Search found 618 matches

by gabio
Sat Apr 10, 2004 4:09 am
Forum: Interface & Tools
Topic: A maya paint with subdivision
Replies: 9
Views: 3159

I tried to develop a concept on this but i got negative feed back so...

still think it's a good feature...
by gabio
Fri Apr 09, 2004 4:12 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/08)
Replies: 12
Views: 6340

blenderplayer: blenderplayer has yet to be added to scons. It still builds with the makefiles. It can't create runtimes with the 2.25 blenderplayer, because 2.25 blenderplayer requires the .blends to be signed and locked. stereo: There is no new stereo code - only what was there before. HO ok, but ...
by gabio
Thu Apr 08, 2004 6:44 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/08)
Replies: 12
Views: 6340

By the way the save runtime don't work... simply because there is no blender player yet. Scons didn't outputed one... i tried to fix it with the old 2.25 player but it output empty file you should no start (can't stop an empty bin file!) or a wrong file.. so for now just look at the runtime menu ent...
by gabio
Thu Apr 08, 2004 6:25 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/08)
Replies: 12
Views: 6340

A2597 wrote:T minus 5 minutes....
ding just in time! as you like it!
by gabio
Thu Apr 08, 2004 5:52 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/08)
Replies: 12
Views: 6340

bf-blender / Windows (2004/04/08)

A new build for today! Coders are very active these days so the list of fixed stuffs is looong. Mention: -Bugfixs ... and bugfixs.... -Blender player have been revived a bit. -save in runtime... Commits: -ton Log: bugfix #1119 When using MotionBlur, the rendered coordinates were not correctly adjust...
by gabio
Thu Apr 08, 2004 4:16 pm
Forum: Documentation & Education
Topic: Docbook XML?
Replies: 6
Views: 2838

i have sat up a docbook env. and builded one: the source on cd-rom is the old opendoc dated 29 september... that's so bad, the name of the file is 2.3 source... so for now the source of the true book isn't reachable. I hope they'll put it on blender.org soon. AFAIK, parts of it are already in the d...
by gabio
Thu Apr 08, 2004 1:29 am
Forum: Documentation & Education
Topic: Docbook XML?
Replies: 6
Views: 2838

i have sat up a docbook env. and builded one: the source on cd-rom is the old opendoc dated 29 september... that's so bad, the name of the file is 2.3 source... so for now the source of the true book isn't reachable. I hope they'll put it on blender.org soon.
by gabio
Wed Apr 07, 2004 4:50 pm
Forum: News & Chat
Topic: bf-blender cvs statistics
Replies: 3
Views: 1833

impressive gap since last year... 2.26 ->2.33
by gabio
Wed Apr 07, 2004 12:56 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13243

NO :evil: ! I can't get it to work. It says it can't find SDL.dll. I can't find what path it is using to try and access it either. Any suggestions. sdl.dll is in the zip file you just downloaded, make sure the blender.exe is in the same folder as sdl.dll. in fact: download extract and run. Hope thi...
by gabio
Tue Apr 06, 2004 4:54 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13243

ha... heu well right. did thought about that
by gabio
Tue Apr 06, 2004 4:32 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13243

everything is in the new table in world setting...
by gabio
Tue Apr 06, 2004 1:33 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13243

unions8 wrote:To the AO:
Is it possible that in the future we could get colour bleeding too?
look up and read:
I still have to think over a couple of aspects, will await feedback on it:
- AO color? Now it just adds 'white'
by gabio
Tue Apr 06, 2004 7:13 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13243

yes I like this build very much. it realy start to look like 2.33 to me,compare 2.32 to this build... no it's not comparable... game engine is back!
have to sleep. me work too much.
by gabio
Tue Apr 06, 2004 4:12 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13243

bf-blender / Windows (2004/04/05)

A new build for today! in mention: -A new Table... Uv table. -Some python api work -Some bug fix. -Just the new AO integrated and ready to be tested... YEAH! Commits: -kester Log: Fix only looped sounds play on platforms other than Windows/Apple. -theeth Log: Fix for bug #1109 FollowPath not working...
by gabio
Mon Apr 05, 2004 6:50 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/03)
Replies: 19
Views: 9529

Ok... The GI lamp will not be included (for me a least) 'till some work will be done on the GI code and/or 'till i can patch my build... (for some reason it actualy break my build so...) If you deadfully want to try it, the build of kane is still avalable: http://www.elysiun.com/forum/viewtopic.php?...