Search found 196 matches

by lguillaume
Fri Nov 03, 2006 2:25 pm
Forum: Coding Blender
Topic: Need help : add trim/extend to blender from tuhopuu2
Replies: 0
Views: 2266

Need help : add trim/extend to blender from tuhopuu2

Hello, from this subject on bf-committers I try to add trim/extend in blender from tuhopuu2, this function was coded by Theeth. I have the function in Blender and it works ok until I want to cancel or confirm, Blender crash. I try to debug with my little knowledge and does not find anything. The pat...
by lguillaume
Fri Oct 27, 2006 10:11 am
Forum: Animation
Topic: Explode modifier for 2.42 ???
Replies: 3
Views: 4673

Don't have time for this, but I know Jahka works to the patch, perhaps the end of this weeks, perhaps the next, wait, but sure you will try soon
by lguillaume
Fri Oct 27, 2006 10:09 am
Forum: Testing Builds
Topic: Call for builds with radial menu
Replies: 5
Views: 10026

Re: Call for builds with radial menu

Hi everybody, I've read in Matt Ebb homepage that he's looking for somebody to create build(s) including his radial menus. He has made a patch available in the patch tracker. for more infos on this EXCELLENT feature you have to look at his site: http://mke3.net/archives/2006/07/radiation.html http:...
by lguillaume
Fri Oct 06, 2006 7:34 pm
Forum: Interface & Tools
Topic: xgl and blender?
Replies: 4
Views: 2571

The problems happens after installing XGL? If yes, this is not a Blender bug, XGL is unstable for the moment, remove XGL and wait for a stable release.

Some devs can correct me if wrong, but they can do anything for that since the problems is not in Blender.
by lguillaume
Fri Sep 29, 2006 1:32 pm
Forum: Testing Builds
Topic: [windows 060929] Blender4Yafaray and sculptmode patch
Replies: 3
Views: 6274

Hallo lguillaume.....Thanks for this Builds! Question:I made the Registry changes manual for Yafaray like you explain in other post........so now there is a Setup for Yafaray...so my Question is: can i Install the Yafaray Setup without delete the Changes i made manually in the Registry for Yafray T...
by lguillaume
Fri Sep 29, 2006 11:57 am
Forum: Testing Builds
Topic: [windows 060929] Blender4Yafaray and sculptmode patch
Replies: 3
Views: 6274

[windows 060929] Blender4Yafaray and sculptmode patch

Hello, I make a new compilation with 2 patch: - Project SoC sculptmode, there is some bugs with texture brush, but does not crash on my computer - Yafaray a branch of Yafray by Lynx3D : doc Note : to used Yafaray disable XML, if XML is enabled you use Yafray. Downloads : Yafaray setup (725kB) Blende...
by lguillaume
Thu Sep 07, 2006 1:26 pm
Forum: News & Chat
Topic: Vista RC1 and Blender
Replies: 0
Views: 1874

Vista RC1 and Blender

Hello, I just installed windows vista RC1 and without NVidia driver, Blender run good. I don't try many thing, just the SoC sculpt mode project, and run fine. The only thing I have is a slow draw of the splsh screen, I will try better later. Vista RC1 downloads for tester: http://download.windowsvis...
by lguillaume
Tue Sep 05, 2006 10:02 pm
Forum: Testing Builds
Topic: [windows] BF CVS Normal Maps with Tangent support
Replies: 3
Views: 6365

kidb wrote:@lguillaume: didn't you get your new login?
Yes login works but when I send I have a message says send failed.
by lguillaume
Tue Sep 05, 2006 4:54 pm
Forum: Testing Builds
Topic: [windows] BF CVS Normal Maps with Tangent support
Replies: 3
Views: 6365

[windows] BF CVS Normal Maps with Tangent support

Hello, Ton add a patch from Alfredo de Greef to have Normal Maps with Tangent support


You can found info & sample at http://www.blender3d.org/cms/New_Render ... 774.0.html

Downloads (only blender et verse executable):
7zip 2.4MB
zip 3.3MB
by lguillaume
Sun Aug 27, 2006 2:31 am
Forum: Testing Builds
Topic: [update]BF verse patches for windows 06/08/24
Replies: 11
Views: 9461

Update after talk with ZanQdo on #blendercoders. He wants a choice of drawtype when some action : boundbox, vertex, wireframe : http://lecocqguillaume.chez-alice.fr/temp/DT_transform.JPG You can always choose the limit of vertice before transforming (10 means 10000 vertices and mesh with more than 1...
by lguillaume
Sun Aug 27, 2006 12:00 am
Forum: Testing Builds
Topic: [update]BF verse patches for windows 06/08/24
Replies: 11
Views: 9461

I update my path, now fasterdraw is applied when object have more vertice than limit vertice :set in info panel view&control tab, push the button boundboxdraw when action (have to change the button name) Subsurf modifier is disable, but I have some problems to solve : mirror, array and certainly oth...
by lguillaume
Fri Aug 25, 2006 4:32 pm
Forum: Animation
Topic: Test for a new Constraint
Replies: 5
Views: 4853

windows compilation of this great patch : http://blendertestbuilds.de/index.php?d ... traint.zip
by lguillaume
Thu Aug 24, 2006 3:08 pm
Forum: Testing Builds
Topic: [update]BF verse patches for windows 06/08/24
Replies: 11
Views: 9461

I update my patch, now works with mesh with subsurf modifier.
by lguillaume
Wed Aug 23, 2006 6:49 pm
Forum: Testing Builds
Topic: [update]BF verse patches for windows 06/08/24
Replies: 11
Views: 9461

Update on first post.
by lguillaume
Mon Aug 21, 2006 8:07 pm
Forum: Testing Builds
Topic: [update]BF verse patches for windows 06/08/24
Replies: 11
Views: 9461

[update]BF verse patches for windows 06/08/24

Hello, make a new build with verse and 2 patch : Patch from JMS : To modify strand width depending on the distance to the camera And a patch a french user ask on a news group to have automatic set of boundbox drawtype when rotating/moving scene or move object for heavy object : Update : - correct a ...