Search found 208 matches

by mchs3d
Sun Feb 05, 2006 10:42 pm
Forum: Coding Blender
Topic: compile from source
Replies: 3
Views: 2739

What build system are you using?
by mchs3d
Sun Feb 05, 2006 2:36 am
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40697

Somehow it was ommitted. I'm updating it right now with the .blender folder and test.blend included.
by mchs3d
Sat Feb 04, 2006 11:50 pm
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40697

It should be included with the download. Look in the .blender directory for test.blend.
by mchs3d
Fri Feb 03, 2006 12:23 am
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40697

Updated. :D
by mchs3d
Fri Jan 27, 2006 12:31 am
Forum: Interface & Tools
Topic: Blender for windows console (dos) window?
Replies: 32
Views: 18249

No, the window cannot be removed. It's part of the code, and removing it would take a literal rewrite of the entire system. Sorry, but you'll just have to get used to it like the rest of us. :wink:
by mchs3d
Fri Jan 20, 2006 4:48 pm
Forum: News & Chat
Topic: Request: Blender 2.40 Win32 Optmized build
Replies: 11
Views: 5702

There is two builds on graphicall.org that isoptimized for SSE2: 1. Orange (SSE2) from Jan-15-06 2. Bf-Blender/ Windows optimized (with SSE2) from Jan-14-06 Are they both Windows optimized? Which one should I use under Win to get higher perfomance? Thanks. They are both optimized. Orange is basical...
by mchs3d
Mon Jan 16, 2006 10:31 pm
Forum: Testing Builds
Topic: Orange / Windows Optimized 01/15/06
Replies: 18
Views: 15879

These are odd symptoms. I'll see what can be done to make them work for all. 8)
by mchs3d
Sun Jan 15, 2006 11:46 pm
Forum: Testing Builds
Topic: Orange / Windows Optimized 01/15/06
Replies: 18
Views: 15879

did you try removing atioglxx.dll? If you're running an AMD and it works for you, please tell me. :?
by mchs3d
Sun Jan 15, 2006 8:08 pm
Forum: Testing Builds
Topic: Orange / Windows Optimized 01/15/06
Replies: 18
Views: 15879

Orange / Windows Optimized 01/15/06

I made three builds that are now posted on Graphicall.org. These are Windows optimized Orange builds. Please note that the SSE2 and SSE1 builds will run faster, but require your CPU to support the respective instruction set. Also note that the atioglxx.dll is included for ATI users that have perform...
by mchs3d
Fri Dec 30, 2005 5:09 am
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40697

I have finally updated a new one. It can be found on graphicall.org. Have fun Blendering! :D
by mchs3d
Fri Dec 30, 2005 3:44 am
Forum: News & Chat
Topic: Request: Blender 2.40 Win32 Optmized build
Replies: 11
Views: 5702

Most Athlon processors, actually, have SSE2 support. But if yours doesn't, I will post optimized builds for SSE1 and no SSE too.
by mchs3d
Fri Dec 30, 2005 12:21 am
Forum: News & Chat
Topic: Request: Blender 2.40 Win32 Optmized build
Replies: 11
Views: 5702

You guys are in luck. :wink: I just posted an ultra-fast, streamlined build on graphicall.org that is a Win32 optimized. It, however, requires your processor to support SSE2 to run. But it renders ultra fast. I was able to cut render time in half from the normal release build. Please post your rende...
by mchs3d
Thu Dec 01, 2005 11:57 pm
Forum: Rendering
Topic: dual xeon 64 bit processor
Replies: 8
Views: 6825

Yes, you are right. Also, if you want to speed things up, download an optimized build for your system. I offer builds for Windows which can speed up rendering by more than 40%, however, I haven't updated them recently. If you don't use Windows, I think there are optimized builds for Linux and OSX as...
by mchs3d
Wed Nov 16, 2005 3:48 am
Forum: Coding Blender
Topic: Good resource for developers!
Replies: 1
Views: 2626

Good resource for developers!

Anyone interested in speeding up some C/C++ code should check out the page at the bottom of this article. I never knew about half the things it mentions! :lol:

click here
by mchs3d
Sun Nov 13, 2005 11:11 pm
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40697

Thanks, I'll post it as soon as I can! :D