Search found 30 matches

by cwguy
Sun Apr 03, 2005 9:02 am
Forum: Coding Blender
Topic: the pluging fault or a bug found
Replies: 2
Views: 1961

[root@localhost root]# firefox LoadPlugin: failed to initialize shared library /usr/share/firefox/plugins/Blender3DPlugin.so [/usr/share/firefox/plugins/Blender3DPlugin.so: undefined symbol: __vt_17nsGetServiceByCID] Hmm, according to this support page for java problems with mozilla , The '__vt_17n...
by cwguy
Tue Mar 29, 2005 12:31 am
Forum: News & Chat
Topic: Blender Web Plugin instead of Flash
Replies: 9
Views: 6207

Re: Blender Web Plugin instead of Flash

bfvietnam wrote:I can't imagine how hard it would be to integrate with firefox..
There's a firefox plugin available right off the blender download site... I use it and it works fine.
Link to the firefox plugin...

Enjoy,
cwguy
by cwguy
Fri Mar 11, 2005 4:12 am
Forum: Coding Blender
Topic: --MSVC .NET 2003 PROBLEMS--
Replies: 9
Views: 4553

For studmuffinuk05:

If this approach works for anyone else compiling with VC .Net 2003, perhaps you should post those intructions to the sticky at the top of the forum page too?
link to that post

Thanks,
cwguy
by cwguy
Mon Feb 07, 2005 5:59 am
Forum: Coding Blender
Topic: the web plugin
Replies: 2
Views: 2121

As of PHY_ode, I don't know specifics. It took me months just to build blender with MSVC 7. I am going to start a "Fix MSVC & Blender Errors" repository for all those other people *struggling* with building blender in MSVC. If you or anyone else can help, please say so. :wink: I can join your effor...
by cwguy
Sat Feb 05, 2005 3:05 am
Forum: Coding Blender
Topic: the web plugin
Replies: 2
Views: 2121

the web plugin

Hello all has anyone gotten around to compiling the web plugin lately? Ive tried using the bf-blender 2.36 source to compile with msvc (after changing many of the projectfiles includes dirs) but I still get an error when compiling project PHY_Ode -- Im trying to compile the IE plugin in particular.....
by cwguy
Fri Dec 31, 2004 3:22 am
Forum: Interactive 3d
Topic: 3d plugin - walkthrough
Replies: 3
Views: 2647

Well done, i must say.

I like to see people still using the 3dplugin. There is much potential for the plugin, and if there is one thing I don't want to see die, that is it. Anyway, good job on the viz... i like the door effects and all that interactive stuff...
by cwguy
Mon May 31, 2004 6:49 pm
Forum: Interactive 3d
Topic: web plugin code
Replies: 1
Views: 1319

web plugin code

Where is the 3d web plugin code located exactly? I would look for myself but knowing how confusing the bf cvs tree can be, if someone would just let me know it would help...

If no one is going to maintain it, it's at least worth taking a look at.
thanks.
by cwguy
Fri Jul 18, 2003 8:07 pm
Forum: Interactive 3d
Topic: 3d Plugin not supported anymore!??!!!
Replies: 3
Views: 2717

3d Plugin not supported anymore!??!!!

Over at blender3d.com, on their Gallery, it states that the plugin wont be supported anymore. :cry: Why is that? I mean, I think it was a great idea to create the thing in the first place, because it allowed distribution of an animation without making it video or a standalone app. For one, I hated n...
by cwguy
Sun May 25, 2003 6:48 pm
Forum: News & Chat
Topic: Blender speeds under Linux and Windows
Replies: 21
Views: 10493

In other words, if you had a 3d card that could be accelerated and you got the correct drivers for windows but not linux then windows would obviously be faster, correct? Get the 3d accelerated driver for linux and it should go just as fast as windows, if not faster.

cwguy
by cwguy
Sun May 25, 2003 6:39 pm
Forum: News & Chat
Topic: Graphics card compatibility - post your specs here!
Replies: 264
Views: 373740

Operating system: Windows 98 SE on AMD Athlon K7 600mhz 460mb ram Graphics Card: GeForce2 GTS (AGP) 64MB agp 1x (my motherboard sucks although it is possible to run at 2x) Driver/OpenGL version: NVidia 4303 Driver Functionality: Blender 2.26 / 2.27 Working Nicely. Sometimes Blender does not open af...
by cwguy
Fri Apr 18, 2003 6:43 pm
Forum: News & Chat
Topic: using 3d blender web plugin...
Replies: 4
Views: 2051

After looking over the website (which looks like exactly what i need) some of those links are broken, and I think they're important. Does anybody have those missing files?
by cwguy
Fri Apr 18, 2003 3:51 am
Forum: News & Chat
Topic: using 3d blender web plugin...
Replies: 4
Views: 2051

using 3d blender web plugin...

I've been using Blender quite a bit lately, and i've come to a project that interested me. My problem is I dont know how to get the 3d plugin working. I looked at the documentation for it, but i still dont understand how to put it to use. Im basically trying to get Shakespeare's "The Globe" theatre ...
by cwguy
Sun Nov 03, 2002 4:40 am
Forum: News & Chat
Topic: New features... or all ready implemented?
Replies: 5
Views: 2983

Wings 3d has it it's free and has export to VRML fun p.s. Blender does not have these yet . ^v^ yes thank you soooo much. although I don't know how to exactly use this yet... it converts 3d studio and .obj files to vrml 2.0!!!!!!!!! this is soo great because my book comes with examples (of course n...
by cwguy
Sat Nov 02, 2002 3:06 pm
Forum: News & Chat
Topic: New features... or all ready implemented?
Replies: 5
Views: 2983

No, I don't think these are boolean functions... Because some feature like beveling involves extruding AND THEN slanting the sides so it is not exactly a boolean function. It's extruding but made easier. I also found out about some NURBS patch operations that are possible and Blender doesn't seem to...
by cwguy
Sat Nov 02, 2002 2:12 am
Forum: News & Chat
Topic: New features... or all ready implemented?
Replies: 5
Views: 2983

New features... or all ready implemented?

Sup. 8) I got this book called [digital] character animation 2 and it explains different ways of modeling.... and I see that features included in these 'basics of polygonal modeling' are beveling, insets, collapse, and cut/connect.... So I just need to know if these features are implemented in curre...