Search found 87 matches

by dandeloreon1984
Mon Mar 08, 2004 9:24 pm
Forum: Interface & Tools
Topic: Blender Unit Editing....
Replies: 5
Views: 5782

Blender Unit Editing....

I would like to ask if it is at all possible to edit the acual unit size in blender? I am wondering how the blender units stack up to the units here... http://forums.beyondunreal.com/showthread.php?t=2837 10 Unreal Units = 1 Foot 1 Foot = 0.304 800 609 6012 Meters A person in UT is 60 Units (6 F) A ...
by dandeloreon1984
Mon Mar 08, 2004 9:02 pm
Forum: Python
Topic: using python to perform Texture Baking?
Replies: 6
Views: 1924

ideasman wrote:this is tricky and I would suggest it involves funtrionst in blender that done exist at the moment.

Rendering camera angles and saving images to a single texture
-2c
I am talking about just taking all textures on a selected object and just fuzee copy of them to a specified file.
by dandeloreon1984
Sun Mar 07, 2004 9:30 pm
Forum: Python
Topic: using python to perform Texture Baking?
Replies: 6
Views: 1924

I understand, so i think that they need to make rendering included in the python api...

mainly to export texture maps to formats that can handle only one texturte..
by dandeloreon1984
Sun Mar 07, 2004 7:40 am
Forum: Python
Topic: using python to perform Texture Baking?
Replies: 6
Views: 1924

using python to perform Texture Baking?

I am wondering how to use python to bake all materials out to a single textures?
by dandeloreon1984
Fri Mar 05, 2004 5:58 am
Forum: Interface & Tools
Topic: CAD
Replies: 87
Views: 46508

I am wondering will blendercad have any of the following featueres....

comandline for making objects without mouse....
easy to use texturizer/materailizer...
full interoperability with the regular blender...
support for major cad formats...
by dandeloreon1984
Tue Mar 02, 2004 5:40 pm
Forum: Python
Topic: Problem adapting script to 2.32
Replies: 6
Views: 2124

Well, i am adapting an ase script to version 2.32
by dandeloreon1984
Mon Mar 01, 2004 5:48 am
Forum: Interface & Tools
Topic: Mouse not working?
Replies: 11
Views: 2782

Re: Ok...

Well, I have tried every possible combination of the controls and I still can not rotate the sceen around? Anything else it could be? My mouse is defined in my XFree config file as: Section "InputDevice" Identifier "Mouse2" Driver "mouse" Option "Protocol" "ImPS/2" Option "ZAxisMapping" "4 5" Optio...
by dandeloreon1984
Sat Feb 28, 2004 7:19 pm
Forum: Interface & Tools
Topic: Feature Request: Embedded webbrowser
Replies: 31
Views: 7490

How about this an Image browser that uses only images in a specified directory...

I also aggree, an full blown browser would be cumbersom to implement, but an image browser would be great...
by dandeloreon1984
Sat Feb 28, 2004 5:46 am
Forum: Interface & Tools
Topic: 3DS MAX Bones > Blender
Replies: 5
Views: 2815

You may not have used it, but it contains all the info to get ASE out of blender...

I can also say that the differences are simple..

armature=bones....

all you need is to get an exported file from the original program, and then take a look at it in notepad.
by dandeloreon1984
Sat Feb 28, 2004 5:30 am
Forum: Python
Topic: Python API for Blender 2.10 and less...
Replies: 2
Views: 1209

If you looking to compare the source code I believe that the earlier api was removed from the cvs. I think that it was orginally moved to the intern/python directory and then ditched. I have it, I think it is in the source for v2.30 I have also looked here... http://download.blender.org/source/ches...
by dandeloreon1984
Fri Feb 27, 2004 6:15 am
Forum: Python
Topic: Configure python 2.2.3 with blender 2.32
Replies: 3
Views: 2686

That may be so, but I want to have blender use an automatic detection method, and not have a problem of needing to be recompiled.
by dandeloreon1984
Fri Feb 27, 2004 6:05 am
Forum: Interface & Tools
Topic: Wings 3D Import wanted/needed
Replies: 12
Views: 3115

Quaestor wrote: Hmmm... Didn't see this one at elysiun... The following answers are provided under GNU liscense and you are free to use them, modify them and distribute them without reference to the original author. However, you are only allowed to use one of those provided and you are obliged to u...
by dandeloreon1984
Fri Feb 27, 2004 2:59 am
Forum: Documentation & Education
Topic: Blender doc
Replies: 4
Views: 3050

Re: Blender doc

Hi, i'm new to blender and I would like to know how good is the doc curently available for blender. Blender seems to had a major change in v2.3, but all the doc refer to 2.25 or 2.28. The printed manuel covers the 2.x version, but the interface seems to have change completely. So is the doc outdate...
by dandeloreon1984
Fri Feb 27, 2004 2:48 am
Forum: Interface & Tools
Topic: Mouse not working?
Replies: 11
Views: 2782

Re: Mouse not working?

So, The old blender would allow you to use the middle mouse button to rotate the field around freely. But now I can not get that to work with this new stuff? What are some things I can check to make sure that all my settings are correct? Justace By default blender sets the view to pan... What you w...
by dandeloreon1984
Fri Feb 27, 2004 2:46 am
Forum: Interface & Tools
Topic: 3DS MAX Bones > Blender
Replies: 5
Views: 2815

Re: 3DS MAX Bones > Blender

ideasman wrote:Hi, I maintain a 3DS Max ASE importer for Blender.

Im looking at importing bones from max now and was wondering if there are any major differences in the way MAX handles bones?

- Cam
Well, Do you also maintain the ASE Exporter...

I have the need for one.