... it links to 2.31 not 2.31a. It's in the directory with the other 2.31a's it's just the links wrong.
Sedgetone
Search found 50 matches
- Sat Dec 06, 2003 4:57 pm
- Forum: Foundation and Websites
- Topic: IRIX link on www.blender.org wrong...
- Replies: 1
- Views: 4301
- Sat Nov 29, 2003 12:47 pm
- Forum: News & Chat
- Topic: Blender highly unstable?
- Replies: 5
- Views: 2333
Could you give us a bit more info Sutabi as to what version of Linux you are using, is it patched up to date? What video card are you using if it's Radeon you'll get no sympathy from me :wink: I use the Linux version everyday and haven't had a single problem with it crashing on me with V2.30. I use ...
- Thu Nov 27, 2003 9:52 am
- Forum: Coding Blender
- Topic: Does anybody using beos or working on the beos r5 port??
- Replies: 6
- Views: 4810
I've got an old Pentium2 that's running Redhat6.1, BeOS and Win98..... The common application between them all is Blender. I don't use the machine that much any more but I still get it out and have a play every now and again. I think it's a real shame BeOS bit the bullet, I quite liked the rather br...
- Wed Oct 29, 2003 2:24 pm
- Forum: Interface & Tools
- Topic: LMB-drag movements: does anyone really use them??
- Replies: 25
- Views: 9739
- Sun Feb 02, 2003 4:08 pm
- Forum: Interface & Tools
- Topic: openexr
- Replies: 5
- Views: 6398
- Fri Jan 31, 2003 8:37 pm
- Forum: Interface & Tools
- Topic: openexr
- Replies: 5
- Views: 6398
- Tue Jan 28, 2003 3:55 pm
- Forum: Documentation & Education
- Topic: Not sure where I saw this but I figured I'd take it on :)
- Replies: 11
- Views: 9069
- Thu Jan 23, 2003 8:59 pm
- Forum: News & Chat
- Topic: Industrial Light and Magic releases OpenEXR
- Replies: 2
- Views: 2608
python3ds
http://freshmeat.net/projects/python3ds/ python3ds is a small set of Python routines for reading 3ds archives. It features support for animations, textures, and collision detection, and it is compatible with pyopengl and pygame. Haven't dabbled with it yet... but could be very interesting for I/O! ...
- Wed Nov 13, 2002 2:10 pm
- Forum: Interface & Tools
- Topic: Pen Tool
- Replies: 13
- Views: 12753
- Sat Oct 26, 2002 2:39 pm
- Forum: News & Chat
- Topic: Sponsor news: Nokia & XS4all
- Replies: 34
- Views: 16339
IMHO I think the sponsors should be on the opening page of the site. Most people don't try to hunt down who's sponsoring a project, so the two little buttons are a waste of time (Wow adverts on this link, better check them out!!!). By moving them to the front page it'll make more of an impression to...
- Sat Oct 26, 2002 2:18 pm
- Forum: News & Chat
- Topic: Publisher 2.25 IRIX is unusable!
- Replies: 8
- Views: 5654
- Mon Oct 21, 2002 10:44 am
- Forum: Rendering
- Topic: POV-Ray files
- Replies: 35
- Views: 25956
Wow!!!! How did I miss out on this for so long, that's made my life alot easier.jms wrote: Did you try megapov07 on IRIX?
http://convent.nci.nih.gov/~web/glr/glrhome.html
Cheers jms
Sedgetone




- Sun Oct 20, 2002 6:26 pm
- Forum: Rendering
- Topic: POV-Ray files
- Replies: 35
- Views: 25956
Hi, If it is my ( :oops: ) " povanim", this script is compatible with all nt and posix systems and you don't need python's extended libs just the blender's one. It is not an evolution of povexport but a new original script written from scratch. Well jms it's a great bit of work :!: I've not checked...
- Fri Oct 18, 2002 10:04 pm
- Forum: News & Chat
- Topic: Problems with VL and Publisher
- Replies: 10
- Views: 10497