Search found 42 matches

by gaiamuse
Sun Oct 10, 2004 6:16 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/09)
Replies: 27
Views: 12403

Thanks for new build! Outliner: Great to have the new additions. The camera object still is a bit buggy. When selecting, the world panels show instead of the edit panels for camera. However, after selecting an object's edit icon then going back to the camera icon then the edit panels in the button w...
by gaiamuse
Fri Oct 08, 2004 12:09 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/06)
Replies: 38
Views: 14265

Oops, I meant to say Animation PLAYBACK buttons/panels, Anyone working on this? [Quote]dotblend wrote:in the outliner, when you change the lamp type, it does not update! [Quote] Actually yes it does. I noticed that when I type the name of the lamp in the lamp panel to the one I selected in the previ...
by gaiamuse
Thu Oct 07, 2004 10:15 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/10/06)
Replies: 38
Views: 14265

Testing the Outliner Quote from trogdor: "one thing i noticed right off the bat, tho, is that in the outliner, when i single left click the camera object (default scene), the buttons panel stays in the last settings i was viewing (material, texture, world etc). shouldnt it switch to the 'editing' bu...
by gaiamuse
Wed Jun 30, 2004 2:35 am
Forum: Interface & Tools
Topic: Edit: Animation control window-panel-interface
Replies: 8
Views: 1832

Hi, Gabio, thanks for your comments. I wasn't too sure if the idea was feasible and I try not to interfere too much with those in development that have already been working towards a particular direction. I very much appreciate whatever gets put into Blender! Broken, I tried downloading the tuhopuu ...
by gaiamuse
Tue Jun 29, 2004 1:05 am
Forum: Interface & Tools
Topic: Edit: Animation control window-panel-interface
Replies: 8
Views: 1832

Thanks gabio, The panel idea is only a suggestion. I wanted to get the topic of animation controls going. I can also see that there is room to put buttons in the audio editor as well and this may be more suitable and there is already a nice mock up by ilac. Perhaps the animation controls could even ...
by gaiamuse
Sun Jun 27, 2004 2:45 am
Forum: Interface & Tools
Topic: Edit: Animation control window-panel-interface
Replies: 8
Views: 1832

Hi, That's great that some of you are already thinking the same thing. I really am not too particular as to how it looks but more on that it could be implemented soon. Broken, your quick and dirty mock up would be sufficient for a start and Ilacs ideas could be something to work towards in terms of ...
by gaiamuse
Sat Jun 26, 2004 1:03 am
Forum: Interface & Tools
Topic: Edit: Animation control window-panel-interface
Replies: 8
Views: 1832

Edit: Animation control window-panel-interface

Edit: I edited the subject heading to include other ideas for some kind of animation control buttons for users and to see if there are any coders/users out there who are interested in seeing this implemented in Blender. Hi, I was wondering if it would be possible to have an animation floating panel ...
by gaiamuse
Sun Jun 13, 2004 1:05 am
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Yes! Yes! Yes! Thank you! Thank you! Thank you! Double sided works now and I notice the lights are better. It would be wonderful if in the next release you could include the ablility to handle at least one procedural texture in VRML for a given object. Some reasons for still sticking with vrml for t...
by gaiamuse
Sat Jun 12, 2004 12:32 am
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Thanks Acheater, My request for future developments with the VRML component is that anything the X3D componenet of the script can do, please add VRML functionality for it as well. Would love to see multiple materials and textures on an object! Also, an issue I am dealing with is that when exporting ...
by gaiamuse
Fri Jun 11, 2004 1:52 am
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Hi Acheater, That did the trick! For some reason Blender installed in two different places. Maybe because of different windows version. Anyway I had originally put the x3d script and .xsl file into C:/Program Files/Blender Foundation/Blender/Scripts. I tried: C:\Documents and Settings\Administrator\...
by gaiamuse
Wed Jun 09, 2004 11:30 pm
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Hi Acheater, I like the idea of putting a demo blend file to try out on people's system. It might be more useful in debugging something you know works on your machine. I am using Windows 2000. Python is installed in the default directory: C:\Python23 and is where I have Blender configured to look fo...
by gaiamuse
Wed Jun 09, 2004 8:17 am
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Hi Acheater, Yes I did download the zip file that containe the .xsl file. I do get the option to export to X3D or VRML when I use the alt+P command. I don't get that when I try the file/export/X3d menu in Blender though and I have no way of knowing where it exports to. So, with the script in the tex...
by gaiamuse
Wed Jun 09, 2004 1:55 am
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Hi acheater! Thanks heaps for putting an export to VRML. I tried testing it, however, I cannot export out to VRML. I downloaded the 4Suite and installed it I didn't do anything else just installed it in the default python 2.3 folder. What I get: "ERROR: unable to find X3D to VRML97 stylesheet in pat...
by gaiamuse
Sun Jun 06, 2004 11:42 pm
Forum: Interface & Tools
Topic: a blender exported VRML file doesn't open in blender itself
Replies: 4
Views: 1857

I am having a similar issue with VRML2 export. On Windows I get a reading error so I can't even open VRML2 that I created in Blender. However, I can open the VRML1 file. In fact the VRML 1 file also exports out smooth with a material (no textures or UV though) while VRML2 just exports out the materi...
by gaiamuse
Sat May 22, 2004 12:42 am
Forum: Interface & Tools
Topic: X3DExporter v0.13
Replies: 25
Views: 5592

Thanks Acheater! I'll try your suggestions. I think it would be great if one day there was a script that did either X3D or VRML output. And yes, your script is surely on its way to do so. Again thanks so much for your help.

gaiamuse