Search found 196 matches

by lguillaume
Sat Apr 29, 2006 11:47 am
Forum: Interactive 3d
Topic: C++ API for Game Engine?
Replies: 9
Views: 9141

Hello, Blender use some engine, Sumo and Bullet.
Bullet is a library (this is the more recent) you can download it from http://www.continuousphysics.com/Bullet/index.html
by lguillaume
Sun Apr 23, 2006 3:31 pm
Forum: Testing Builds
Topic: Need tester on windows 98 : SHGetFolderPath problem
Replies: 1
Views: 4565

Need tester on windows 98 : SHGetFolderPath problem

Hello, some user report that current CVS doen't work under windows 98 because windows doesn't have SHGetFolderPath call. I try to make a patch to have special folder like desktop and My Documents but I don't have win98 to try. The compilation can be found at http://blendertestbuilds.de/index.php?dir...
by lguillaume
Sun Apr 23, 2006 10:12 am
Forum: Testing Builds
Topic: BF Windows 2006/04/22 + cloth + no console
Replies: 9
Views: 11406

Thanks for this Build! About Console Inside Blender: If you press the PLAY Button in the Render Panel (F10) to see your Rendered Animation then the Outside Windows Console Opens also! ...... is this normal or Bug?? I post your bug on the patch tracker : https://projects.blender.org/tracker/index.ph...
by lguillaume
Sat Apr 22, 2006 5:45 pm
Forum: Testing Builds
Topic: BF Windows 2006/04/22 + cloth + no console
Replies: 9
Views: 11406

BF Windows 2006/04/22 + cloth + no console

Hello new compilation with current CVS Patch : - Cloth : documentation on mediawiki - Integration of the console inside Blender main program : documentation on mediawiki Downloads : - 7zip (2.2MB) - zip (3MB) - missing DLL in official 2.41 in 7zip(82.6KB) - missing dll in official 2.41 in zip(106.3K...
by lguillaume
Mon Apr 10, 2006 1:02 pm
Forum: Testing Builds
Topic: BF Windows 2006/04/07
Replies: 2
Views: 6866

Re: BF Windows 2006/04/07

/!\ In my compilation and under my computer, when doing play-back or bake the cloth and have an obstacle in the scene, the view3D become empty, but when backing, play-back show you the result. i have the same problem with this build but the Binaries on the ClothSimulation Page work fine without thi...
by lguillaume
Fri Apr 07, 2006 8:27 pm
Forum: Testing Builds
Topic: BF Windows 2006/04/07
Replies: 2
Views: 6866

BF Windows 2006/04/07

Hello, new compilation compiled with msvc with the last cloth patch :

/!\ In my compilation and under my computer, when doing play-back or bake the cloth and have an obstacle in the scene, the view3D become empty, but when backing, play-back show you the result.

Download:
7zip 2.2MB
zip 3.0MB
by lguillaume
Sat Apr 01, 2006 10:56 am
Forum: Testing Builds
Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
Replies: 15
Views: 22906

Hi vizzy, I have not many time for moment, but later I will look into layer. For color layer, the color for wire can be change in drawobject.c: Search if(ob->type==OB_LAMP) BIF_ThemeColor(TH_LAMP); and just after there is else BIF_ThemeColor(TH_WIRE); the color for wire is here change all think afte...
by lguillaume
Wed Mar 29, 2006 9:57 pm
Forum: Testing Builds
Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
Replies: 15
Views: 22906

Hello vizzy, great a Blender with some patch.
For the layer I made longtime ago, the color don't work in the new CVS, perhaps I will try to correct.
by lguillaume
Sun Mar 26, 2006 7:20 pm
Forum: Testing Builds
Topic: BF Windows 2006/03/26
Replies: 7
Views: 7714

Hello ElBarto, I know for scale, if we change all size by scale the problem is the same, a circle of a diameter of 2.8 blender units is hard to use if you want exactly a diameter, with this, the circle created have a diameter of 1 blender unit so if you want a circle of diameter 5.4 you only have to...
by lguillaume
Sun Mar 26, 2006 6:08 pm
Forum: Testing Builds
Topic: BF Windows 2006/03/26
Replies: 7
Views: 7714

BF Windows 2006/03/26

Hello new compilation with a little patch I made: When you add a mesh (plane, cirlce, ...) and press NKey, properties says size=1.0 but the mesh does not have this size in blender unit, a plane have a width and a height = 2.0, a circle have diameter of 2,83 I change to have for a plane, cube a width...
by lguillaume
Sat Mar 25, 2006 9:38 am
Forum: Testing Builds
Topic: Blend2Pov in CVS Win (source for linux&mac) (24/03/2006)
Replies: 7
Views: 7799

Hello RRuiz, can you make a patch of your projects, I know there is the source in archive, but a patch is simpler.
I would like to help you, I'm not a C coder (I program a little in pascal and begin to understand C).
by lguillaume
Wed Mar 08, 2006 7:04 pm
Forum: Testing Builds
Topic: BF Windows 2006/03/08 + patch
Replies: 6
Views: 8543

BF Windows 2006/03/08 + patch

Hello, new compilation with 3 patch : - New blend mode : doc - Cineon, Dpx support : cineon/dpx support ported form cinepaint. notes: * the code uses imbuf->rect_float, and will not save anything if rect_float doesn't exist. * it only exports, although the ported cinepaint part of the code does have...
by lguillaume
Tue Feb 28, 2006 10:37 pm
Forum: Testing Builds
Topic: BF Windows 2006/02/27 : fluid sims updated
Replies: 22
Views: 20578

N_T, thanks for fluids, it's great.
Now I view that you made some research in raytracing, photon, ... if there is another Google Summer of Code, have you thinking about integrating or making all thing you do in your research about raytracing?

Thanks for your project.
by lguillaume
Mon Feb 27, 2006 6:27 pm
Forum: Testing Builds
Topic: BF Windows 2006/02/27 : fluid sims updated
Replies: 22
Views: 20578

BF Windows 2006/02/27 : fluid sims updated

Hello new compilation. NT has updated his fluid simulator: Sorry for the big commit, but I've been fixing many of these issues in parallel... So this commit contains: an update of the solver (e.g. moving objects), integration of blender IPOs, improved rendering (motion blur, smoothed normals) and a ...
by lguillaume
Mon Feb 27, 2006 6:11 pm
Forum: Coding Blender
Topic: Error compiling CVS with Cygwin (solved)
Replies: 6
Views: 3292

Hello, I think you have to update your lib cvs directory to have pthreads.