OS X 10.2.5?

General discussion about the development of the open source Blender

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Bischofftep
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OS X 10.2.5?

Post by Bischofftep » Fri Apr 11, 2003 1:17 pm

Hello!

Anybody tried OS X 10.2.5 with blender yet?

Only reason I think it'll have any impact is that one of the things Apple has "fixed" in this release is their OpenGL implementation...

Hope it fixes some bugs! Has anyone tried it yet or in 3 hours will I be the first? :-)

-Bischofftep

Money_YaY!
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Joined: Wed Oct 23, 2002 2:47 pm

Post by Money_YaY! » Fri Apr 11, 2003 5:38 pm

Tell me when you do . YaY

new version is u[p.

"v^

Bischofftep
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It's Good!

Post by Bischofftep » Fri Apr 11, 2003 6:54 pm

Okay, it works. :)

About the only change I noticed was that there's less flickering when using face select mode: it doesn't seem to go spastic into bizzare colors except for brief moments now, whereas it used to stay that way when your mouse pointer left the window.

Alas, no other fixes. Python still broken to some extent, GUI functions still not working, and VRML2.0 support still missing.

Ah well. More work to do...

-Bischofftep

Money_YaY!
Posts: 442
Joined: Wed Oct 23, 2002 2:47 pm

Post by Money_YaY! » Fri Apr 11, 2003 7:07 pm

rats

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