dynamic object bounds

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punksta
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Joined: Tue Mar 11, 2008 1:13 am

dynamic object bounds

Post by punksta »

i am trying to make a game. one of the problems that i have run into is that the bounds of a dynamic object are not the actual shape of the object. when i make the object so that it is not an actor with no bounds selected, then the bounds work perfectly. how do i make the bounds like that with a dynamic object? -punksta
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SaltyOREO
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Joined: Thu Apr 19, 2007 8:12 pm
Location: Colorado

Post by SaltyOREO »

There is a drop down arrow in the bounds option. Try different ones. I think the one that works the best is the Convex Hull Polytope

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