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Blender crashes in Mandriva
Posted: Fri Dec 29, 2006 6:30 am
Whenever I use the "extrude" command (keyboard "E"), Blender crashes out of X and leaves me temporarily at the command line login, then to the graphic login. Does anyone have this same problem? Is it because of some outdated dependency? I'm using Mandriva 2007 with Blender 2.42a. I've installed Blender along with Mandriva 2007 on 2 different computers and they both crash the same way.
Posted: Fri Dec 29, 2006 5:59 pm
what grahpics card and whose drivers do you have on those two computers?
Blender crashes on Mandriva
Posted: Fri Dec 29, 2006 7:04 pm
One is a ATI Rage XL and the other is a nVidia Riva TNT2 Model 64.
I do know that the previous version (2.41) of Blender worked perfectly on the second one (the other one is new) under Mandriva 2006; I now use Mandriva 2007 on both and Blender crashes equally well on each.
Blend in Mandriva2007
Posted: Sat Jan 06, 2007 11:44 am
You are not alone !
Each time I extrude it crashed out then I upgrade some mdv dependency files/drivers. It works ( well, .. to a certain extend) extrude, render and rig, animate but when I exit out of Blender follow by any other other applications (Gimp, inkscape etc) the whole Man2007 restart X server.
In case you want to try linux CVs builds, I have tried some blender cvs build on Man2007 you would need to downld some dependency files whcih you can't under mdv web site. You will have to compile on your own. Those CVS build dont come with packages for mandriva linux.
Finally, I gave up and went back to XP64 bit with standard Blender(32 bit).
Blender crashes in Mandriva2007
Posted: Tue Jan 09, 2007 8:49 pm
Any idea what's causing these crashes and why?
Unable to help on Mandriva ...
Posted: Thu Jan 18, 2007 7:37 am
How I felt about all these ... may be same as you ... disgruntled by the fact we invest in 64b x2 and under perform. May be blender is not ready for any 64 bit linux distro ... problems ...one after another.
I have tried other blender-linux from FC5, Ubuntu, Dream Linux, Gentoo and finally Mandriva. All those I have tried were for AMD64 bit platform. They didn't work well.
However on i386 Ubuntu and Gentoo they run well without technical glitches. I mean .. I used Blender from the blender website.
Anyway, this is just my assumption ... blender under 64 bit platform for one thing still a long way to go as Ton cannot manage another platform. He mentioned that ... to start 64 bit he would probably have to give up 32 bit (his remarks came from one web forum). He also mentioned blender is able to use 64 bit integer on the fly.
I'm not linux guru, so to speak.
My advice either use XP64 bit or use linux i386 with SMP support. If you want something works in dual core perhaps FreeBSD or Open BSD may be of good choice these two unix variance come with i386 SMP. Well, something "close to 64 bit WITH dual core". Don't you think so?
Posted: Thu Jan 18, 2007 2:44 pm
64 bit platforms are not well supported. Official word is do not use 64 bit Blender for serious work.
Posted: Fri Jan 19, 2007 9:46 am
as stivs says it might be 64 bit issues; first thing to check is your opengl drivers and xlib - a crash on basic things is frequently caused by those.
Stivs khughes and a few others use Blender64 regularly so I doubt it is blender64 where the issue is for something as basic as extrude.
Posted: Fri Jan 19, 2007 3:16 pm
I was not implying the crashes were due to 64 bit issues, although drivers could be suspect.
This was a generic warning in response to the recommendation to 'use XP64 bit'.
Note that current CVS Blender will not compile on 64 bit platforms without some editing.