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Tuhopuu build 16 Jun (Windows)

Posted: Mon Jun 16, 2003 7:08 pm
by dinklebrow
New vesion of Tuhopuu. Compiled with the expython (from BF-blender tree).

NOTE: this is a very experimental version since it has the expython


http://www.crosscannon.com/modules.php? ... load&cid=1

Posted: Mon Jun 16, 2003 8:49 pm
by Friday13
Great!! I was getting tired of the old tuhopuu build i was testing :D

I'm wondering...are Blender developers NOT doing code cleanups and optimizations? I've noticed that 2.27 starts in 5 seconds, while 2.23 starts in less than a second on my crappy old computer, and Blender's executable size has grown quite large, compared to the amount of growth from one version to the other of the Blender versions made by NaN.

Again...another bunch of useless questions. :P

Posted: Mon Jun 16, 2003 9:31 pm
by dinklebrow
Friday13 wrote:Great!! I was getting tired of the old tuhopuu build i was testing :D

I'm wondering...are Blender developers NOT doing code cleanups and optimizations? I've noticed that 2.27 starts in 5 seconds, while 2.23 starts in less than a second on my crappy old computer, and Blender's executable size has grown quite large, compared to the amount of growth from one version to the other of the Blender versions made by NaN.

Again...another bunch of useless questions. :P
hmm. All of the versions 2.27, 2.26, 2.23, and Tuh all startup on my machine in less than a second.

Posted: Mon Jun 16, 2003 10:11 pm
by Goofster
2.24/2.25 was the big turnover. no more small executables I'm afraid. but o well, it's still faster than photoshop/xsi/maya/max :)

Roel

Posted: Mon Jun 16, 2003 11:12 pm
by Hos
Weird ... I didn't know the expython stuff was in tuhopuu ...

Chris

Posted: Mon Jun 16, 2003 11:27 pm
by Friday13
dinklebrow wrote:
hmm. All of the versions 2.27, 2.26, 2.23, and Tuh all startup on my machine in less than a second.
Well, people on very fast processors wouldn't know the difference.

For now i'll stay with 2.23 until something is done [and by this i mean: a) i buy a new computer or b)optimizations are done to the code :P ]

Posted: Tue Jun 17, 2003 3:18 am
by NateTG
THANKS! one typo on your page: this is labeled as 16 MAY instead of 16 Jun. oh well. Nice sever by the way, I got 400+ kb/s.

Thanks again for the build.

Posted: Tue Jun 17, 2003 6:20 am
by dinklebrow
Weird ... I didn't know the expython stuff was in tuhopuu ...

Chris
Expython isn't in the cvs Tuhopuu checkout, it's in the BF-Blender tree. It's nothing more than a copy/paste to the Tuhopuu directory. Setting the workspace (VS6) to use it, then compile.

Well, people on very fast processors wouldn't know the difference.

For now i'll stay with 2.23 until something is done [and by this i mean: a) i buy a new computer or b)optimizations are done to the code ]
Hope your get a new computer soon, or you'll miss out on some of the newer features.
THANKS! one typo on your page: this is labeled as 16 MAY instead of 16 Jun. oh well. Nice sever by the way, I got 400+ kb/s.

Thanks again for the build.
Typo fixed.

Posted: Tue Jun 17, 2003 7:12 pm
by Friday13
dinklebrow wrote: Hope your get a new computer soon, or you'll miss out on some of the newer features.
WHAT?! Hey! :P

It's really weird that Blender takes longer to load, since no major features (like new renderer, or stuff like that) has been added. People that use Blender on processors with speeds lower than 500mhz (i know a few)won't be able to use new versions of Blender.

Posted: Tue Jun 17, 2003 8:23 pm
by Jamesk
Well, I'm on a 466 Mhz, and I sure have noticed the slowness of the "Blender-boot" - however, there's no problem running it once it's chugging along of course. So, there's no point in not using it...

Hell, you should sit next to me whenever I start up Photoshop... [click on PS-shortcut]-[go down to the kitchen]-[put some coffee on]-[come back to Photoshop, hopefully ready to roll, cup of fresh coffee in left hand] :lol:

Posted: Tue Jun 17, 2003 9:44 pm
by Friday13
Jamesk wrote:Well, I'm on a 466 Mhz, and I sure have noticed the slowness of the "Blender-boot" - however, there's no problem running it once it's chugging along of course. So, there's no point in not using it...

Hell, you should sit next to me whenever I start up Photoshop... [click on PS-shortcut]-[go down to the kitchen]-[put some coffee on]-[come back to Photoshop, hopefully ready to roll, cup of fresh coffee in left hand] :lol:
Well....i'm still wondering about what's making 2.27 boot so slow...

But, James, you should try and see the slowness of my video card. :P
1)Start Blender
2)Add a sphere, and go to solid mode.
3)Try to rotate the view with middle mouse button
4)Take a trip around the world
5)Go back to Blender

:P :P

(Of course, my video card is not the reason for the slow booting...unless the menus are drawn in 3D :P )

Posted: Tue Jun 17, 2003 10:58 pm
by mthoenes
Awesome work on this latest release.

Someone fill me in on the uses for the lock Track constraint. This looks like it will really come in handy for some character rigging I am doing.

Posted: Wed Jun 18, 2003 2:11 am
by matt_e
Friday13 wrote:(Of course, my video card is not the reason for the slow booting...unless the menus are drawn in 3D :P )
Yes, they are drawn using openGL :)

It's also quite likely that initialising the anti-aliased text/interface translations takes a little while too. Me? I couldn't care less - Blender starts in 2 seconds instead of 1 ;)

Posted: Wed Jun 18, 2003 4:23 am
by bleen
hi there,
i can´t get running any of the tuhopuu versions on w2k, is this mod only for win9x users? after initializing it shuts down immediately, maybe i´ve forget to install something?!
please help

Posted: Wed Jun 18, 2003 9:00 pm
by Friday13
broken wrote:
It's also quite likely that initialising the anti-aliased text/interface translations takes a little while too. Me? I couldn't care less - Blender starts in 2 seconds instead of 1 ;)
Hmmm....well....how do i disable the text antialiasing? There has to be an option for disabling it somewhere to speed things up...