Search found 92 matches

by scourage
Sat Jan 10, 2004 2:05 pm
Forum: Python
Topic: Mesh insertKey() question
Replies: 8
Views: 1734

No Joy

That didn't seem to work so well. You mentioned that vertex keyframing would only work up to about 100 frames. Do you know why that is? Maybe I'm not going about this the right way. The quake 2 model format stores each frame of the animation as a complete mesh (at 10 fps I think). The the game engin...
by scourage
Wed Jan 07, 2004 1:03 pm
Forum: Python
Topic: Mesh insertKey() question
Replies: 8
Views: 1734

Mesh insertKey() question

I've written a MD2 importer for blender and I'm having trouble getting it to load each frame of the animation. The code that I use to update the vertices for each frame is: for i in xrange(0, md2.num_frames): Blender.Set('curframe', i) for j in xrange(0,md2.num_vertices): x=(md2.frames[i].scale[0]*m...