Search found 338 matches

by ElBarto
Sat Aug 13, 2005 1:50 pm
Forum: Testing Builds
Topic: bf-Blender / Windows-Linux (2005/08/02)
Replies: 36
Views: 21169

I read at the mailing list the problem is fixed now.

Thanx for all the builts you did so far!
by ElBarto
Sat Aug 13, 2005 1:06 pm
Forum: News & Chat
Topic: Blender article at the "Digital Production" mag
Replies: 4
Views: 4355

missing things are:
- support for 3ds format shipping with blender
- working booleans
- real bevel and bridge tool needed

good things:
- uniform worflow
- softbodies
- more intuitive and interactive modelling
- faster rendering
by ElBarto
Sat Aug 13, 2005 12:06 am
Forum: News & Chat
Topic: Blender article at the "Digital Production" mag
Replies: 4
Views: 4355

...and finally the Digital Production 05:05 is out now:
http://www.digitalproduction.com/dp/magazin_aktuell.asp
by ElBarto
Thu Aug 11, 2005 11:35 pm
Forum: Testing Builds
Topic: Tuhopuu3 / Windows (2005/08/06) CygWin
Replies: 7
Views: 7746

At Jiris blog i read about Alexanders addition of texture baking but i can't find it. Please can any body told me how it works.
by ElBarto
Mon Aug 08, 2005 11:36 pm
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

But it is usefull adding it at the color picker :) and the Tooltip for a color field could be: "RGB: 0.80 0.80 0.80 - Ctrl+C for copy and Ctrl+V for paste"
by ElBarto
Sat Aug 06, 2005 9:28 pm
Forum: Interface & Tools
Topic: Feature proposals (updated aug 12)
Replies: 17
Views: 5478

Hi Bellorum, about merging things i added a chapter to my proposal too. It is not what kind of things to merge (btw. an excellent idea), it is about more merging options: http://www.neeneenee.de/blender/features/#26 http://www.neeneenee.de/blender/features/images/merge01.gif I added a link to your p...
by ElBarto
Sat Aug 06, 2005 10:50 am
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

Thanx for the hint, but that is typical for Blender, there is a function but there is no hint or GUI element to use it.
May a copy and paste button would make this more clear ;)

Thanx.
by ElBarto
Fri Aug 05, 2005 7:17 pm
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

Ahh, great to see Blender is geting better and better.

A feature that i dreamed too of the color picker is the possibility to copy and paste color:
Image
by ElBarto
Thu Aug 04, 2005 8:06 pm
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

In addition of the feature of the compression of files i updated my proposal:
Save files compressed
http://www.neeneenee.de/blender/features/#12

BTW: There are buttons at the save dialogue like "Releatives Path" and "Loading UI" that comes from the open dialogue.
by ElBarto
Thu Aug 04, 2005 12:15 am
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

I realized i forget the material panel, so one more picture for this. I added at the color picker dialogue with the possibility to copy and paste colors to/ from clipboard.

Cleaner interface and better color picker
http://www.neeneenee.de/blender/features/#24
by ElBarto
Wed Aug 03, 2005 11:49 pm
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

After all discussions i'm a fan of a cleaner and more uniform interface. I think the idea of moving color sliders into the color picker dialogue would be really fine. I added the example that shows a fine and clean Yafray Mirror Transp Panel instead off what we have now: Cleaner interface and better...
by ElBarto
Wed Aug 03, 2005 12:29 am
Forum: Testing Builds
Topic: bf-Blender / Windows-Linux (2005/08/02)
Replies: 36
Views: 21169

Hello Gabio, thanx for the new built. Well interface of the modifier stack didn't look great as it could: http://www.neeneenee.de/blender/features/images/stack02.gif from http://www.neeneenee.de/blender/features/#27 And i got a modelling problem with the reworked Knife tool. Normally i modell this w...
by ElBarto
Mon Aug 01, 2005 10:53 pm
Forum: Interface & Tools
Topic: .u3d and X3D format
Replies: 4
Views: 8797

U3D was just developed because Intel could determine the development of X3D and the Web3D consortium as they like. So they stopped their membership of the Web3D consortium for making their own format and called it "open" and "industrie standard". For me U3D is the typical example of utilize a leadin...
by ElBarto
Wed Jul 27, 2005 10:07 pm
Forum: Interface & Tools
Topic: export to maya
Replies: 2
Views: 1451

Just export it as Wavefront OBJ and then you can import it into Maya.
by ElBarto
Tue Jul 26, 2005 10:57 pm
Forum: Interface & Tools
Topic: Feature proposal Updated
Replies: 15
Views: 6683

A new chapter added to my feature proposal, it is about adding properties and dnymic panels:

Adding properties and stacks
http://www.neeneenee.de/blender/features/#27