Search found 941 matches

by SirDude
Mon Oct 21, 2002 8:15 pm
Forum: News & Chat
Topic: Updates to the source.
Replies: 0
Views: 5838

Updates to the source.

I have a few updates to the source so anyone with cvs write access that wants to apply them and or anyone else that wants to download them feel free. You can grab the current updates at http://www.cs.umn.edu/~mein/blender/ There is a readme and everything extracts to a drectory updates. In this tarb...
by SirDude
Mon Oct 21, 2002 4:36 pm
Forum: News & Chat
Topic: Patch: AC3D axporter - how to submit ?
Replies: 3
Views: 7390

Hey Merelam,

If your looking for something to do while wating for the cvs stuff
to settle down.
Try adding it to the new plugin system I'm working on.
You can grab it at
http://www.cs.umn.edu/~mein/blender
by SirDude
Sat Oct 19, 2002 2:31 pm
Forum: News & Chat
Topic: Autoconfiscated Blender from root to leaf
Replies: 12
Views: 13209

Just incase others haven't heard yet if you
setenv PYTHONHOME /soft/python-2.2
Or wherever you have it installed it works wonders.
by SirDude
Fri Oct 18, 2002 8:14 am
Forum: Coding Blender
Topic: Additional Exports
Replies: 11
Views: 11233

They might not be the best but you can find links toadditional exporters/importers
at
http://www.cs.umn.edu/~mein/blender/converters.html
by SirDude
Fri Oct 18, 2002 8:09 am
Forum: Coding Blender
Topic: [ plugin manager] technical feature suggestion
Replies: 14
Views: 11582

Its the start of a plugin system to replace/expand the current version. (I did it before the source was released) Here breifly what it does. Expands plugins into following sections. textures,sequencer,image/anim,3dfileformats hopefully makes it easy to add others. You have an environment variable pa...
by SirDude
Thu Oct 17, 2002 4:28 pm
Forum: News & Chat
Topic: Where's the binaries?
Replies: 1
Views: 6402

I think a redirect to the old bins would be nice And or something just
stating if your a user look here....
However I believe the plan is that blender.org is
only for people interested in development.
by SirDude
Wed Oct 16, 2002 6:01 pm
Forum: Coding Blender
Topic: IRIX
Replies: 14
Views: 13001

Sorry for the cross posting but I thought it should be mentioned here: Give the autoconfiged version a try you can grab it at: http://www.linux.ucla.edu/~phaethon/blender/blender-autoconf.html If you have changes that need to be made. just let phaethon know and he'll work them in. (Right now its not...
by SirDude
Wed Oct 16, 2002 5:55 pm
Forum: Coding Blender
Topic: Solaris compile
Replies: 7
Views: 9043

Give the autoconfiged version a try you can grab it at: http://www.linux.ucla.edu/~phaethon/blender/blender-autoconf.html If you have changes that need to be made. just let phaethon know and he'll work them in. (Right now its not autodetecting ssl and you might have to do a little bit to get the pyt...
by SirDude
Wed Oct 16, 2002 5:31 pm
Forum: Coding Blender
Topic: [ plugin manager] technical feature suggestion
Replies: 14
Views: 11582

Not that there isn't enough code floating around out there,
but I've uploaded the new plugin system I've been working on
if anyone wants to play with it/fixit. You can grab it here:
http://www.cs.umn.edu/~mein/blender/pluginsys.tgz
by SirDude
Wed Oct 16, 2002 1:28 pm
Forum: Python
Topic: other scripting languages?
Replies: 8
Views: 8108

Not that I'm saying it should be done but I would be for perl as an option to python. If anyone is going to seriously tackle this take a look at swig. http://www.swig.org/ Its basically a tool to help you write wrappers/interfaces for various languages and should simplify the multiple languages prob...
by SirDude
Mon Oct 14, 2002 6:38 am
Forum: Coding Blender
Topic: Now that we all have it.
Replies: 9
Views: 10686

Now that we all have it.

Now that we all have it, whats the way we submit patches for approval?
:)