Search found 105 matches

by simonharvey
Thu Apr 14, 2005 6:25 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

is it useless to hope that this will get built ? It is going to get built hovever I am writing something from scratch and not making an adition so the dynamics are different. Starting from the beginning is always more difficult since there is no 'rolemodel' to base it off (and if there is I purpose...
by simonharvey
Mon Apr 11, 2005 8:17 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

Right now the modules use Win32 styled messaging to preform operations, i.e. to return a texture sample at a point it will return a texture sample to a TEXTURE_SAMPLE message, the modules callback is shown below: void * callback(BlenderModule * mod, unsigned long msg, void * pointer, long value); In...
by simonharvey
Tue Apr 05, 2005 4:30 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

Hi everybody This is just a little update to tell you where I am at and where I am going. As I have mentioned in another post due to difficulties in extending blender I am writing a new plugin framework to make it easier for developers (who code in C, C++) to write extensions for it. Right now I am ...
by simonharvey
Wed Mar 30, 2005 2:08 am
Forum: News & Chat
Topic: Render Engine comparison
Replies: 2
Views: 2492

Hello

This forum is more for developers, what you need are the opinion of artists that use blender, the site can be found here:

http://www.elysiun.com/forum/index.php

Post your question in the News & Chat forum.

Kind Regards
Simon Harvey
by simonharvey
Wed Mar 23, 2005 6:41 am
Forum: Coding Blender
Topic: CVS and development Blender source? Help me please.
Replies: 7
Views: 3913

How can I add new function to Blender ? I use VC.net but i can't see its form ( interface) to change something . Blender uses its own GUI to draw its GUI and so cannot be modified with the MSVC UI tools. The GUI code can be found in: source/blender/src/ in their respective files. Kind Regards Simon...
by simonharvey
Fri Mar 11, 2005 2:59 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

What does it mean? The ocean simulator is dead? :cry: I am currently coding a framework for simulations that will allow developers to write plugins and have them interact with geometry. So far I have written the API registry (for exporting blenders internal API to the external modules) and also oth...
by simonharvey
Mon Feb 28, 2005 4:45 am
Forum: Coding Blender
Topic: Need help to get into coding... Books, ressources, etc.
Replies: 4
Views: 1885

Re: Need help to get into coding... Books, ressources, etc.

I've read a lot on blender3d.org about what is needed to code blender. Really I don't understand much, there's just too much stuff for me. I have a few questions: - Is it hard to program functions in blender ? - I already know a bit of object oriented programming because of PHP 5, but I've never ha...
by simonharvey
Sat Feb 26, 2005 5:33 am
Forum: News & Chat
Topic: Permission to use Blender for commercial product?
Replies: 8
Views: 5548

Re: Permission to use Blender for commercial product?

Am I permitted to create animated models and scenes with Blender for a proprietary, commercial software product, such as, a PC game created with Java3D? Will the GPL license with respect to Blender be violated in any way :?: If you include any of blenders GPL'ed code in your product then yes: when ...
by simonharvey
Thu Feb 24, 2005 5:00 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

Hi everybody, Well, I have moved my development computer from university to my home which dosent have an internet connection so alas I cannot send any pictures as updates. I have been thinking about blenders effect code, both its geometry effects (i.e. the 'effects' tab in Object buttons) and also a...
by simonharvey
Wed Feb 09, 2005 11:00 pm
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

Well Hi all It has been sometime since I have last posted to you, this has been due to masters. house moving and aerospace distractions. Since the last post I have managed to get some of the texture code up and running to the point where I can texture a mesh, an image is shown below: http://img.phot...
by simonharvey
Fri Jan 21, 2005 7:21 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

Some UI work

Hello everybody I am sorry for the lack of updates, unfortunately I am just getting back into blender development after some thesis and (time wasting) UT2003 gameplaying... Anyway, right now the Texture effect compiles, and runs however I am getting all zeros for the output instead of a nice looking...
by simonharvey
Fri Jan 14, 2005 3:19 am
Forum: News & Chat
Topic: real time fluid
Replies: 13
Views: 7756

Is it really useful Monkey?? This fluid dynamics come standard these days, either as a plugin or integrated into a packages dynamics engine. Are you (all) thinking dynamics (softbody,fluid) will make better anim for you? I am currently writing up an OceanFFT effect for blender, it makes the ocean a...
by simonharvey
Wed Jan 12, 2005 7:27 am
Forum: Interface & Tools
Topic: Feature request: DarkTree procedural shaders
Replies: 1
Views: 1346

Re: Feature request: DarkTree procedural shaders

Hello, You might know about the DarkTree procedural shader creation software (www.darksim.com). It has plugins for several major 3d apps (even Renderman language) which enables to load and use DarkTree procedurals. I think maybe it wouldn't be too difficult (for someone who knows how to do it :wink...
by simonharvey
Thu Dec 30, 2004 11:18 pm
Forum: News & Chat
Topic: yafray much faster
Replies: 5
Views: 3971

Re: yafray much faster

thermal_ice wrote:since the latest cvs yafray seems to be much faster with everything the same a render that took 1:30 now takes :21 secs
Is this the more advanced version than v0.0.7?

Simon
by simonharvey
Wed Dec 22, 2004 6:48 am
Forum: Coding Blender
Topic: Re: Ocean Simulator: The research continues...
Replies: 133
Views: 99249

Hi All Well after getting rid of my compile time bugs and typing in the command at the prompt I have managed to get: http://img.photobucket.com/albums/v199/simonharvey/BlenderOceanTex.jpg This shows the texture GUI code (as it stands). Once finished you will be able to either create a texture OceanF...