world axis reconfiguration
Posted: Thu Oct 15, 2009 5:03 pm
Hey Blenderheads,
Just a quick question from my side. Been using blender for almost a year, loving it, learning new stuff each day, fantastic. Just one design flaw in my opinion. Because of my mathematical mind set, it is difficult to grasp the idea of the Y axis pointing away from you when you are in front view. Imagine a scientific graph, X-axis is in the frontal plane, parallel to the horizon, that's OK, but the Y axis is pointing up, while in blender it is not and Z-axis is pointed towards you while again in Blender it is not. I tried to make the switch in my head by using CTRL-7 as front view, if you catch my drift, but it won't work cause subsequently my NUM-PAD left, right up and down are wrong and I can't seem to get proper views (and sometimes, eg if you're rigging, you definitely need correct orthographic front and side view). So the only solution to this problem is either just accepting my defeat and reconfiguring my head or reconfiguring blenders world axises. Is there a way to do this, blenders axis reconfiguration I mean? Research revealed there isn't, I just want to make sure.
Kind Regards and keep up the wonderful work
Hewi
Just a quick question from my side. Been using blender for almost a year, loving it, learning new stuff each day, fantastic. Just one design flaw in my opinion. Because of my mathematical mind set, it is difficult to grasp the idea of the Y axis pointing away from you when you are in front view. Imagine a scientific graph, X-axis is in the frontal plane, parallel to the horizon, that's OK, but the Y axis is pointing up, while in blender it is not and Z-axis is pointed towards you while again in Blender it is not. I tried to make the switch in my head by using CTRL-7 as front view, if you catch my drift, but it won't work cause subsequently my NUM-PAD left, right up and down are wrong and I can't seem to get proper views (and sometimes, eg if you're rigging, you definitely need correct orthographic front and side view). So the only solution to this problem is either just accepting my defeat and reconfiguring my head or reconfiguring blenders world axises. Is there a way to do this, blenders axis reconfiguration I mean? Research revealed there isn't, I just want to make sure.
Kind Regards and keep up the wonderful work
Hewi