Search found 141 matches

by fobsta
Sat Oct 21, 2006 1:35 am
Forum: News & Chat
Topic: Can zoom work more like this ?
Replies: 7
Views: 6486

That would be great as an option. Not sure if the zoom should be animated though?
by fobsta
Sun Sep 03, 2006 10:26 pm
Forum: Interface & Tools
Topic: UV>lsc unrap
Replies: 1
Views: 1868

Hi there

This is a Blender development forum

for user questions you can try here

www.elysiun.com
by fobsta
Wed Jun 21, 2006 2:25 pm
Forum: Interface & Tools
Topic: Blender interface aesthetic wishlist...
Replies: 11
Views: 3049

Re: Blender interface aesthetic wishlist...

a search function would be welcomed by me.

Multigen has a great serach tool where you can set up rules eg.

select all vertices that are below 0 in z AND are coloured green

I found it very useful when creating games for the Nintendo 64
by fobsta
Mon Jun 19, 2006 12:29 am
Forum: Testing Builds
Topic: UPDATE: bf-blender 2.42 Release Candidate: RC2!
Replies: 48
Views: 42856

On Windows 2000

In a node window with no nodes

view->view all = CRASH
by fobsta
Sat Jun 17, 2006 7:20 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 21951

Hi UncleZeiv

Any chance you can enable the Game Engine in your builds?

I'd like to test both the Game Engine and the the integrated console together.

thanks
by fobsta
Mon Jun 05, 2006 5:52 pm
Forum: Interface & Tools
Topic: Outliner needs horizontal scroll
Replies: 12
Views: 6637

There were originally more features planned for the outliner.

http://www.blender.org/cms/Outliner.437.0.html

http://mke3.net/blender/interface/layout/outliner/

Coders just need reminding of them :wink:
by fobsta
Sun May 28, 2006 1:28 pm
Forum: Interface & Tools
Topic: Split Polygon tool
Replies: 4
Views: 4565

Hey! Your second image link is broken.
by fobsta
Wed Apr 26, 2006 11:13 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 21951

Hi I just been playing around with a cvs build (Erwin's Bullet build). This should make every Blenders users life a little easier. The 'mini axis' looks good (I like the size and brightness controls). Apart from my past constructive criticisms :wink: I think he the 'xyz' text is too small. As a quic...
by fobsta
Sun Apr 16, 2006 10:03 pm
Forum: Interface & Tools
Topic: Blender for windows console (dos) window?
Replies: 32
Views: 17879

Re: Blender Console Output Window Update

Hi

The console window only updates after the script has finished or the GameEngine has stopped?

The standard shell/console ouput window can output stuff whilst the GameEngine is running. Very useful to debug games.

Any chance of your new console window doing this?

thanks in advance
by fobsta
Sun Apr 16, 2006 9:33 pm
Forum: Testing Builds
Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
Replies: 15
Views: 23324

Hey Vizzy

Have you seen this patch to integrate the console/shell into Blender?

http://jb-online.net/?p=7

http://projects.blender.org/pipermail/b ... 14198.html

thought you might be interested in it :wink:

ta
by fobsta
Sat Apr 15, 2006 10:37 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 21951

Improved patches: rotating view icon: now with brightness control, space saving and not "moving" object info text... that is, almost all requests from fobsta :) user pref for Neo patch (show viewport name) Good stuff. Is there a build with these patches applied? If there is - I can't find it! thanks
by fobsta
Wed Apr 05, 2006 12:03 am
Forum: Testing Builds
Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
Replies: 15
Views: 23324

@fobsta: sorry cant find such a patch in patch tracker, if you find it, let us know, .... you maean it adds objects not depending on the view but on the real axis? that would be great, viewmodelling is messing me up simetimes too....*gg* the presets stuff to save more settings, which imho is very u...
by fobsta
Wed Mar 29, 2006 10:12 pm
Forum: Testing Builds
Topic: verBlender, updated 20.08, 2.42 verse+ cloth+pov etc
Replies: 15
Views: 23324

Thanks Vizzy

Have you come across the patch that lets you created new objects on the axis plane rather than the view plane? Did I explain myself properly :D I'm sure I downloaded a test version of Blender with this code patched in.

cheers
by fobsta
Sun Mar 26, 2006 2:46 pm
Forum: Testing Builds
Topic: New BlenderNation/Lox custom build (24/03/2006)
Replies: 9
Views: 10762

I'm lovin' the following feature

'Around Individual Centers: now works for each face when scaling/rotating mutliple faces at once'

I don't think Maya can do this (though I might need correcting)