ok, it works now,
Search found 67 matches
Texture is re-applied, TexFace is on, the blender standard render engine works perfectly, the texture is a .tga, and It won't render with yafray. Starting scene conversion. Scene conversion done. Yafray found at : /usr/bin/ Starting YafRay ... Loading grammar ... Starting parser ... Parsing OK Loadi...
3d acceleration is working fine on my system, glxgears is running at 6200fps, and GLTron is just as fast at 1600x1200 as it is at 1024x768, but I want to compile 3d acceleration into blender, I don't think that end of things is working, and I want to know how to compile it with the source by hand.
Ok, I just got this new Nvidia GeForce FX 5900 XT and I want to get 3d acceleration working in blender. I'm running gentoo linux and the default build for gentoo doesn't build it in, how do I get it working?