Search found 92 matches
- Tue Nov 02, 2004 7:47 am
- Forum: Animation
- Topic: How to import .bvh to the existing armature?
- Replies: 11
- Views: 14843
The problem that I'm running into with my bvh importer is that when the joints are not all in the same plane, some of bones get a roll induced in them that messes up the animation (usually along the z axis). This roll is a local roll, and when the world roll is applied from the BVH data, it gets all...
- Mon Sep 06, 2004 2:55 pm
- Forum: Interface & Tools
- Topic: Upgrading Audio/Video
- Replies: 8
- Views: 2333
Thanks, Thats a great word. Do you mind if I use it too? ;) I'm going to do my best to implement it as fast as I can. The good news-I'm open to suggestions on UI and how the back end should work. The bad news-I'm going on vacation back to the US to my parents house (which is kinda remote-no internet...
- Mon Sep 06, 2004 12:13 am
- Forum: Interface & Tools
- Topic: Upgrading Audio/Video
- Replies: 8
- Views: 2333
slikdigit, Thank you. The intent is use the same library decode as well as encode media files so that using an mp3 or avi for input in the sequence editor is possible. I looked at using a high level application (mencoder) and calling that from blender but found that to keep blender small and ensure ...
- Sun Sep 05, 2004 4:49 pm
- Forum: Coding Blender
- Topic: Linux 3d Acceleration
- Replies: 6
- Views: 3030
- Sun Sep 05, 2004 4:43 pm
- Forum: Interface & Tools
- Topic: Upgrading Audio/Video
- Replies: 8
- Views: 2333
I started building the UI. Screen shots are at
http://bane.servebeer.com/programming/b ... index.html
Now for the fun stuff of integrating the new audio/video codecs. I'd love to hear some feedback. More to come.
Cheers,
Bob
http://bane.servebeer.com/programming/b ... index.html
Now for the fun stuff of integrating the new audio/video codecs. I'd love to hear some feedback. More to come.
Cheers,
Bob
- Sun Sep 05, 2004 12:42 pm
- Forum: Coding Blender
- Topic: Linux 3d Acceleration
- Replies: 6
- Views: 3030
- Fri Sep 03, 2004 1:33 pm
- Forum: News & Chat
- Topic: PocketPC
- Replies: 66
- Views: 55476
- Fri Sep 03, 2004 2:49 am
- Forum: News & Chat
- Topic: PocketPC
- Replies: 66
- Views: 55476
My $0.02: If somebody were to port blender to pocketPC, that would be great, but the rasterization may not be the big problem (klimt looks like a good way to do that) but more an interface issue. What features would not be necissary/feasible on a pocketPC that are in a full-up computer version, such...
- Mon Aug 30, 2004 5:11 am
- Forum: Coding Blender
- Topic: unable to compile blender 2.34 on linux
- Replies: 4
- Views: 2645
- Sat Aug 28, 2004 2:41 pm
- Forum: Interface & Tools
- Topic: request: mpeg1/2 export when rendering animation
- Replies: 2
- Views: 1404
- Sat Aug 28, 2004 2:27 am
- Forum: Interface & Tools
- Topic: Upgrading Audio/Video
- Replies: 8
- Views: 2333
Upgrading Audio/Video
I'm fishing for advice and opinions.
I'm considering spending some time working on Blender's audio/video support and a possible integration of ffmpeg for audio/video input/output. Has anybody already tried this or working on it now?
Cheers,
Bob
I'm considering spending some time working on Blender's audio/video support and a possible integration of ffmpeg for audio/video input/output. Has anybody already tried this or working on it now?
Cheers,
Bob
- Fri Aug 13, 2004 12:20 am
- Forum: Python
- Topic: Which is the best OBJ Import / Export?
- Replies: 4
- Views: 1623
- Wed Aug 11, 2004 11:42 am
- Forum: Animation
- Topic: How to import .bvh to the existing armature?
- Replies: 11
- Views: 14843
- Wed Aug 11, 2004 5:47 am
- Forum: Animation
- Topic: How to import .bvh to the existing armature?
- Replies: 11
- Views: 14843
Ideasman, I had used your script to create one that makes an armature and animates it instead of empties. However, I don't have it quite right. If you have time, would you mind taking a look and help me find the bugs? Thanks for your time. Cheers, Bob http://bane.servebeer.com/programming/blender PS...
- Tue Aug 10, 2004 1:17 am
- Forum: Python
- Topic: 3DS & Python
- Replies: 4
- Views: 2751
Wow
I just saw your post. I really must read these forums more. Thanks for the link. I'll definitly look into it.
Cheers,
Bob
Edit:
This is a great package. thanks again for the help.
Cheers,
Bob
Edit:
This is a great package. thanks again for the help.