Search found 46 matches

by Oso
Tue Jan 11, 2005 12:56 pm
Forum: News & Chat
Topic: Blender users in Boston??
Replies: 15
Views: 9643

Ideasman, I live on the South Shore, but I commute into Boston every day on the "T."
by Oso
Fri Oct 22, 2004 2:13 pm
Forum: Coding Blender
Topic: Compiling under Windows with MinGW
Replies: 2
Views: 3362

Compiling under Windows with MinGW

My short term goal is to publish an up-to-date doc on how to compile using MinGW (as opposed to Cygwin). I've read all the available doc and managed to pretty much compile all the Blender code. My problem is trying to link the Blender executable. ****> Link /home/mmiddlet/2.34/blender/obj/windows/bi...
by Oso
Fri Aug 20, 2004 1:39 pm
Forum: Coding Blender
Topic: A little guidance please (New rope script page 3)
Replies: 41
Views: 10717

Koba,

I've only played with it a little, and I'm afraid I can't help you debug the problem, but I can say, WOW! For someone who didn't know anything about this when you started, you've accomplished a lot in less than 3 weeks!

You are to be congratulated. Keep up the good work.
by Oso
Fri Aug 13, 2004 9:13 pm
Forum: Python
Topic: explode script
Replies: 2
Views: 1206

Most excellent! I am going to have to play with this script!
by Oso
Tue Aug 10, 2004 2:16 pm
Forum: Rendering
Topic: We have better OSA now, but...
Replies: 12
Views: 3758

Has anybody looked at:

http://www.antigrain.com/index.html

I imagine it would take a lot of work to integrate this into the renderer, so it's probably not a short- or even near-term solution.

Perhaps it should be something that's thought of in terms of Blender 3.x?
by Oso
Sun Aug 08, 2004 12:33 am
Forum: Documentation & Education
Topic: Tutorials about "OrCo mode"
Replies: 5
Views: 2267

Thanks!
by Oso
Fri Aug 06, 2004 2:16 pm
Forum: Documentation & Education
Topic: Tutorials about "OrCo mode"
Replies: 5
Views: 2267

env, Another great tutorial! I did have a couple of questions, however. 1) I am correct in assuming that the orientation you used to creat the object in Blender was the side view? I'm trying to understand the X-Y-Z settings for the different materials. 2) You mentioned that there are two different f...
by Oso
Thu Jul 29, 2004 1:48 pm
Forum: Python
Topic: postscript .eps/.ps simple importer 2 bezier curves
Replies: 4
Views: 1580

Wow! You've been busy!
by Oso
Thu Jul 29, 2004 1:46 pm
Forum: Python
Topic: svg path importer : alpha version, to bezier curves too.
Replies: 5
Views: 1793

This is great news! I echo celeriac's "Thanks!"
by Oso
Thu Jul 08, 2004 1:12 pm
Forum: News & Chat
Topic: Behaviour A.I.
Replies: 18
Views: 6073

I don't know if this really applies to what you're doing, but have you checked out these sites?

http://www.h-anim.org/
http://www.vhml.org/
http://www.cs.vu.nl/~eliens/research/re ... tform.html

Maybe there's something that can be used/extended into Blender.
by Oso
Wed May 12, 2004 1:21 pm
Forum: News & Chat
Topic: Producing an Entire Movie in Blender
Replies: 5
Views: 2760

Absolutely, fantastic!

PLEASE, post a tutorial (in your copius spare time) :wink: about how you acheived that cool cube effect. It is stunning!

Excellent work!

BTW, if you're looking for someone to do an audio soundbed for your film, I'd love to help out.
by Oso
Fri Apr 23, 2004 5:09 am
Forum: Documentation & Education
Topic: Blender Manual 2.32 Docbook files
Replies: 10
Views: 4213

S68 has been doing a fabulous job of getting the materials online. I've been working on creating both PDF and HTML output based on his progress. I'm very close. I just have some graphics linking issues to resolve. Once I'm successful, I'll post a URL to where the documents can be downloaded. I plan ...
by Oso
Fri Apr 23, 2004 5:02 am
Forum: Documentation & Education
Topic: SEASCAPE TUTORIAL POSTED
Replies: 8
Views: 3731

If it comes anywhere close to your previous tutorials, it will be more than worth the wait! I look forward to your next installment. Keep up the excellent work.
by Oso
Mon Apr 19, 2004 6:51 pm
Forum: Documentation & Education
Topic: SEASCAPE TUTORIAL POSTED
Replies: 8
Views: 3731

Cog,

Absolutely brillaint work on the tutorial! My hat is off to you!
by Oso
Sun Mar 28, 2004 9:13 pm
Forum: Documentation & Education
Topic: My First Comlete Project
Replies: 1
Views: 2054

The place that you want to post your work is over at http://www.elysiun.com. You'll find lots of info for Works In Progress, completed works, etc.