Search found 208 matches

by mchs3d
Sun Nov 13, 2005 1:55 am
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40503

Yes, sorry, my laptop is down! :roll: As soon as I get it back, I'll do a fresh rebuild. Sorry for not posting sooner!
by mchs3d
Thu Nov 03, 2005 4:35 am
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40503

Thanks a lot for the support! :D Lately I've been extremely busy (student :wink: ), but over the weekend I'll do some updating.
by mchs3d
Mon Oct 17, 2005 11:45 pm
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40503

Sorry for not elaborating. The build is optimized for both Intel and AMD CPUs so long as they support SSE2.
by mchs3d
Sun Oct 16, 2005 10:24 pm
Forum: Testing Builds
Topic: Nightly bf-blender/windows optimized
Replies: 47
Views: 40503

I've posted a new build on graphicall.org. This build now uses SSE2, so your processor must support it in order to run Blender. This is the fastest build I've made yet, though. The test.blend (included) I rendered with the normal build from blender.org and got 08:07.98. But with this build it took 0...
by mchs3d
Sun Oct 16, 2005 10:01 pm
Forum: News & Chat
Topic: Would anyone benefit...?
Replies: 5
Views: 2678

.net framework... And how cross-platform will that be?
The .NET framework is just the Windows overlay for the application that will be used, which will be cross-platform.
by mchs3d
Fri Oct 14, 2005 11:53 pm
Forum: News & Chat
Topic: Would anyone benefit...?
Replies: 5
Views: 2678

Yes, there will be an executable that probably uses .net framework to access the server and update, although I can't gaurantee it. The patches work fine though, I tried them out. So long as you apply it to the exact same build it was created from, it should work just fine.
by mchs3d
Fri Oct 14, 2005 2:04 am
Forum: News & Chat
Topic: Would anyone benefit...?
Replies: 5
Views: 2678

Would anyone benefit...?

I was just wondering, would anyone benefit if I offered a build, but then offered incremental binary patches to that build? They would typically be < 1.0 megabyte. This could ease the strain on dial-up users so they don't have to download a 5.4 meg .zip every time they want the latest and greatest. ...
by mchs3d
Thu Oct 13, 2005 5:32 am
Forum: Testing Builds
Topic: 2.40 pre-release alpha1 / Windows
Replies: 31
Views: 24996

Keep checking up, I'll try to post a build every day until the 2.40 release. 8)
by mchs3d
Thu Oct 13, 2005 5:25 am
Forum: Testing Builds
Topic: 2.40 pre-release alpha1 / Windows
Replies: 31
Views: 24996

I think Ton is working on all of that right now. They are going to integrate that as well as the new interface that Matt Ebb designed. This build is really pre-preliminary.
by mchs3d
Thu Oct 13, 2005 5:04 am
Forum: Testing Builds
Topic: 2.40 pre-release alpha1 / Windows
Replies: 31
Views: 24996

No, this is a clean CVS build. If it's not in the CVS, it isn't in this build. :wink:
by mchs3d
Thu Oct 13, 2005 4:35 am
Forum: Testing Builds
Topic: 2.40 pre-release alpha1 / Windows
Replies: 31
Views: 24996

Hmmmm.... It shouldn't require that. Let me take a look at it.
by mchs3d
Thu Oct 13, 2005 12:45 am
Forum: Testing Builds
Topic: 2.40 pre-release alpha1 / Windows
Replies: 31
Views: 24996

Read here.
by mchs3d
Thu Oct 13, 2005 12:28 am
Forum: Testing Builds
Topic: 2.40 pre-release alpha1 / Windows
Replies: 31
Views: 24996

2.40 pre-release alpha1 / Windows

This is an unofficial build of the pre-release alpha1 for BF-Blender 2.40. Although it isn't an official release, consider this 2.40 with a few bugs left to work out. Any bugs should be reported to the tracker. Also, I will posting a Windows optimized build for the alpha1 real soon, so check back. A...
by mchs3d
Tue Oct 11, 2005 2:30 am
Forum: News & Chat
Topic: Blender 2.40
Replies: 3
Views: 2857

Go to the testing builds forum and download a current build. Those are basically 2.40 with a few more bugs than the release will have. :wink:
by mchs3d
Thu Oct 06, 2005 11:04 pm
Forum: News & Chat
Topic: ATI GRAPHIC CARD AND s l o w B l e n d e r FIX
Replies: 5
Views: 5186

Yes, sorry. The words "this" and "here" are the links, they're just very faint. :?