Search found 176 matches

by aligorith
Wed Aug 02, 2006 7:27 am
Forum: Interface & Tools
Topic: Offset on constaints
Replies: 2
Views: 1684

Child-Of Constraint is the answer. With the 'stationary' option on, it should behave in such a way. Just turn off the toggles for loc and size, and volia! Works just like the copy rot constraint with offsets - and you can still rotate object on top of that too. Note: Child-Of Constraint is not yet i...
by aligorith
Wed Aug 02, 2006 7:15 am
Forum: Animation
Topic: How Mesh data + Displacement Data = Animation?
Replies: 11
Views: 7138

A solution I came up with for this sort of thing, was to have the script work on a COPY of the original mesh. Then, the script doesn't modify the actual mesh data, while still doing what you want. The script would need to firstly update the locations of vertices to those on the original mesh before ...
by aligorith
Sun Jul 30, 2006 6:08 am
Forum: Interface & Tools
Topic: Better Image Browser
Replies: 9
Views: 4249

LetterRip: I believe that I saw some screenshots from that too...

Aligorith
by aligorith
Fri Jul 28, 2006 11:39 am
Forum: Animation
Topic: Armature and hinge issues
Replies: 2
Views: 4146

1. as LetterRip said, the blender wiki at http://mediawiki.blender.org/index.php/Main_Page 2. the 'hinge' button is not really intended to work like a 'real' hinge joint. What this button really does is set whether or not the bone that this is set on, has its rotation and scale multiplied by that of...
by aligorith
Sat Jul 22, 2006 11:05 am
Forum: Coding Blender
Topic: ati slowdown
Replies: 3
Views: 2833

you haven't specified the problem... unless you mean that you've got an ati card, and blender is slowing down...

If that is the case, then update your drivers for it...

Aligorith
by aligorith
Wed Jul 19, 2006 7:46 am
Forum: Interface & Tools
Topic: [small] Feature Request - Change Thickness of "Mini Axi
Replies: 2
Views: 1511

I nearly thought that this was already there... I agree that this is something that could be done. In fact, I too want it done.

Aligorith
by aligorith
Wed Jul 19, 2006 7:45 am
Forum: Interface & Tools
Topic: Feature request: record / replay UI interactions
Replies: 3
Views: 1618

There are some (slightly outdated) articles scattered around the blender.org site under documentation, that cover the ui. In particular, you should read through the file explaining the windowing system in blender. Also, getting yourself a copy of cvs or just a recent copy of the blender source code ...
by aligorith
Tue Jul 18, 2006 9:16 am
Forum: Interface & Tools
Topic: Feature request: record / replay UI interactions
Replies: 3
Views: 1618

Actually, this sort of functionality has been requested before (many times too I think). There was even a Google Summer of Code project on this in 2005. Unfortunately, that never took off (I think the guy realised that it was just too difficult or something)... As for adding it in blender at the mom...
by aligorith
Fri Jul 14, 2006 1:16 pm
Forum: News & Chat
Topic: 21st layer?
Replies: 2
Views: 2360

Hey, I've never noticed that before...

However, unlike what you said, objects are linked properly.

Aligorith
by aligorith
Tue Jul 11, 2006 5:53 am
Forum: Animation
Topic: Animation playback slowness in RC3
Replies: 5
Views: 4601

... need some example files where this happens, with steps on what to do to notice the problem...

Aligorith
by aligorith
Sun Jul 09, 2006 8:57 am
Forum: Coding Blender
Topic: start hacking Blender
Replies: 1
Views: 2588

You might want to start off doing python scripting using the blender python api. Search for resources on how to get started with python scripting...

Aligorith
by aligorith
Sat Jul 08, 2006 8:17 am
Forum: Coding Blender
Topic: Having trouble debugging problem
Replies: 2
Views: 2954

I've been suspecting something similar, but it's strange why it happens. When it comes to sdna, I was just looking through some of the structs. The oops/outliner struct does contain a v2d entry, which should account for all 2d-view related values (tot, cur, map, etc.) that are changed by the outline...
by aligorith
Tue Jul 04, 2006 4:03 am
Forum: Testing Builds
Topic: UPDATE: bf-blender 2.42 Release Candidate: RC2!
Replies: 48
Views: 42451

Problem particle systems erasing Object's TimeOffset's
TimeOffsets are officially recognised as not working. However, they are not going to be fixed for this release, as they are part of a future project to fix up the timing system in blender.

Aligorith
by aligorith
Tue Jul 04, 2006 3:52 am
Forum: Interface & Tools
Topic: Numpad
Replies: 5
Views: 2603

Over at the blenderartists.org forum, someone has posted a script that draws a numpad on the screen to use. It was posted within the last few days, and is named Laptop_Numpad.py or similar.

Aligorith
by aligorith
Sun Jul 02, 2006 6:13 am
Forum: Coding Blender
Topic: Having trouble debugging problem
Replies: 2
Views: 2954

Having trouble debugging problem

Hi, I've currently got a little problem in my source tree. It seems to be related to a patch I've made but it might actually be due to some other change I've made. The situation is this: - I firstly made some changes to make the outliner have horizontal scrolling. All seemed to work ok. However, the...