Search found 257 matches
- Sun Oct 02, 2005 1:54 pm
- Forum: Testing Builds
- Topic: bf-Blender / Windows (05/09/30) + particle + ashkhmin shader
- Replies: 22
- Views: 15919
- Sat Sep 03, 2005 6:04 pm
- Forum: News & Chat
- Topic: elYsiun server issues!!!
- Replies: 9
- Views: 5917
- Sat Sep 03, 2005 12:18 pm
- Forum: News & Chat
- Topic: Blender Conference 2005, subscription started
- Replies: 1
- Views: 3053
- Sat Sep 03, 2005 12:15 pm
- Forum: News & Chat
- Topic: elYsiun server issues!!!
- Replies: 9
- Views: 5917
- Sat Sep 03, 2005 12:13 pm
- Forum: News & Chat
- Topic: If any one can make 3D characters easily with blender post
- Replies: 21
- Views: 15790
There was a blender.nl user forum in the old days.... but everyone flocked to elysiun when that went down in the times when blenders future was uncertain (if I remember correct) it has served us all as a community forum ever since. It may seem odd for people that started using blender at a later dat...
- Sat Sep 03, 2005 12:08 pm
- Forum: News & Chat
- Topic: elYsiun server issues!!!
- Replies: 9
- Views: 5917
- Tue Jul 26, 2005 12:07 pm
- Forum: Python
- Topic: Quicktime VR Object export script
- Replies: 3
- Views: 4483
There is no script out that can do that at this time. But there's a new version of the BGC (blender go cubic) script out that works with someone's javascript which allows you to create a "3d" rotatable object representation. I haven't updated the BGC page at alienhelpdesk.com so do a search for S68 ...
- Thu Jun 30, 2005 1:53 pm
- Forum: Coding Blender
- Topic: Re: Ocean Simulator: The research continues...
- Replies: 133
- Views: 103048
- Tue Jun 28, 2005 11:48 am
- Forum: Blender Conference 2013
- Topic: Taping the conference
- Replies: 6
- Views: 13974
Yes get the audio from the pa.... that's simply the only good way to do it... and you can probably get ambient noise from the camera in the room also. I would however advise you to go for something a bit more simple/solid for the audio recording.... for quick/effective/simple on site recording I usu...
- Tue Jun 28, 2005 11:41 am
- Forum: Python
- Topic: object as a map input coordinates
- Replies: 2
- Views: 1518
- Tue Jun 28, 2005 4:03 am
- Forum: Python
- Topic: Create macro function w/ Python?
- Replies: 3
- Views: 1878
I think in here is just as good as elysiun though you'd get more responses there... not only the python/blender integration is discussed here but script development as well. You should be able to program something like that but I doubt it'll be as simple as keystrokes... You will probably end up pro...
- Wed Jun 15, 2005 3:33 pm
- Forum: Python
- Topic: Exporting per-vertex UVs
- Replies: 3
- Views: 3808
- Wed Jun 15, 2005 3:31 pm
- Forum: Python
- Topic: Can this be done with Python?
- Replies: 3
- Views: 1874
- Sat Jun 11, 2005 4:36 pm
- Forum: News & Chat
- Topic: 3D Scanning
- Replies: 4
- Views: 9557
Great... there's been multiple threads on here by people asking about 3d scanning. Most solutions now are much too expensive for most blender users. I hope your project will turn into something most people will be able to use/put together. The downside I see in your method though is the turntable ap...
- Mon Jun 06, 2005 3:25 am
- Forum: Python
- Topic: Blender Raytrace Baker 1 release
- Replies: 18
- Views: 5022
Yeah... though "face" won't really work... I'm creating meshes from nill here... or meshes from uv coords... it's not an existing mesh.
BTW as a little tip:
Works fine when you just do:
BTW as a little tip:
Code: Select all
numverts = len(face.v)
for i in range(numverts):
Code: Select all
for i in range(len(face.v)):