Search found 141 matches

by fobsta
Sun Nov 27, 2005 9:47 pm
Forum: Interface & Tools
Topic: Exporting to maya binary
Replies: 1
Views: 1818

Just export your your Blender scenes as a WaveFront .obj. It will export the mesh with uv coordinates. I do this all the time.

I wouldn't know about exporting importing bones though.
by fobsta
Mon Nov 07, 2005 11:48 pm
Forum: Interactive 3d
Topic: performance
Replies: 11
Views: 4338

Is OpenGL hardware acceleration working properly on your computer?

How big is the texture? Is it a power of 2?

What version of Blender are you using? Apparently 2.25? is the fastest with least bugs?
by fobsta
Mon Nov 07, 2005 3:25 pm
Forum: Interactive 3d
Topic: performance
Replies: 11
Views: 4338

This a sweeping generalisation but triple AAA games can have at leat fifty experienced programmers, artists and designers working on them. It's not really surprising that most Blender games look amateurish when they are created by inexperienced teens in their bedrooms. I bet if the Metal Gear Solid ...
by fobsta
Mon Nov 07, 2005 12:25 am
Forum: Interface & Tools
Topic: feature request: repeat last action in edit mode
Replies: 7
Views: 5117

Maya has a repeat last command/action button

It's a great time saver for repetitive tasks
by fobsta
Fri Sep 16, 2005 10:35 pm
Forum: Interface & Tools
Topic: Naming Objects
Replies: 3
Views: 3471

Or in Blender 2.37a you can ctrl + lmb click on an objects name in the outliner to rename it.

In the future we'll be able to drag and drop in the outliner :wink:
by fobsta
Sat Sep 03, 2005 2:24 pm
Forum: News & Chat
Topic: blender game kit why is the suplied version so slow?
Replies: 6
Views: 3581

Do you have a graphics card that supports hardware accelerated OpenGL (Preferably Nvidia)?

Are the graphics drivers installed properly?

The pumpkin tutorial should whizz along even on an oldish OpenGL card.
by fobsta
Sun Aug 28, 2005 9:42 pm
Forum: Python
Topic: AttributeError: VERTEX_SHADER in Tuhopuu3
Replies: 2
Views: 1951

I thought the vertex shader stuff was only in T2?

Don't think it made it into T3...
by fobsta
Sat Aug 13, 2005 12:14 am
Forum: Interface & Tools
Topic: User Interface
Replies: 5
Views: 3020

I don't think there is is

I like Blenders 'focus follows mouse' or 'point to focus policy' but I wish when the window had focus the header would change to a more obvious colour. Or the window could be outlined in red like Maya.
by fobsta
Fri Aug 12, 2005 5:37 pm
Forum: Interactive 3d
Topic: motion trecking & blender game engine / example
Replies: 7
Views: 4607

That looks promising. Can you tell us a little more about it?

Is it optical? If so how many cameras are you using?

Is it realtime?
by fobsta
Mon Aug 08, 2005 9:27 pm
Forum: News & Chat
Topic: Blender for Zaurus?
Replies: 3
Views: 2921

There are soo many cool apps for The Zaurus, you'll probably not miss Blender on it too much.

I always wanted Pygame, but I could never get it to run.
by fobsta
Fri Aug 05, 2005 3:15 pm
Forum: Interactive 3d
Topic: VEE- Blender Game Engine
Replies: 1
Views: 2094

that's very pretty and real time too

maybe a project for next years Google Summer of code?
by fobsta
Wed Aug 03, 2005 4:43 pm
Forum: News & Chat
Topic: Long live to the Game Engine !
Replies: 3
Views: 2530

Lets bug test all the new features first and then we can pester the programmers for the pixel/vertex shaders!
by fobsta
Fri Jul 29, 2005 12:09 am
Forum: Interface & Tools
Topic: is there an undo button ??
Replies: 7
Views: 2643

Blender needs an undo button and menu entry.

I didn't know about the history list - very useful.
by fobsta
Fri Jul 29, 2005 12:01 am
Forum: Interface & Tools
Topic: is there an undo button ??
Replies: 7
Views: 2643

Blender needs an undo button and menu entry.

I didn't know about the history list - very useful.
by fobsta
Tue Jul 26, 2005 10:09 pm
Forum: Interactive 3d
Topic: Bullet Jenga, Blender gameplayer runtime demo
Replies: 1
Views: 2652

Wot no comments :-)

Jengo demo is very impressive.

I've wondered for a while if you could make an enjoyable Jenga video game that relied on skill and not chance?