Search found 141 matches
- Sat Oct 21, 2006 1:35 am
- Forum: News & Chat
- Topic: Can zoom work more like this ?
- Replies: 7
- Views: 6637
- Sun Sep 03, 2006 10:26 pm
- Forum: Interface & Tools
- Topic: UV>lsc unrap
- Replies: 1
- Views: 1931
- Wed Jun 21, 2006 2:25 pm
- Forum: Interface & Tools
- Topic: Blender interface aesthetic wishlist...
- Replies: 11
- Views: 3288
Re: Blender interface aesthetic wishlist...
a search function would be welcomed by me.
Multigen has a great serach tool where you can set up rules eg.
select all vertices that are below 0 in z AND are coloured green
I found it very useful when creating games for the Nintendo 64
Multigen has a great serach tool where you can set up rules eg.
select all vertices that are below 0 in z AND are coloured green
I found it very useful when creating games for the Nintendo 64
- Mon Jun 19, 2006 12:29 am
- Forum: Testing Builds
- Topic: UPDATE: bf-blender 2.42 Release Candidate: RC2!
- Replies: 48
- Views: 43804
- Sat Jun 17, 2006 7:20 pm
- Forum: Interface & Tools
- Topic: Feature Request - Update 09/01/06
- Replies: 35
- Views: 22478
- Mon Jun 05, 2006 5:52 pm
- Forum: Interface & Tools
- Topic: Outliner needs horizontal scroll
- Replies: 12
- Views: 6819
There were originally more features planned for the outliner.
http://www.blender.org/cms/Outliner.437.0.html
http://mke3.net/blender/interface/layout/outliner/
Coders just need reminding of them
http://www.blender.org/cms/Outliner.437.0.html
http://mke3.net/blender/interface/layout/outliner/
Coders just need reminding of them

- Sun May 28, 2006 1:28 pm
- Forum: Interface & Tools
- Topic: Split Polygon tool
- Replies: 4
- Views: 4719
- Wed Apr 26, 2006 11:13 pm
- Forum: Interface & Tools
- Topic: Feature Request - Update 09/01/06
- Replies: 35
- Views: 22478
Hi I just been playing around with a cvs build (Erwin's Bullet build). This should make every Blenders users life a little easier. The 'mini axis' looks good (I like the size and brightness controls). Apart from my past constructive criticisms :wink: I think he the 'xyz' text is too small. As a quic...
- Sun Apr 16, 2006 10:03 pm
- Forum: Interface & Tools
- Topic: Blender for windows console (dos) window?
- Replies: 32
- Views: 18550
Re: Blender Console Output Window Update
Hi
The console window only updates after the script has finished or the GameEngine has stopped?
The standard shell/console ouput window can output stuff whilst the GameEngine is running. Very useful to debug games.
Any chance of your new console window doing this?
thanks in advance
The console window only updates after the script has finished or the GameEngine has stopped?
The standard shell/console ouput window can output stuff whilst the GameEngine is running. Very useful to debug games.
Any chance of your new console window doing this?
thanks in advance
- Sun Apr 16, 2006 9:33 pm
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 23793
Hey Vizzy
Have you seen this patch to integrate the console/shell into Blender?
http://jb-online.net/?p=7
http://projects.blender.org/pipermail/b ... 14198.html
thought you might be interested in it
ta
Have you seen this patch to integrate the console/shell into Blender?
http://jb-online.net/?p=7
http://projects.blender.org/pipermail/b ... 14198.html
thought you might be interested in it

ta
- Sat Apr 15, 2006 10:37 pm
- Forum: Interface & Tools
- Topic: Feature Request - Update 09/01/06
- Replies: 35
- Views: 22478
Improved patches: rotating view icon: now with brightness control, space saving and not "moving" object info text... that is, almost all requests from fobsta :) user pref for Neo patch (show viewport name) Good stuff. Is there a build with these patches applied? If there is - I can't find it! thanks
- Wed Apr 05, 2006 12:03 am
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 23793
@fobsta: sorry cant find such a patch in patch tracker, if you find it, let us know, .... you maean it adds objects not depending on the view but on the real axis? that would be great, viewmodelling is messing me up simetimes too....*gg* the presets stuff to save more settings, which imho is very u...
- Wed Mar 29, 2006 10:12 pm
- Forum: Testing Builds
- Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
- Replies: 15
- Views: 23793
- Mon Mar 27, 2006 10:24 pm
- Forum: Interface & Tools
- Topic: please help me..useful websites for textures..
- Replies: 1
- Views: 1322
Hi there
hope you find the following useful
http://www.animax.it/animax/Textures.htm
http://www.stormvision.net/
http://www.mayang.com/textures/
http://www.imageafter.com/
http://www.newtek.com/freestuff/
good luck
hope you find the following useful
http://www.animax.it/animax/Textures.htm
http://www.stormvision.net/
http://www.mayang.com/textures/
http://www.imageafter.com/
http://www.newtek.com/freestuff/
good luck
- Sun Mar 26, 2006 2:46 pm
- Forum: Testing Builds
- Topic: New BlenderNation/Lox custom build (24/03/2006)
- Replies: 9
- Views: 10994