Graphics card compatibility - post your specs here!

General discussion about the development of the open source Blender

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Grendal
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Joined: Fri Dec 12, 2003 4:06 pm

Post by Grendal » Wed Dec 17, 2003 6:10 am

Machine 1 : My baby :D
Operating system : Windows XP Pro SP1
Graphics Card : ATI Radeon Pro 128MB
Functionality or problems : After clicking any button, the button is redrawn in a skewed way. This problem seems to plague versions before 2.30. Versions 2.30+ experience minimal distortions.
Notes : Everything else is perfect!

Machine 2 :
Operating system : Windows XP HOME
Graphics Card : GeForce 2 MX 64MB
Functionality or problems : Functions great!

ebrain
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Joined: Mon Sep 01, 2003 2:48 pm
Location: Nantes [FRANCE]
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Post by ebrain » Wed Dec 17, 2003 11:33 am

System: Pentium 4A 2GHz, 1Go DDR, VIA motherboard
Operating Systems: Windows XP Pro & Linux MDK 9.2
Graphics Card: ATI RADEON 7500 64Mo
Driver: Catalyst 3.9 (win) & XFree 4.0.3 (linux)
Functionality: All Blender versions runs very well. I don't have any 3D acceleration on Linux (simply slower, no bugs)

sparkus
Posts: 0
Joined: Mon Sep 15, 2003 1:34 am
Location: Berlin, Germany

Post by sparkus » Thu Dec 18, 2003 12:53 am

Machine 1 :
Operating system: Windows 2000 SP4
Graphics card1: GeForce2 MX400 (64mb) - primary screen
Graphics card2: Riva TNT (16mb) - secondary screen
Driver/OpenGL version1: v3.0.8.2 Microsoft
Driver/OpenGL version2: v? Microsoft
Functionality: Blender works perfectly in all versions tested (2.25-2.31a)

Machine 2 :
Operating system: Windows XP Pro SP1
Graphics card: onboard unknown chipset (maybe intel 810) (2mb)
Driver/OpenGL version: v? Microsoft
Functionality: Blender works perfectly in all versions tested (2.31a)

HappyDieDay
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Joined: Fri Dec 19, 2003 1:37 am

Post by HappyDieDay » Fri Dec 19, 2003 1:52 am

OS:Red Hat 9
GrCard:Riva TNT 2 Pro
Driver:NVidia 45.23
Functionality:I have something strange on my cursor.I am a newbie in Linux, so I don

neostar
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Joined: Wed Dec 31, 2003 8:45 pm

Post by neostar » Wed Dec 31, 2003 8:49 pm

Operating system: Windows XP Pro, SP1
Graphics card: Asus V6800 Deluxe (NVidia GeForce DDR)
Driver/OpenGL version: Windows XP default drivers 6.13.10.2958
Functionality: Blender works perfectly 2.31a

anlar
Posts: 0
Joined: Thu Dec 25, 2003 11:01 pm

Mine

Post by anlar » Thu Jan 01, 2004 12:52 am

Operating system: Windows XP Pro SP-1a

Graphics card: Geforce 4 Ti 4800 Se (MSI)

Driver: ForceWare 53.03 (Bundled OpenGL driver)

Functionality with 2.31a: Having full scene anti-aliasing or anisotropic filtering enabled applies to Blender too making the objects blurry.

Functionality with 2.2x: Impossible to use. The screen is blank and the buttons flash for a second when you move the mouse over them.
Last edited by anlar on Tue Jan 06, 2004 1:47 pm, edited 1 time in total.

neo67327075
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Joined: Sat Jan 03, 2004 12:30 pm

Post by neo67327075 » Sat Jan 03, 2004 12:44 pm

Operating System : Windows XP pro SP1
Graphic card : Ati Radeon 9800 (Hercules)
Driver : Catalyst 3.10
Blender Version : 2.31a
Functionality : Text is sometimes blurred when the antialised international font is on. Except that, when I start blender, it works well, but after a few minutes, the only fact of moving the mouse in blender UI increase the CPU usage up to 100%, what makes blender very slow !

cyanid
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Joined: Sat Jan 03, 2004 10:16 am

Post by cyanid » Mon Jan 05, 2004 4:58 pm

Operating system: Windows XP Prof SP1
Graphics card: GeForce 4MX (64mb
Driver/OpenGL version: v43.45 nVidia
Functionality: Blender works perfectly in all versions tested (2.25, 2.26) tough, rendering tooks a long (really long) time but thats normal @ 64 MB i guess

IoN_PuLse
Posts: 212
Joined: Wed Oct 16, 2002 6:05 am
Location: Canada, BC
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Post by IoN_PuLse » Tue Jan 06, 2004 5:12 am

cyanid wrote:Operating system: Windows XP Prof SP1
Graphics card: GeForce 4MX (64mb
Driver/OpenGL version: v43.45 nVidia
Functionality: Blender works perfectly in all versions tested (2.25, 2.26) tough, rendering tooks a long (really long) time but thats normal @ 64 MB i guess
A couple things to note:

-Rendering is done on the CPU only, so your video card doesn't affect that at all
-Video RAM doesn't matter much anyhow, it's the chipset that matters most

dl
Posts: 2
Joined: Wed Oct 16, 2002 4:58 am
Location: Michigan, USA
Contact:

Post by dl » Mon Jan 12, 2004 9:36 pm

  • System: PentiumIII 0.55 GHz, 384MB
    Operating Systems: Windows98SE
    Graphics Card: NVIDIA GeForce4 MX440 64MB PCI
    Drivers: NVIDIA 45.23 ... 53.04 did not work correctly (especially with Wings3D)
    OpenGL: version 1.4
    Functionality: Blender 2.23 - 2.31a working fine

Monkeyboi
Posts: 251
Joined: Tue Nov 26, 2002 1:24 pm
Location: Copenhagen, Denmark
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Post by Monkeyboi » Mon Jan 12, 2004 11:30 pm

System: AMD Athlon 1.4 GHz, 512MB
Operating system: Windows 2000
Graphics Card: Nvidia GeForce 2 MX 64mb
Driver: Detonator 4.4.0.3
Functionality or problems: Works great in all versions tested (1.8 to 2.31a)

jesterKing
Site Admin
Posts: 207
Joined: Fri Oct 18, 2002 12:48 pm
Location: Finland

Post by jesterKing » Tue Jan 13, 2004 7:03 am

System: Dual AMD Athlon MP 2200x, 1024MB
Monitor: Dual setup with 21" Radius IntelliColor Display/20e (on vga output) and 17" ADI ProVista (on dvi-i with dvi-to-vga adapter)
Operating system: Dualboot with Windows XP Pro
Graphics card: NVidia GeForce FX 5600 128MB
Driver: ForceWare 53.03 (Windows) and 1.0-4499 (Linux)
Functionality: With the current windows cvsbuilds everything works like a charm, even with the dual monitor setup, both Windows and Linux (Redhat 9). Under windows a desktop of 2560x1024, stretched over both monitors. Blender: unmaximise, resize over both monitors.

/jesterKing

sirpalee
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Joined: Tue Feb 17, 2004 1:00 pm
Location: Hungary Ócsa and Budapest
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Post by sirpalee » Tue Feb 17, 2004 1:54 pm

machine 1:
System: amd 2000+ windows xp sp1
Graphics card: msi geforce ti 4200 64mb ram
Functionality or problems: Everything is okay.

machine 2:
System: amd 2000+ windows xp sp1
Graphics card: ati radeon 9600 128mb ram
Functionality or problems: Everything is okay, but the buttons are looking strange.

Yfkar
Posts: 0
Joined: Thu Feb 19, 2004 8:32 pm

Post by Yfkar » Sun Feb 29, 2004 10:05 pm

Operating system: Windows 2000 Running on AMD 2400+ (2.0ghz), 512MB
Graphics card: Connect3D Radeon 9600XT
Blender version 2.32

Functionality: Works fine at first but starts to slow down until it's not useable anymore and buttons begin to react VERY slowly. Restarting Blender helps but it's rather annoying to have to restart Blender 7 times a day.

Second Setup:

Operating system: Windows 98 on PIII @ 450Mhz
Graphics card: Diamond Viper V770

Functionality: Works fine

drew
Posts: 0
Joined: Tue Nov 25, 2003 2:08 pm

My primary system

Post by drew » Sat Mar 27, 2004 2:28 pm

Operating system: Windows XP Professional SP1 (with latest updates as of 3/27/04)
Graphics card: Chaintech NVIDIA GeForce4 MX 440 (AGP 8x)
Driver version: 6.14.10.5216
Video card BIOS: 4.18.20.22
DirectX Version: 9.0b (4.09.0000.0902)

Motherboard: Intel D865PERL
CPU: Intel Pentium 4 2.80c GHz (w/HT, 800MHz FSB)
RAM: 512MB Crucial PC3200 / DDR400

Functionality problems: None. Used Blender 2.25 through 2.32 with no problems; very responsive and fast.

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