Search found 338 matches

by ElBarto
Sun Apr 17, 2005 12:11 am
Forum: Python
Topic: getting if is single or has duplicate linked (clones)?
Replies: 1
Views: 1162

getting if is single or has duplicate linked (clones)?

Is there a metho to get if a mesh, material or texture is single user or has duplicated linked (clones)?
by ElBarto
Sat Apr 16, 2005 1:19 am
Forum: Python
Topic: Updated VRML exporter
Replies: 24
Views: 7631

New version (050416), two Bugfixes:
- correct export of def and use for textures and materials
- no creaseangle export on IndexedLineSet

http://www.neeneenee.de/blender/x3d/vrm ... 150.py.txt
by ElBarto
Fri Apr 15, 2005 12:22 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/13)
Replies: 45
Views: 18307

A small design issue about the new display options: - in edit mode on a mesh with one selected face and displaying face area the value of face area is over the Dot of the face but not over the dot of the new transform when scaling it on just one axis. This makes it bad readable: http://www.neeneenee...
by ElBarto
Mon Apr 11, 2005 9:47 pm
Forum: Python
Topic: Updated VRML exporter
Replies: 24
Views: 7631

by ElBarto
Sat Apr 09, 2005 1:37 am
Forum: Python
Topic: Updated VRML exporter
Replies: 24
Views: 7631

Ok,
found a proper way exporting face and vertex color:
http://www.neeneenee.de/blender/x3d/vrm ... 150.py.txt

For this check out new help docs again (Textures and Materials)
http://www.neeneenee.de/blender/x3d/exp ... web3d.html
by ElBarto
Fri Apr 08, 2005 1:30 am
Forum: Python
Topic: Updated VRML exporter
Replies: 24
Views: 7631

by ElBarto
Thu Apr 07, 2005 8:21 pm
Forum: Python
Topic: My Python, optimization mini-doc
Replies: 10
Views: 2183

Hey Cam,
thanx for your answers, the list idea sound really great and seens the best solution. Maximum level of indention now is just 5 so going up to 25 for grouped items should be enough.
Lot of recoding for that is needed but this sounds so great that i will go for it.

Thanx!!!!!!
by ElBarto
Wed Apr 06, 2005 9:59 pm
Forum: Python
Topic: My Python, optimization mini-doc
Replies: 10
Views: 2183

This is one of the main functions in my code: def writeIndented(self, s, inc=0): if inc < 1: self.indentLevel = self.indentLevel + inc spaces="" for x in xrange(self.indentLevel): spaces = spaces + "\t" self.file.write(spaces + s) if inc > 0: self.indentLevel = self.indentLevel + inc It is used for ...
by ElBarto
Wed Apr 06, 2005 5:18 pm
Forum: Python
Topic: My Python, optimization mini-doc
Replies: 10
Views: 2183

Thanx, Thanx, Thanx!!! That was something i'm looking for. Will study it and optimize my new VRML exporter.

Great!
by ElBarto
Tue Apr 05, 2005 10:00 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/04)
Replies: 66
Views: 30030

Hey cool! Like the 2D-Widgets (RT 6) and creasing subsurf works now really fine!!!
Softbody-Tuning is awesome!
by ElBarto
Mon Apr 04, 2005 10:56 pm
Forum: Python
Topic: Updated VRML exporter
Replies: 24
Views: 7631

Just another update, found a bug using world textures as textures in the background node. Checked out that exporting vertex color worked bad. So will change that and after that it seems really final now. Version 050403: http://www.neeneenee.de/blender/x3d/vrml97_export150.py.txt Some help: http://ww...
by ElBarto
Sun Apr 03, 2005 12:33 am
Forum: Testing Builds
Topic: bf-blender / Windows (2005/04/02)
Replies: 15
Views: 9909

Hey thanks for the new built! Looks great. About Crease SubSurf: Rubberband and numerical input are missing Push/Pull: has numerical input but rubberband is missing too About new visible transform: when turning new visible transform on and pressing g,s,r the old transform functions coming up but it ...
by ElBarto
Tue Mar 29, 2005 11:15 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/28)
Replies: 41
Views: 15485

Hello Gabio,

sharpness of SubSurf works better now but workflow is bad like last versions:

- Rubberband is mssing
- dragging works in the logical direction but not in the common direction
- direct input for values is missing too

http://www.neeneenee.de/blender/features/#6
by ElBarto
Tue Mar 29, 2005 10:51 pm
Forum: Python
Topic: Updated VRML exporter
Replies: 24
Views: 7631

by ElBarto
Tue Mar 29, 2005 2:34 pm
Forum: Testing Builds
Topic: bf-blender / Windows (2005/03/28)
Replies: 41
Views: 15485

Happy birthday to you Gabio! Will check out the new built. Thanks!