Search found 60 matches

by Al-Capone
Sat Feb 07, 2004 9:25 am
Forum: Interface & Tools
Topic: A lisp like feature
Replies: 2
Views: 1272

Yea, yea, I know that's what python is for, but we all must keep in mind of the butterfly effect. I'm not saying to replace python plug ins, just something that would make Blender more powerfull and easer, hell it can be use with python as far as I know of. It's not really a Macro, it's more of a wa...
by Al-Capone
Sat Feb 07, 2004 5:32 am
Forum: Interface & Tools
Topic: Animated Morphing and vertex ?
Replies: 5
Views: 1492

I seen it, but I never know what it was use for :D But can it do all that I sugested ?
by Al-Capone
Sat Feb 07, 2004 5:01 am
Forum: Interface & Tools
Topic: A lisp like feature
Replies: 2
Views: 1272

A lisp like feature

Who think a Lisp like feature put into Blender would be a good idea ? The purpose would to have a setup feature to click the order of Blender fuction "such as edit, noise, rotation, duplicates, size, position" all of them. The goel would to have a script to increase comman usage and speed as well as...
by Al-Capone
Sat Feb 07, 2004 4:26 am
Forum: Interface & Tools
Topic: Animated Morphing and vertex ?
Replies: 5
Views: 1492

Animated Morphing and vertex ?

I really think it's time for Blender to code in a animated morphing function for mesh and vertex. I'm not refering to a Micky Mouse version, but ones you see in other application, one where you have one model then skip a view frames and click on the Mesh you would want it to morph to. I would also l...
by Al-Capone
Thu Feb 05, 2004 6:41 am
Forum: Interface & Tools
Topic: Extrude along path
Replies: 10
Views: 3078

I do pretty much all of that with dupliframes, a path and animated NURBS sections. Martin Yes I know that method, but I really think it could win over other users if it has something they reconize. If not in blender, what about a python script with GUI then ? But I didn't know it was a nurbs funtio...
by Al-Capone
Thu Feb 05, 2004 6:04 am
Forum: Interface & Tools
Topic: Extrude along path
Replies: 10
Views: 3078

ideasman wrote:use the bevel function for this in most cases.
Bevel is sort of limited to this idea, it's extruding along line with other function with it I'm talking about.
by Al-Capone
Thu Feb 05, 2004 5:11 am
Forum: Interface & Tools
Topic: Extrude along path
Replies: 10
Views: 3078

Extrude along path or line, like in the tree script, but with different features add to it. Like bevel, pivet, tweek, scale, rotation, etc, etc. Alot like what's in 3d studio. Let me see if I can find a related site.

Here http://linas.org/gle/
by Al-Capone
Thu Feb 05, 2004 12:15 am
Forum: Interface & Tools
Topic: Extrude along path
Replies: 10
Views: 3078

Extrude along path

I hope this is self explanitory

Image

Image

Image

Image
by Al-Capone
Wed Feb 04, 2004 9:47 am
Forum: Interface & Tools
Topic: Blender Cad request
Replies: 2
Views: 2444

Blender Cad request

I would like to see is a 3D Array fuction, I know that ACad has this but for circular it can't do the same while also changing elevation, say like a spiral stair for example. I would also like to see an array combination scaling/offset feature as well. AutoDesk also lack extrusion as well, it would ...
by Al-Capone
Wed Feb 04, 2004 9:37 am
Forum: Interface & Tools
Topic: Universial render engine
Replies: 0
Views: 1029

Universial render engine

Will there be a universial render engine in Blender soon ? I mean one that can be program, to work with other Render engines as welll ? If not can you please but this into consideration ? Thankyou.
by Al-Capone
Wed Feb 04, 2004 9:30 am
Forum: Interface & Tools
Topic: Idea for better particle
Replies: 1
Views: 1142

Idea for better particle

I was wondering, if Blender is ever going to improve on the particles systom, I notice alot of drawbacks and would like to see this problem improve upon. I got an idea on how to expand the funtion on particles. The idea would to have it behave differently by creating a preset funtion. The funtion wo...
by Al-Capone
Tue Jan 27, 2004 7:10 am
Forum: Interface & Tools
Topic: CAD
Replies: 87
Views: 46736

Don't anyone look through here ?
by Al-Capone
Sat Jan 24, 2004 10:42 am
Forum: Interface & Tools
Topic: CAD
Replies: 87
Views: 46736

Just one more thing, if you going to put in a RenderMan, make sure it can be access with in Blender and can be program to work with any RenderMan like K-3D.
by Al-Capone
Sat Jan 24, 2004 10:33 am
Forum: Interface & Tools
Topic: CAD
Replies: 87
Views: 46736

I would like snaps to work more automatically, like in AutoCAD. There would just be a single toggle for "object snap" on/off... then whenever you get close to an end point it highlights to show that it's recognizing the endpoint as a snap point, and if you click it's done. It works the same for cen...