3DPlugin.so [/usr/share/firefox/plugins/Blender3DPlugin.so: undefined symbol: __vt_17nsGetServiceByCID] Hmm, according to this support page for java problems with mozilla , The '__vt_17n...
- Tue Mar 29, 2005 12:31 am
- Forum: News & Chat
- Topic: Blender Web Plugin instead of Flash
- Replies: 9
- Views: 6340
Re: Blender Web Plugin instead of Flash
There's a firefox plugin available right off the blender download site... I use it and it works fine.bfvietnam wrote:I can't imagine how hard it would be to integrate with firefox..
Link to the firefox plugin...
Enjoy,
cwguy
- Fri Mar 11, 2005 4:12 am
- Forum: Coding Blender
- Topic: --MSVC .NET 2003 PROBLEMS--
- Replies: 9
- Views: 4619
For studmuffinuk05:
If this approach works for anyone else compiling with VC .Net 2003, perhaps you should post those intructions to the sticky at the top of the forum page too?
link to that post
Thanks,
cwguy
If this approach works for anyone else compiling with VC .Net 2003, perhaps you should post those intructions to the sticky at the top of the forum page too?
link to that post
Thanks,
cwguy
- Mon Feb 07, 2005 5:59 am
- Forum: Coding Blender
- Topic: the web plugin
- Replies: 2
- Views: 2127
As of PHY_ode, I don't know specifics. It took me months just to build blender with MSVC 7. I am going to start a "Fix MSVC & Blender Errors" repository for all those other people *struggling* with building blender in MSVC. If you or anyone else can help, please say so. :wink: I can join your effor...
- Sat Feb 05, 2005 3:05 am
- Forum: Coding Blender
- Topic: the web plugin
- Replies: 2
- Views: 2127
the web plugin
Hello all has anyone gotten around to compiling the web plugin lately? Ive tried using the bf-blender 2.36 source to compile with msvc (after changing many of the projectfiles includes dirs) but I still get an error when compiling project PHY_Ode -- Im trying to compile the IE plugin in particular.....
- Fri Dec 31, 2004 3:22 am
- Forum: Interactive 3d
- Topic: 3d plugin - walkthrough
- Replies: 3
- Views: 2686
- Mon May 31, 2004 6:49 pm
- Forum: Interactive 3d
- Topic: web plugin code
- Replies: 1
- Views: 1336
web plugin code
Where is the 3d web plugin code located exactly? I would look for myself but knowing how confusing the bf cvs tree can be, if someone would just let me know it would help...
If no one is going to maintain it, it's at least worth taking a look at.
thanks.
If no one is going to maintain it, it's at least worth taking a look at.
thanks.
- Fri Jul 18, 2003 8:07 pm
- Forum: Interactive 3d
- Topic: 3d Plugin not supported anymore!??!!!
- Replies: 3
- Views: 2746
3d Plugin not supported anymore!??!!!
Over at blender3d.com, on their Gallery, it states that the plugin wont be supported anymore. :cry: Why is that? I mean, I think it was a great idea to create the thing in the first place, because it allowed distribution of an animation without making it video or a standalone app. For one, I hated n...
- Sun May 25, 2003 6:48 pm
- Forum: News & Chat
- Topic: Blender speeds under Linux and Windows
- Replies: 21
- Views: 10674
- Sun May 25, 2003 6:39 pm
- Forum: News & Chat
- Topic: Graphics card compatibility - post your specs here!
- Replies: 264
- Views: 377991
Operating system: Windows 98 SE on AMD Athlon K7 600mhz 460mb ram Graphics Card: GeForce2 GTS (AGP) 64MB agp 1x (my motherboard sucks although it is possible to run at 2x) Driver/OpenGL version: NVidia 4303 Driver Functionality: Blender 2.26 / 2.27 Working Nicely. Sometimes Blender does not open af...
- Fri Apr 18, 2003 6:43 pm
- Forum: News & Chat
- Topic: using 3d blender web plugin...
- Replies: 4
- Views: 2086
- Fri Apr 18, 2003 3:51 am
- Forum: News & Chat
- Topic: using 3d blender web plugin...
- Replies: 4
- Views: 2086
using 3d blender web plugin...
I've been using Blender quite a bit lately, and i've come to a project that interested me. My problem is I dont know how to get the 3d plugin working. I looked at the documentation for it, but i still dont understand how to put it to use. Im basically trying to get Shakespeare's "The Globe" theatre ...
- Sun Nov 03, 2002 4:40 am
- Forum: News & Chat
- Topic: New features... or all ready implemented?
- Replies: 5
- Views: 3026
Wings 3d has it it's free and has export to VRML fun p.s. Blender does not have these yet . ^v^ yes thank you soooo much. although I don't know how to exactly use this yet... it converts 3d studio and .obj files to vrml 2.0!!!!!!!!! this is soo great because my book comes with examples (of course n...
- Sat Nov 02, 2002 3:06 pm
- Forum: News & Chat
- Topic: New features... or all ready implemented?
- Replies: 5
- Views: 3026
No, I don't think these are boolean functions... Because some feature like beveling involves extruding AND THEN slanting the sides so it is not exactly a boolean function. It's extruding but made easier. I also found out about some NURBS patch operations that are possible and Blender doesn't seem to...
- Sat Nov 02, 2002 2:12 am
- Forum: News & Chat
- Topic: New features... or all ready implemented?
- Replies: 5
- Views: 3026
New features... or all ready implemented?
Sup. 8) I got this book called [digital] character animation 2 and it explains different ways of modeling.... and I see that features included in these 'basics of polygonal modeling' are beveling, insets, collapse, and cut/connect.... So I just need to know if these features are implemented in curre...