Search found 176 matches
- Wed Aug 02, 2006 7:27 am
- Forum: Interface & Tools
- Topic: Offset on constaints
- Replies: 2
- Views: 1767
Child-Of Constraint is the answer. With the 'stationary' option on, it should behave in such a way. Just turn off the toggles for loc and size, and volia! Works just like the copy rot constraint with offsets - and you can still rotate object on top of that too. Note: Child-Of Constraint is not yet i...
- Wed Aug 02, 2006 7:15 am
- Forum: Animation
- Topic: How Mesh data + Displacement Data = Animation?
- Replies: 11
- Views: 7447
A solution I came up with for this sort of thing, was to have the script work on a COPY of the original mesh. Then, the script doesn't modify the actual mesh data, while still doing what you want. The script would need to firstly update the locations of vertices to those on the original mesh before ...
- Sun Jul 30, 2006 6:08 am
- Forum: Interface & Tools
- Topic: Better Image Browser
- Replies: 9
- Views: 4526
- Fri Jul 28, 2006 11:39 am
- Forum: Animation
- Topic: Armature and hinge issues
- Replies: 2
- Views: 4262
1. as LetterRip said, the blender wiki at http://mediawiki.blender.org/index.php/Main_Page 2. the 'hinge' button is not really intended to work like a 'real' hinge joint. What this button really does is set whether or not the bone that this is set on, has its rotation and scale multiplied by that of...
- Sat Jul 22, 2006 11:05 am
- Forum: Coding Blender
- Topic: ati slowdown
- Replies: 3
- Views: 2926
- Wed Jul 19, 2006 7:46 am
- Forum: Interface & Tools
- Topic: [small] Feature Request - Change Thickness of "Mini Axi
- Replies: 2
- Views: 1586
- Wed Jul 19, 2006 7:45 am
- Forum: Interface & Tools
- Topic: Feature request: record / replay UI interactions
- Replies: 3
- Views: 1693
There are some (slightly outdated) articles scattered around the blender.org site under documentation, that cover the ui. In particular, you should read through the file explaining the windowing system in blender. Also, getting yourself a copy of cvs or just a recent copy of the blender source code ...
- Tue Jul 18, 2006 9:16 am
- Forum: Interface & Tools
- Topic: Feature request: record / replay UI interactions
- Replies: 3
- Views: 1693
Actually, this sort of functionality has been requested before (many times too I think). There was even a Google Summer of Code project on this in 2005. Unfortunately, that never took off (I think the guy realised that it was just too difficult or something)... As for adding it in blender at the mom...
- Fri Jul 14, 2006 1:16 pm
- Forum: News & Chat
- Topic: 21st layer?
- Replies: 2
- Views: 2423
- Tue Jul 11, 2006 5:53 am
- Forum: Animation
- Topic: Animation playback slowness in RC3
- Replies: 5
- Views: 4731
- Sun Jul 09, 2006 8:57 am
- Forum: Coding Blender
- Topic: start hacking Blender
- Replies: 1
- Views: 2664
- Sat Jul 08, 2006 8:17 am
- Forum: Coding Blender
- Topic: Having trouble debugging problem
- Replies: 2
- Views: 3031
I've been suspecting something similar, but it's strange why it happens. When it comes to sdna, I was just looking through some of the structs. The oops/outliner struct does contain a v2d entry, which should account for all 2d-view related values (tot, cur, map, etc.) that are changed by the outline...
- Tue Jul 04, 2006 4:03 am
- Forum: Testing Builds
- Topic: UPDATE: bf-blender 2.42 Release Candidate: RC2!
- Replies: 48
- Views: 43837
- Tue Jul 04, 2006 3:52 am
- Forum: Interface & Tools
- Topic: Numpad
- Replies: 5
- Views: 2733
- Sun Jul 02, 2006 6:13 am
- Forum: Coding Blender
- Topic: Having trouble debugging problem
- Replies: 2
- Views: 3031
Having trouble debugging problem
Hi, I've currently got a little problem in my source tree. It seems to be related to a patch I've made but it might actually be due to some other change I've made. The situation is this: - I firstly made some changes to make the outliner have horizontal scrolling. All seemed to work ok. However, the...