Search found 210 matches

by lukep
Thu Jun 02, 2005 9:28 pm
Forum: Testing Builds
Topic: bf-blender / Os X 10.3 - CVS (2005-05-28) release candidate
Replies: 14
Views: 7575

error reads 'python error, check console'. if this is deemed a worthy bug i can be contacted at zzboxofwormsatyahoo.comzz (<-- remove 'z's), and i can provide a .blend file if necessary or further info. since this likely isn't a video card problem i won't get into specs, though i am using a g4 iboo...
by lukep
Sun May 29, 2005 10:12 am
Forum: Testing Builds
Topic: bf-blender / Os X 10.3 - CVS (2005-05-28) release candidate
Replies: 14
Views: 7575

I cannot unarchive this zip: $ unzip blender-2.37-RC3--0528-OsX-10.3.zip Archive: blender-2.37-RC3--0528-OsX-10.3.zip End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zip...
by lukep
Sat May 28, 2005 7:02 pm
Forum: Testing Builds
Topic: bf-blender / Os X 10.3 - CVS (2005-05-28) release candidate
Replies: 14
Views: 7575

by lukep
Mon May 23, 2005 10:51 pm
Forum: Testing Builds
Topic: bf-blender / Os X 10.3 - CVS (2005-05-28) release candidate
Replies: 14
Views: 7575

bf-blender / Os X 10.3 - CVS (2005-05-28) release candidate

here is a new build for upcoming release :

http://jlp.nerim.net/dev/blender-2.37-R ... X-10.3.zip

CVS level on 23 May.

please report any problem or difference with 2.36 here or on bug tracker.
by lukep
Fri May 06, 2005 11:18 pm
Forum: News & Chat
Topic: Current projects + todo + release schedule
Replies: 15
Views: 9261

Does it normal that Hemi casts shadow? Try this in the default scene with cube: tada! Hemi with shadow. Is this a bug? I thought Hemi doesn`t have one. You can turn off the shadow by selecting spot or Sun, turning off shadow and selecting Hemi again. Tried this on 2.36 and the latest 2.37 testing b...
by lukep
Fri May 06, 2005 11:15 pm
Forum: Testing Builds
Topic: bf-blender / Os X 10.3 - CVS (2005-05-14) reference build
Replies: 5
Views: 4468

bf-blender / Os X 10.3 - CVS (2005-05-14) reference build

new Os X build.

this is a reference build from which we will make the upcoming release.

Please report any error.

includes new timeline.

blender only, no player

blender CVS

update 14/05 : new build
by lukep
Sun Apr 17, 2005 1:38 am
Forum: Testing Builds
Topic: bf-blender / Os X 10.3 - CVS (2005-04-15)
Replies: 1
Views: 2802

bf-blender / Os X 10.3 - CVS (2005-04-15)

a bf build is here (blender app only) :

http://jlp.nerim.net/dev/blender-CVS-2005-04-15.zip

includes sofbodies but i did not test
by lukep
Mon Apr 04, 2005 8:27 pm
Forum: Animation
Topic: What happened to the Big animation rewrite ?
Replies: 7
Views: 3884

well some really still use the tools that we have now for pro work. I think it is very short sighted to make such claims of improvement and then just dash them off to months later work... At thee very least try and make a dent in the project thann to do nothing at all. Who knows then if this will h...
by lukep
Mon Apr 04, 2005 8:07 pm
Forum: Interface & Tools
Topic: New Interface and BF-Blender
Replies: 13
Views: 4021

I understand this point, but sometimes there are some features that are just committed to bf without passing through Tuhopuu first. I make an example. The softbodies code has been committed BEFORE it can have a usable form and only now developers are discussing on how to make a good integration int...
by lukep
Mon Mar 14, 2005 10:04 pm
Forum: Testing Builds
Topic: Bf-blender / OsX 10.3-CVS (2005-02-28) Experimental XCode
Replies: 20
Views: 8335

XCode buid system is in CVS for the adventurous ;)

http://projects.blender.org/pipermail/b ... 03139.html

Corrected (relative) paths were added to CVS
by lukep
Sun Mar 13, 2005 11:29 pm
Forum: Testing Builds
Topic: Bf-blender / OsX 10.3-CVS (2005-02-28) Experimental XCode
Replies: 20
Views: 8335

Re: How to build

Can you tell us how to build with XCode? Are the changes already in CVS? I will add the project to CVS when finished. Note this will never be an official build system, as it is more work to maintain than makefiles and scons. but easier fror newcommers. I'm not yet satisfied with it. A nice thing is...
by lukep
Fri Mar 11, 2005 7:35 am
Forum: Coding Blender
Topic: Question about unused parameters in Blender
Replies: 8
Views: 2629

mjordan wrote: SConstruct in the root dir has only -O2 for C parameters and none for C++. This by default.
warn flags for the linux platform in SConstruct :
warn_flags = ['-Wall', '-W']

here is your culprit, i have supressed the -W since a long time on the platform i maintain
by lukep
Thu Mar 10, 2005 9:44 pm
Forum: Coding Blender
Topic: Question about unused parameters in Blender
Replies: 8
Views: 2629

The big warning hunt commit is done. But the unused parameters are still there. I don't think it's a matter of laziness. They constitute more than 60% of Blender warnings on a Linux machine with gcc 3.4.3. So I'm really wondering what they used for. I cannot find a real motivation to this. :? :?: F...
by lukep
Thu Mar 10, 2005 9:03 pm
Forum: Testing Builds
Topic: Bf-blender / OsX 10.3-CVS (2005-02-28) Experimental XCode
Replies: 20
Views: 8335

Re: camera "Lens" -> "Scale"

Sorry if this has been covered elsewhere. I just opened a file with this build and noticed the camera was off - way off. I compared the file in the official 2.36 release and noticed a difference under the Editing button (F9) in the Camera Panel. In 2.36 "Lens: 60.85" is now "Scale 4.21" in this CVS...
by lukep
Sun Mar 06, 2005 4:06 pm
Forum: Interface & Tools
Topic: mouse clicking and the screen
Replies: 8
Views: 2175

stiv wrote:
8 MB video RAM
Not enough video memory?
Blender run on my G4 400 with 8 Mb. But he has a G3, so not sure HW acceleration is enabled, and in this case more VRam is needed.

Also 128 Mb of main memory is very little for Os X