Search found 60 matches

by Al-Capone
Thu Apr 08, 2004 12:38 am
Forum: Interface & Tools
Topic: Partical ideal with sketch.
Replies: 21
Views: 6083

Hey leon, here's the graph you ask for did you also look at the programmable particles idea, like use in screensavers ?

Image
by Al-Capone
Wed Apr 07, 2004 12:22 pm
Forum: Interface & Tools
Topic: Partical ideal with sketch.
Replies: 21
Views: 6083

Hey, theeth, how do I do that duplivert with the particals ????
by Al-Capone
Wed Apr 07, 2004 12:14 pm
Forum: Interface & Tools
Topic: Partical ideal with sketch.
Replies: 21
Views: 6083

I'm mean, instead of having the particals facing flat, they will be rotated, know what I mean ?
by Al-Capone
Wed Apr 07, 2004 5:24 am
Forum: Testing Builds
Topic: bf-blender / Windows (2004/04/05)
Replies: 31
Views: 13730

I tested the window build, it may be just bf but the sound skips and the game play is slightly lagging compare to the 2.25 version it's more flaw. I love the new textures that were put, finely, something a little more random then just the basic, I'll look forward working with it in the future. A lib...
by Al-Capone
Wed Apr 07, 2004 4:49 am
Forum: Interface & Tools
Topic: A maya paint with subdivision
Replies: 9
Views: 3319

A maya paint with subdivision

This is just an idea, a maya paint feature with subdivision, a way to subdivide and extruding with a paint type program, there is already a script that can do maya type effect, but this one goes a litter further by subdividing the need area for details, the brush will work like the one in gimp, opti...
by Al-Capone
Wed Apr 07, 2004 4:42 am
Forum: Interface & Tools
Topic: BVH Motion Capture I/O Update 04/06/08
Replies: 39
Views: 27864

Is this the script that can import pov format ???
by Al-Capone
Wed Apr 07, 2004 3:35 am
Forum: Interface & Tools
Topic: BVH Motion Capture I/O Update 04/06/08
Replies: 39
Views: 27864

I look all over for such a script or program before, but the only ones I come accross are programs that can open pov or export them, there is nothing out there that would allow anyone to import pov into Blender as well as a way to open them and save/export them to a format that 3D application can un...
by Al-Capone
Wed Apr 07, 2004 12:04 am
Forum: Interface & Tools
Topic: Partical ideal with sketch.
Replies: 21
Views: 6083

And the path and 3d mapping ?
by Al-Capone
Tue Apr 06, 2004 9:10 am
Forum: Interface & Tools
Topic: Partical ideal with sketch.
Replies: 21
Views: 6083

Partical ideal with sketch.

The first thing I would like to point out is this idea, this is a path for particals that will control the way it is move, this could be all together or indivisial. The path will determan the the x and y position as well as the life and death of the partical, the path would also have the option of b...
by Al-Capone
Tue Apr 06, 2004 6:55 am
Forum: Interface & Tools
Topic: Importing DXF files
Replies: 6
Views: 5943

Working with cad, I do this alot, the best way to do this, is to export it out that will trianglet the object, such as 3ds format, then import it with the cad program and save it as dxf, you will see everything you created.
by Al-Capone
Tue Apr 06, 2004 6:38 am
Forum: Interface & Tools
Topic: Interesting new plugin for Maya
Replies: 4
Views: 1985

Don't think this is nothing new, but it would be perfect for rendering detail and complex sceans, look here http://herakles.zcu.cz/research/reduction/examples.php
by Al-Capone
Tue Apr 06, 2004 6:15 am
Forum: Interface & Tools
Topic: BVH Motion Capture I/O Update 04/06/08
Replies: 39
Views: 27864

Import/export for 3d studio and pov ?
by Al-Capone
Tue Apr 06, 2004 5:56 am
Forum: Interface & Tools
Topic: Infinite planes ?
Replies: 1
Views: 1329

Infinite planes ?

I'm sure this can be easly coded into Blender, a way to render infinite planes, don't think alot will find this special but alot of 3D application has it.
by Al-Capone
Tue Mar 23, 2004 11:59 pm
Forum: Interface & Tools
Topic: Universial RayTracing engine
Replies: 6
Views: 2012

Ok that last post of yours isn't very easy to intrepret. I don't think you understand what Theeth said, he said that even if Blender supports RIB (which there is a very good script for, FANCY THAT) there are slight differences between all of those amazing renderers you listed that could potentially...
by Al-Capone
Tue Mar 23, 2004 11:44 pm
Forum: Interface & Tools
Topic: Subsurf
Replies: 18
Views: 5306

I know it has nothing to do with subdivide, doesn't mean that it could be use for subdivide.