Search found 149 matches

by mjordan
Thu Apr 28, 2005 2:31 am
Forum: News & Chat
Topic: Recruiting new programmers
Replies: 49
Views: 18675

What I think about recruiting Blender developers. Many developers here would like to contribute to Blender but they lack the time to figure out how the blender internals work. The only way to proceed to know how a function work is reading its code. This is a major problem, because Blender is a large...
by mjordan
Sun Apr 24, 2005 3:42 am
Forum: News & Chat
Topic: Can I help?
Replies: 4
Views: 2425

Re: Can I help?

Hi My name is gil_1, I'm a new user of this forum. I wish help this project with my works. Is it possible? I'not a expert developer, this is mi firsth experience, bat I'm much interest. Is possibile for me doing somethig of easy? I can start, traslate some manual in Italian Language... Tell me some...
by mjordan
Sat Apr 23, 2005 2:07 pm
Forum: Coding Blender
Topic: Blender with GCC 4.0, faster (23nd of April)
Replies: 4
Views: 2247

Thanks Campbell. This is simply great!
In the past I have heard bad things about Blender and the -ffast-math. Someone said it sould lead to rendering errors... But I have never verified this. Maybe could be true?
by mjordan
Fri Apr 22, 2005 4:58 pm
Forum: Coding Blender
Topic: Blender with GCC 4.0, faster (23nd of April)
Replies: 4
Views: 2247

Re: Blender with GCC 4.0, faster (22nd of April)

Hi, just compiled Blender with GCC 4.0 A rendering test that used raytracing showed the GCC 4.0 build to be 12% faster then GCC 3.4.3. Not bad for a compiler swapover :) Get the linux amd-xp optimized build from my site (links in my sig) No single problem in compiling with 4.0.0? Did you tweak some...
by mjordan
Thu Apr 21, 2005 4:00 pm
Forum: News & Chat
Topic: Blender Splash Screens Collection
Replies: 6
Views: 4358

That page is very good. Maybe you can include them in a "subpage" dedicated to Blender aplash screens :-)
by mjordan
Thu Apr 21, 2005 3:23 pm
Forum: News & Chat
Topic: Blender Splash Screens Collection
Replies: 6
Views: 4358

Blender Splash Screens Collection

Hi... I'd like to know if someone is hosting old blender splash screens in their original size/format. I would really have a blender splashes collection, even for early releases (possibly all of them!). And two other questions: 1) Where the splash screen contest is announced? (forum ,mailing lists, ...
by mjordan
Tue Apr 19, 2005 10:10 am
Forum: Coding Blender
Topic: Best way to get Blender objects to OpenGL/C++
Replies: 10
Views: 41626

Loading different models at runtime is an app job, not a Blender job. I'm asking for a script that dumps the model's coordinates into an array, not a development environment. simple export, public domain import struct import Blender def save(filename): objs = Blender.Object.GetSelected() if not len...
by mjordan
Mon Apr 18, 2005 5:55 pm
Forum: Coding Blender
Topic: Best way to get Blender objects to OpenGL/C++
Replies: 10
Views: 41626

Why not an OpenGL exporter in Bleder? I find quite ridicolous an OpenGL app has a DirectX exporter and not an OpenGL one ... :lol: opengl has a native format? there is an opengl call to load a model in a standard well documented format?!?! yeah, I didn't think so. someone could write an exporter wh...
by mjordan
Mon Apr 18, 2005 1:11 pm
Forum: Coding Blender
Topic: Best way to get Blender objects to OpenGL/C++
Replies: 10
Views: 41626

Why not an OpenGL exporter in Bleder?
I find quite ridicolous an OpenGL app has a DirectX exporter and not an OpenGL one ...
:lol:
by mjordan
Mon Apr 18, 2005 12:26 pm
Forum: News & Chat
Topic: What is iterative rendering ?
Replies: 13
Views: 9035

:shock:
Is this the only one available with this kind of rendering?
:shock:
by mjordan
Tue Apr 05, 2005 3:52 pm
Forum: News & Chat
Topic: What happened to the NURBANA implementation?
Replies: 20
Views: 11513

:?: Btw, what does it mean "Industrial strength NURBS"? :?:
Thanks. I'm very ignorant about this jargon, sometimes. :x
by mjordan
Tue Apr 05, 2005 3:48 pm
Forum: News & Chat
Topic: What happened to the NURBANA implementation?
Replies: 20
Views: 11513

Re: Nurbana Status

Hi folks, I made a project on sourceforge called "Nurbana" to put place the Nurbana source code as LGPL code. Anyone who would like me to talk to them about integration into blender should contact me via email or IRC, I'm on #blendercoders alot as "Twingy". My hope is that somne familiar with the b...
by mjordan
Tue Apr 05, 2005 3:41 pm
Forum: News & Chat
Topic: What happened to the NURBANA implementation?
Replies: 20
Views: 11513

http://sourceforge.net/projects/nurbana/ Lord knows blender needs it.. Parametric curves in blender serve more for construction than for a working model. Also while you guys are at it, change the curve and surface primitives for blender so that a surface primitive looks more like a flat plane and l...
by mjordan
Tue Apr 05, 2005 3:34 pm
Forum: News & Chat
Topic: What happened to the NURBANA implementation?
Replies: 20
Views: 11513

oyster wrote:The source is not here yet
Yeah. Still no sources.
by mjordan
Tue Apr 05, 2005 3:30 pm
Forum: News & Chat
Topic: Finally, skin with realistic subsurface scattering
Replies: 18
Views: 19366

Hello, this script is nice. For too many time I was waiting for SSS into Blender.
But I know Ray Wells is working on a SSS implementation for Blender. So my question is: is this work duplicated with Ray's work?