Search found 169 matches

by bmud
Sat Feb 14, 2004 10:01 pm
Forum: Interface & Tools
Topic: Dual heads?
Replies: 8
Views: 2595

I guess what IoN_PuLse was trying to get accross, answering a more specific attribute of my question, is that Blender does not support somehting like, per se, rendering straight to the second monitor or using the second monitor as a second feild. I could live with stretching the GUI across two sceee...
by bmud
Tue Feb 10, 2004 8:16 pm
Forum: Interface & Tools
Topic: Better Camera Orbiting Suggestion for how to
Replies: 31
Views: 19916

I totally agree. Straight up word from a brand new user. I cracked open blender last week and the orbiting is craaazy. makes no sense to someone who uses 3ds max for 4 years. However, the numpad is a nice alternative, but when i actually start making scenes and such, more intelligent orbiting would ...
by bmud
Tue Feb 10, 2004 8:13 pm
Forum: Interface & Tools
Topic: Dual heads?
Replies: 8
Views: 2595

Dual heads?

I'm really new to Blender. I'm thinking of getting another moniter so I can be on 2 screens at once. Does Blender have any special dual-head featuretts? if so, i've only started looking for it. (also hard to test with one monitor.)
by bmud
Sun Feb 08, 2004 8:38 am
Forum: Interactive 3d
Topic: Game Engine Status Thread
Replies: 96
Views: 33343

word

http://dtecta.com/

and for those who didn't catch it, solid 3.5 is available (the one we were waiting for). so it's just a matter of time.

btw, that windows build is nowhere near perfect. don't overwrite your original