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GUI problems

Posted: Wed Mar 19, 2003 8:04 am
by Carl

I am completely new to Blender, though I have used a few other 3D applications in the past.

When installing everything looked fine, but when running the program, all button icons are gone, and in their place is just a black rectangle. I have no clue as to why it is like this. It worked on another computer when I tried it. Also tried un/re-installing without success.

My computer: DELL laptop, PII Celeron 466 MHz, 192 MB RAM. Graphics: 8 MB.

Does anyone know how I can fix this?

Posted: Wed Mar 19, 2003 9:19 am
by H@dj

your problems more then likely are your graphics card.

your card has to be openGL compatible,,and if it is then try,

(assuming your using windows) slowing downthe hardware acceleration:

right click your desktop and goto,


and turn the slider down about halfway(2nd notch)

hope this helps,


Posted: Wed Mar 19, 2003 11:44 am
by Carl

But... hmm... can't seem to find it. Maybe because I use Win 2k? I know I have seen that setting before, but that might have been on Win 98 or so....

But if you think it might be OpenGL that is the problem, maybe I should try to upgrade my display drivers or something. I'll have to try that.

My video info (from AIDA):
--------[ AIDA32 (c) 1995-2003 Unlimited Possibilities ]----------------------------------------------------------------

Version AIDA32 v3.30
Report Type Quick Report
Computer **********
Generator **********
Operating System Microsoft Windows 2000 Professional 5.0.2195 (Win2k Retail)
Date 2003-03-19
Time 11:42

--------[ Windows Video ]-----------------------------------------------------------------------------------------------


Video Adapter Properties:
Device Description ATI RAGE MOBILITY-M1 AGP2X (English)
Adapter String 1002-4C4D-64-1028-00AA
Chip Type ATI RAGE Mobility P/M AGP 2X (A21/2)
DAC Type ATI Internal DAC
Installed Drivers ati2drab
Memory Size 8 MB

Video Adapter Manufacturer:
Company Name ATI Technologies Inc.
Product Information
Driver Download


Posted: Wed Mar 19, 2003 12:05 pm
by matt_e
Have you got fullscreen anti-aliasing turned on? This has been known to cause problems with Blender.

Posted: Wed Mar 19, 2003 1:17 pm
by phase
Try changing your desktop settings to 32 bit colors.
I also work on a laptop with an ATI M1 graphics card
and Blender performs excellent with the 32 bit setting.


Posted: Wed Mar 19, 2003 7:59 pm
by IoN_PuLse
Yes check the drivers, I am 99.9999% that is the cause of your issue. I have used Blender on win2k flawlessly in the past. I would check into newer drivers or fiddle with driver settings.

Posted: Thu Mar 20, 2003 9:49 am
by endi
I have same problem with my laptop (S3 Savage 8M). When I turned off the "mouse shadow" option in win2K, the problem solved!

Posted: Fri Mar 21, 2003 8:25 am
by Carl
Hi again!

Thanks for all your replies! Wow, you are REALLY trying to help me out! What a great bunch of people you are! :)

Though, unfortunately, I have tested all of above (Upgraded driver, lowered hardware acceleration, 32-bit colors (already had that on), turned off mouse shadow). But no change in Blender... :/ Ah well.. I suppose my graphics card just is no good with OpenGL...

Thanks again for all your concern!


A Rage Mobility Solution

Posted: Sat Mar 22, 2003 11:00 pm
by metaphorz
Yes, I had this problem as well. Here is the fix that worked for me--
very simple, and no need to mess with the hardware acceleration.
You will have 3 display resolution settings:

Medium: 16 bit
High: 24 bit
Highest 32 bit

Choose 24 Bit and your problems may well disappear. 16 bit
and 32 bit do not work on my rage mobility card (inside a Fujitsu
Lifebook notebook computer).


Posted: Mon Mar 24, 2003 7:20 am
by Carl
Well... what can I say?


I can't imagine I did not try 24-bit! I tried, 16-bit, 32-bit, different resolutions, different hardware acceleration... the works, but not 24-bit! :) :)

But thanks again!!

Hmm... this maybe should be listed in some kind of "Known problems with certain hardware" topic or so.

Best regards
Carl Gustafsson