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OS X 10.2.5?

Posted: Fri Apr 11, 2003 1:17 pm
by Bischofftep

Anybody tried OS X 10.2.5 with blender yet?

Only reason I think it'll have any impact is that one of the things Apple has "fixed" in this release is their OpenGL implementation...

Hope it fixes some bugs! Has anyone tried it yet or in 3 hours will I be the first? :-)


Posted: Fri Apr 11, 2003 5:38 pm
by Money_YaY!
Tell me when you do . YaY

new version is u[p.


It's Good!

Posted: Fri Apr 11, 2003 6:54 pm
by Bischofftep
Okay, it works. :)

About the only change I noticed was that there's less flickering when using face select mode: it doesn't seem to go spastic into bizzare colors except for brief moments now, whereas it used to stay that way when your mouse pointer left the window.

Alas, no other fixes. Python still broken to some extent, GUI functions still not working, and VRML2.0 support still missing.

Ah well. More work to do...


Posted: Fri Apr 11, 2003 7:07 pm
by Money_YaY!