Search found 161 matches

by oin
Sun Apr 11, 2004 9:40 am
Forum: Animation
Topic: Making the NLA useful
Replies: 87
Views: 28027

maybe I am to newbie in Blender, but doesn't copy loc and copyrot forces the bone to break apart from the armature? Instead of getting glued while allowing yet to ik move or fk rotate any of its joints according to that foot that like becomes the "root" while it is "glued" ... You say using a second...
by oin
Sat Apr 10, 2004 9:44 am
Forum: Animation
Topic: Making the NLA useful
Replies: 87
Views: 28027

slikdigit, however, imho, this problem of the pinned joints imho is really more previous/basic when animating realisticly a human... I mean, I'd love to have all kind of power in animation but I can deal without a motions mixer (if it does not have it) , but can't work without planting a joint in sp...
by oin
Fri Apr 09, 2004 11:09 pm
Forum: Animation
Topic: How to use pose mode?
Replies: 7
Views: 46031

:shock:

Didn't the bones change to blue color ?(they sure were like pink or similar before...)
by oin
Fri Apr 09, 2004 12:29 am
Forum: Animation
Topic: Making the NLA useful
Replies: 87
Views: 28027

Great! :)

That means you may give it a try... 8) 8)

Please, keep us informed :)
by oin
Thu Apr 08, 2004 9:57 pm
Forum: Animation
Topic: Making the NLA useful
Replies: 87
Views: 28027

YAY!!! Great :) More people is realizing this. I do 100% agre. I am moving from other (comercial but cheap) animation software just because it does not have this feature. Is essential for animation. I only realized after that Character Studio job. But indeed, and related to something that is mention...
by oin
Sun Apr 04, 2004 9:38 pm
Forum: News & Chat
Topic: Blender + Games
Replies: 27
Views: 16686

-- directx is pc only and this will make blender not be able for cross platform. Nope... :) Directx is Windows only (surely you meant windows, Xbox is not...well, yeah some people say is a Pc too ;) ) , yes. But actually not directx *.x files. Is not actually using direct x , but that format. Irrlit...
by oin
Sun Apr 04, 2004 5:27 pm
Forum: News & Chat
Topic: Blender + Games
Replies: 27
Views: 16686

In my opinion, Blender is quite capable already of it. Blender I can see it as a very advanced game level editor. fantastic control of cameras, lights, animation...Great materials support. For my main worry, character animation, I am seing it has a lot of constrains possibilities, and a game artist ...
by oin
Sun Apr 04, 2004 3:17 pm
Forum: Animation
Topic: A method for joint pinning. Proposal.
Replies: 12
Views: 9764

Related to this problem, excuse me if I ask a nonsense, but...Is there a way to add copy location constraint to a bone,the location of an empty without having the parent of that bone get disconnected(broken from the chain) from it(indeed, the affected bone goes to empty position, but parent stays wh...
by oin
Sat Apr 03, 2004 10:26 am
Forum: Animation
Topic: A method for joint pinning. Proposal.
Replies: 12
Views: 9764

I am afraid I just learned(besides basic Blender editing) in Blender to import an obj with uvs, bones creation, asign weights groups, and just rotate/move bones, and set a key with the I key. (Basicly how I use other animation softwares, like Character Fx, or Truespace...or Max and character Studio ...
by oin
Fri Apr 02, 2004 11:05 pm
Forum: Animation
Topic: A method for joint pinning. Proposal.
Replies: 12
Views: 9764

I see...Thank you for the info :)


Still, not sure how functional could be in animation to lock between poses and not able to lock just a joint...But the fact is I only know the minimum of Blender animation system, though in this matter did tried hard to learn it.

Thanks again.
by oin
Fri Apr 02, 2004 7:19 pm
Forum: Animation
Topic: A method for joint pinning. Proposal.
Replies: 12
Views: 9764

A method for joint pinning. Proposal.

First, I have to say I have read, understood and executed the foot tutorial from Weirdhat, and so more or less understood how it works. yet so, that method forces to do separate branches for an skeleton, only just linked or parented. And sometimes, you can have slight separation of foot from leg. (I...