Search found 77 matches

by lusque
Wed Dec 08, 2004 10:58 pm
Forum: Testing Builds
Topic: bf-blender / Official Windows 2.36 RC2 available
Replies: 30
Views: 17970

Hi, I tried to use a Doom3 normalmap with blender and found the tests disappointing, so I made a comparison between Blender and Doom3 normal maps in Photoshop with this result: http://lusque.altervista.org/immagini/blender_doom3_normalmap.jpg As you can see there are some differences: 1: the green c...
by lusque
Mon Nov 15, 2004 10:30 pm
Forum: Interface & Tools
Topic: Shadow buffer for more lamp types?
Replies: 4
Views: 1573

There is an easy and wrong solution for this :!: All you need to replicate a raytraced lamp are 6 shadowbuffer spot. Just place tyhem in the same position but pointing into orthogonal directions (north, south, east, west, up and down) like the faces of a cube. Set them to have square spotbundles and...
by lusque
Sat Nov 06, 2004 12:25 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/11/04)
Replies: 27
Views: 10716

I think the "rotate edge" feature behaves in a strange way: - add a plane - press W subdivide it a couple of times - select an edge (either in point mode or edge mode) - press Ctrl-E and select "rotate edge" then Blender rotates it and another edge too !!! It get worse when you extrude: - add a plan...
by lusque
Thu Sep 23, 2004 1:25 pm
Forum: News & Chat
Topic: crafter-blender integration
Replies: 72
Views: 20299

Hi fellow blenderheads, compliments for the wonderful discussion you're having here, I'm learning a lot from you! :D

I don't want to confuse things neither, but I just found something on Slashdot that I think you will find intersting: Sh shading language

PS: sorry for my bad english
by lusque
Sun May 02, 2004 11:53 pm
Forum: News & Chat
Topic: Registry entries for 3D apps (Ati related)
Replies: 27
Views: 9606

I tried to put that .dll in Blender folder on my brother's computer.
It rebooted without even showing the blue screen of death.

He has a AthlonXP 1800+ WinXP Pro and a ATI Radeon 7000
by lusque
Mon Apr 19, 2004 10:45 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/16)
Replies: 17
Views: 10316

Hi, wonderful work :D , the Ambient Occlusion is a great effect, but I noticed something strange about it: - When I set AO button Add and do a series of renderings with energy=1 , energy=2 , energy=3 , they (the renderings) become more and more lighter ( more illuminated. OK) - When I set AO button ...
by lusque
Tue Apr 06, 2004 10:58 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 14122

wow!!! I tought 2.32 was a revolutionary version, and I see that's happening again :shock: For the Ambient Occlusion: what about an AOTool like the RadiosityTool? I mean, instead of a complete raytracing solution, just compute the vertices colors like the rendertime radiosity. I think it would be fa...
by lusque
Wed Jan 14, 2004 1:46 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/01/14)
Replies: 18
Views: 15026

As far as I have understood, a yafray binary for this photon support still needs to be made available...? Sorry for my very bad english :oops: All I wanted to know is: Can I use photonlight with Blender (today daily build) and YafRay (0.0.6-pre2)? Or do I have to wait for another Blender/YafRay bui...
by lusque
Wed Jan 14, 2004 12:45 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2004/01/14)
Replies: 18
Views: 15026

YAY, thank you for those wonderful daily builds. :D And thanks to all the coders for this hard work. :shock: :shock: :shock: (we are not worthy...) Global photons export for YafRay. Square arealights, spot and point can work as emitters. Needs latest yafray code, still not in cvs. Does it mean we ha...
by lusque
Sat Dec 20, 2003 2:17 pm
Forum: News & Chat
Topic: My First Blender Software Problem
Replies: 15
Views: 5278

Hi, I have the same problem but on WindowsXP: I double-click on a blend file, it opens Blender 2.31a, I work the file then hit CTRL-W or F2 to save it, but it is renamed something like E:\HOME\BLENDER~2\project\045363~1.BLE (Yes, even the directory!!!) I work around at this by renaming the file in t...
by lusque
Wed Sep 17, 2003 11:09 am
Forum: News & Chat
Topic: New to Blender
Replies: 8
Views: 2614

Hi guitarius, welcome on board :D For the rendering problem: make sure you have at least one lamp one object and one camera in your scene. Rotate the camera to the object (press NUMPAD_0 to get the camera-view in a 3d window). Hit F12 For everything else: Have you tried the www.elysiun.com forums? T...
by lusque
Fri Sep 12, 2003 10:57 am
Forum: Documentation & Education
Topic: Blender Starting out
Replies: 2
Views: 3175

Hi joe-joe, The blender.org forums are for the developing and bugtracking of blender. Questions concerning the use and learning of Blender are better posted on http://www.elysiun.com/forum/index.php BTW: maybe the NKEY works just right, make sure you know where the X-Y-Z global-axis are pointing sor...
by lusque
Wed Sep 03, 2003 3:38 pm
Forum: Interface & Tools
Topic: A few simple questions...
Replies: 3
Views: 1726

:!: Oh, I forgot!!!

Blender does have a sort of undo!!!

If you enter Edit-mode and modify a mesh you can revert to the previous state of the mesh by pressing the U-KEY before exiting Edit-mode

Also try the tutorials on www.blender3d.org
bye
by lusque
Wed Sep 03, 2003 12:03 pm
Forum: Interface & Tools
Topic: A few simple questions...
Replies: 3
Views: 1726

Hi soulclaimed, 1. The other plane moves because the 2 planes are the same object. When you create an object (the first plane) Blender enters in Edit-Mode so you can modify the vertices of that object. If you create another object (the second plane) before exiting Edit-Mode Blender will add the vert...
by lusque
Sat Aug 09, 2003 12:30 pm
Forum: News & Chat
Topic: Urgent Help Request! Sorry If I appear impatient!
Replies: 5
Views: 2303

:idea:A quick turn-around: If you have a bi-dimensional sketch of the logo you can: -save a jpg of the sketch -fire up Blender -with the mouse over the 3d window press SHITF-F7 -press the button "BackGroundPic" -press the button "LOAD" and choose the sketch jpg -with the mouse over the 3d window pre...