Search found 272 matches

by bfvietnam
Tue May 31, 2005 5:35 am
Forum: News & Chat
Topic: fragment shaders and GL rendering.
Replies: 43
Views: 18577

Dude do you even have all of the settings turned on ? Those screenshots dont do it justice. But yeah get in line with everyone else n blenders verrrry slow acceptance to use current opengl standards... Yeah that's pretty much all the settings.. I guess the Nvidia's can do more, but the radeons are ...
by bfvietnam
Tue May 24, 2005 11:41 am
Forum: News & Chat
Topic: fragment shaders and GL rendering.
Replies: 43
Views: 18577

fragment shaders and GL rendering.

If you want a good game to test out your graphics card, Half Life 2 is really good.. I'm uploading screenshots to my website as I play the game. http://www.oldcliche.com/hl2_shots/ It would be nice if blender had support for this stuff. I'm using a Radeon FireGL T2, everything maxed, full reflection...
by bfvietnam
Tue May 17, 2005 1:07 am
Forum: News & Chat
Topic: Release suggestions
Replies: 25
Views: 10245

Its not about designing for the newbie. Its about accessability and user friendly interface. Everyone benefit from logical clean interface. I think that Blender`s interface IS user friendly. The thing is that it is quite different from 3dMax or Maya interface. I think the main way of convincing peo...
by bfvietnam
Tue May 17, 2005 12:57 am
Forum: News & Chat
Topic: Release suggestions
Replies: 25
Views: 10245

Well they key is..

1. add another popup menu somewhere, the popup loads in a default blend file.. Default the popup to whatever is the most popular. And allow people to add or remove from them, but deliver blender with say about 5 or ten of these settings.. Kinda like skins, but with different settings, like a modelle...
by bfvietnam
Sat May 14, 2005 12:09 am
Forum: News & Chat
Topic: Release suggestions
Replies: 25
Views: 10245

Solution..

Blender-wide default settings.. There needs to be in place a way to configure blender for when people post images, so that they can communicate what they are experiencing.. I got from this message that when people post screen dumps or even notice problems with blender, its due to the default setting...
by bfvietnam
Fri May 13, 2005 11:04 am
Forum: News & Chat
Topic: Reaction to Zarf's comment on Recruiting New Programmers.
Replies: 1
Views: 1642

Reaction to Zarf's comment on Recruiting New Programmers.

Since I can't reply on the topic because it was locked.. Here is my perception on what peer review means: Implement something Let others judge.. The difference between this and a design session.. Design session: Think up a better design, look at code, determine a future plan based on code and design...
by bfvietnam
Sun May 01, 2005 8:05 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

Sheesh have you ever seen someone use blender for a high level game ever? What a piece of junk.. Anyone can replicate your attitude Martin, take a bowler from brooklyn.. And well give him a computer.. And a "I'm not going to take crap from nobody attitude". You seem to have a lot of free time to be...
by bfvietnam
Sun May 01, 2005 7:35 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

Again, you guys seem to know a lot more that me about all this stuff, I feel like a pebble standing besides a mountain. Sounds like you got it down.. Of course, Martin and Joeri are claiming that nothing is wrong.. But notice they won't elaborate.. They just continue to be PR respresentatives for B...
by bfvietnam
Sun May 01, 2005 6:37 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

It also can't realize the acceleration of development that C++ based applications do.. You obviously never worked on a large C++ codebase project yourself. [/quote] I did my first C++ project in college, CS 460 with Bruce Wampler, using V++.. Its the last work I did with C++, but I liked it a lot, ...
by bfvietnam
Sat Apr 30, 2005 12:05 pm
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

Of course the situation in software is worse because upon all that they tend to have bad formations, but even if they had better ones, software would still be prone to bugs. Bugs are really just the things you didn't plan for.. Its a function of not thinking critically about your design. The bugs t...
by bfvietnam
Sat Apr 30, 2005 10:51 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

Its funny to hear this.. Everyone knows the reason computers fail is because of all the layered poorly designed code.. If you designed an entire application structure atop LISP it could be proven to be correct and 100% bug free.... I see you paid good attention at lesson 1. See, my coffee machine m...
by bfvietnam
Sat Apr 30, 2005 9:26 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

Ton I really wonder how many of your coders went to college.. Its funny to hear this.. Everyone knows the reason computers fail is because of all the layered poorly designed code.. I agree with you, up to this point. But you seem to equate OOP with good design and the rest with crap and that is jus...
by bfvietnam
Fri Apr 29, 2005 3:17 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

Look, this threat is about how to attract coders. Not how to distract coders. And further note it is that kind of snide talk that knocks people away from blender development. But thats just you and I can understand and handel it, but some others might not. You are out of line here. Theeth is by far...
by bfvietnam
Thu Apr 28, 2005 11:44 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

hmm..

for(a=0; a<SPACE_MAXHANDLER; a+=2) { switch(sima->blockhandler[a]) { case IMAGE_HANDLER_PROPERTIES: image_panel_properties(sima->blockhandler[a+1]); break; } /* clear action value for event */ sima->blockhandler[a+1]= 0; } So what is going on in a window.. you have a list of handlers, you look thro...
by bfvietnam
Thu Apr 28, 2005 11:21 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 17453

http://www.blender3d.org/cms/Adding_a_Floating_Panel_to_a_Window.309.0.html How I would do something like this in a OO system, I would put all the handling code and all the stuff that has most to do with that widget, with the widget, rather than dispersing it across the system.. the reason for this ...