Search found 50 matches
- Wed Aug 31, 2005 1:04 pm
- Forum: News & Chat
- Topic: I always knew it: Blender + Yafray MUCH faster on Linux!
- Replies: 15
- Views: 13021
I always knew it: Blender + Yafray MUCH faster on Linux!
Hi there, I have to start rendering my latest project the coming days. So I figured it was finally time to start comparing Windows to Linux as rendering-environment (after having gone through all the trouble of learning Gentoo , of all distros!). I'll make more thorough comparisons later, but the fi...
- Sat Aug 13, 2005 12:15 am
- Forum: Rendering
- Topic: Future of Blender's internal renderer, alternatives
- Replies: 23
- Views: 16977
Instead of dropping a renderer (like the internal one) I'd rather have Yafray-like integration of more renderers into Blender. They all seem to have benefits and drawbacks, but choice seems to be one of the most important aspects of OS. There's a couple of interesting OS-renderers out there. Thich m...
- Fri Aug 12, 2005 11:59 pm
- Forum: Rendering
- Topic: Area Lights- Slow
- Replies: 5
- Views: 3510
:D This could be a neat feature! Setting up light-domes (like in the old days, before area-lamps became mainstream) is just a pain in the ass. Combining the ease of use of real area-lights with the speed of faked ones (arrays of shadow-buffered spots) would be a killer-feature. And the good thing: t...
- Thu Jun 02, 2005 9:47 am
- Forum: News & Chat
- Topic: Graphics card compatibility - post your specs here!
- Replies: 264
- Views: 375918
OS: Suse Linux 9.2 32bit CPU: AMD Athlon 64 3000+ GPU: Ati Radeon 9800 Pro blender 2.35: seems to work fine but is too outdated to be of any use to me blender 2.36: crashes almost immediately taking X with it, even killing X via SSH won't work. blender 2.37: crashes after a about a minute taking par...
- Sat May 21, 2005 10:32 pm
- Forum: News & Chat
- Topic: blender for linux via apt -> 3.34-4 :-(
- Replies: 13
- Views: 7209
you might want to talk to krich located at http://www.frontiernet.net/~krich/. He was building rpms for blender from cvs for a while. I couldn't get hold of him so I guess I'll try creating an RPM myself. I already read some howtos on the subject and it should be possible even for a linux-newcomer ...
- Thu May 19, 2005 11:13 am
- Forum: News & Chat
- Topic: blender for linux via apt -> 3.34-4 :-(
- Replies: 13
- Views: 7209
- Tue May 17, 2005 11:14 am
- Forum: News & Chat
- Topic: blender for linux via apt -> 3.34-4 :-(
- Replies: 13
- Views: 7209
One example of the usefulness of rpms is the fact that yafray gets automatically installed along with blender when using apt. The same could work for other packages (new renderers, drqueue or even, in a distant future, python itself). The modularity of software-packages seems to be a major benefit o...
- Tue May 17, 2005 1:15 am
- Forum: News & Chat
- Topic: And the winner is... Blender!
- Replies: 7
- Views: 4333
- Tue May 17, 2005 1:08 am
- Forum: News & Chat
- Topic: blender for linux via apt -> 3.34-4 :-(
- Replies: 13
- Views: 7209
blender for linux via apt -> 3.34-4 :-(
This might mean nothing to the majority of blenderheads out there but I had the most disappointing experience today. Having switched to Linux recently (and luvving it) I am using apt (or rather apt4rpm ) to install software packages. The apt-sources normally point to the most recent stable releases ...
- Tue Nov 23, 2004 11:48 pm
- Forum: Rendering
- Topic: what about passes?
- Replies: 25
- Views: 10295
Thinking of animations (like always...): How does the internal renderer handle the picture-data anyway? Does it compute different passes (specular, color, diffuse) and compose them into the final image? If so it should be feasable to create multiple passes without taking additional rendering-time. O...
- Mon Nov 22, 2004 5:32 pm
- Forum: Rendering
- Topic: High speed (low quality) hardware accelerated rendering
- Replies: 18
- Views: 8621
it may not be possible to make it fast enough to allow for the kind of interactive view during editing that the current system provides When my scenes reach a certain complexity they are normally far out of the reach of realtime-display. But with rendering-times of about 5 sec for one frame I can e...
- Mon Nov 22, 2004 5:27 pm
- Forum: Rendering
- Topic: what about passes?
- Replies: 25
- Views: 10295
- Tue Nov 09, 2004 11:12 pm
- Forum: Rendering
- Topic: High speed (low quality) hardware accelerated rendering
- Replies: 18
- Views: 8621
The idea of GPU-rendering for previews was discussed in the mailing-list, yet no conclusion was reached. I for my part am absolutely in favour of enhancing the preview-renderings through more sofisticated usage of standard-OpenGL. The current ones are so butt-ugly I can't really show them to my clie...
- Sun Oct 17, 2004 12:06 am
- Forum: Interface & Tools
- Topic: Alpha Transparent in 3D window show!
- Replies: 13
- Views: 11833
- Wed Oct 06, 2004 10:44 pm
- Forum: Rendering
- Topic: Raytracing and moore's law
- Replies: 19
- Views: 10946